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ScepterDPinoy — Typical characters vs. Abyss

#abyss #darkstalkers #fightinggame #marvelvscapcom2 #morriganaensland #pixelart #sprites #vanguardprincess #finalbossbattle #mockuppixelart
Published: 2019-10-12 00:31:18 +0000 UTC; Views: 2322; Favourites: 97; Downloads: 11
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Description Made a fan art for a game that will turn 20 years old next year. Just a slightly Halloween theme fan art featuring Demonic woman against Abyss made in Aseprite with color palettes from Vanguard Princess.
You can view the three forms available on Sta.sh since DeviantArt wouldn't allow me to upload several individual image in one upload entry:
sta.sh/01x7w8aqx1wo

Took me under a few days to finish this. Also Happy Early Halloween...
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Comments: 13

Zex-BloodyFighterZX9 [2020-02-24 01:22:56 +0000 UTC]

👍: 0 ⏩: 0

Zex-BloodyFighterZX9 [2020-02-22 21:48:19 +0000 UTC]

👍: 0 ⏩: 1

ScepterDPinoy In reply to Zex-BloodyFighterZX9 [2020-02-23 14:33:52 +0000 UTC]

👍: 0 ⏩: 0

txsnew [2019-10-19 13:56:20 +0000 UTC]

Hoho! Morrigan now in Vanguard Princesses ranks? Cool!

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ScepterDPinoy In reply to txsnew [2019-11-07 17:27:59 +0000 UTC]

Oh thank you.

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txsnew In reply to ScepterDPinoy [2019-11-11 16:11:10 +0000 UTC]

Welcome!

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BizmasterStudios [2019-10-12 07:49:03 +0000 UTC]

Nice!

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ScepterDPinoy In reply to BizmasterStudios [2019-10-12 16:06:41 +0000 UTC]

Thank you.

👍: 0 ⏩: 0

Pixelbit0 [2019-10-12 01:05:49 +0000 UTC]

Question, do you use rough sketches for your sprites

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ScepterDPinoy In reply to Pixelbit0 [2019-10-12 01:23:43 +0000 UTC]

I use either silhouette and or rough line art before cleanup.

I have Aseprite but without Photoshop I'm unable to use a rough sketch for pixeling.

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Pixelbit0 In reply to ScepterDPinoy [2019-10-12 01:27:43 +0000 UTC]

Well, i just wanted to say that sometimes the figures you draw feel somewhat stiff

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ScepterDPinoy In reply to Pixelbit0 [2019-10-12 04:34:52 +0000 UTC]

Oh. I just needed to study the references and look at tutorials carefully next time.

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Pixelbit0 In reply to ScepterDPinoy [2019-10-12 16:40:35 +0000 UTC]

Okay then

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