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#oc #outfit #sfm #spy #tf2 #textureedit #sourcefilmmaker
Published: 2016-07-22 20:25:00 +0000 UTC; Views: 590; Favourites: 4; Downloads: 0
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Description
So I did a texture edit for the Wasteland version of the Lurker's Leather and I personally enjoy the outcome of it plus I was in a Detective Noir mood and this drawing made by as well inspired me to make the edit. This texture edit is for Straif.From Left to Right:
Outfit without a spy model inside.
Texture edit is still paintable.
Straif
Spy original colors
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Comments: 10
Scope-Gambler In reply to GreenStorm64 [2016-07-23 01:22:06 +0000 UTC]
That suit collar you drew on Straif's wolf form made it set in stone. But I'm wonder if I should go full grey?
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GreenStorm64 In reply to Scope-Gambler [2016-07-23 01:26:28 +0000 UTC]
Oh, I thought the suit was already grey when I drew it lol
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Scope-Gambler In reply to GreenStorm64 [2016-07-23 01:44:06 +0000 UTC]
No that's just lighting in the picture I didn't do much in the way in texture editing, just edited it in Photoshop to make it work plus making the knife to glow was a bit annoying.
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GreenStorm64 In reply to Scope-Gambler [2016-07-23 02:04:44 +0000 UTC]
Yea, dat was a badass knife XD
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Scope-Gambler In reply to GreenStorm64 [2016-07-23 02:11:49 +0000 UTC]
Yea it was plus I believe the revolver compliments the knife.
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GreenStorm64 In reply to Scope-Gambler [2016-07-23 02:20:30 +0000 UTC]
yea, most definitely XD
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Scope-Gambler In reply to GreenStorm64 [2016-07-23 02:28:06 +0000 UTC]
If I know how to make bump maps that revolver will get a face over.
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MAGAngel [2016-07-22 21:42:33 +0000 UTC]
So you decided to name him Straif after all?
thanks for letting me know bro....
also nice edit.
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Scope-Gambler In reply to MAGAngel [2016-07-23 01:23:41 +0000 UTC]
No prob sis plus I was trying to use an older version of the jacket, didn't work as I hoped for.
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