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Published: 2019-02-02 11:45:59 +0000 UTC; Views: 1019; Favourites: 1; Downloads: 2
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Description
the third (and most likely final) version of the FNaFFD Map. This time, i didn't just add an extra room and shorten a hallway, i actually went and redid pretty much the whole thing.Key;
Numbers 1-6 = Cameras
Purple (Stage) = Toy Fredbear
Yellow (Stage) = Toy Springbonnie
Yellow & Pink (Arcade) = Dee Dee
Purple & X (Backstage) = Withered Fredbear
Yellow & X (Backstage) = Withered Springbonnie
Orange & Reddish Pink = Proto-Baby
Reddish Orange & Dark Red = Proto-Freddy & Proto-Dolls
Dark Purple (???) = Nightmare Shadow Freddy
Dark Yellow (???) = Nightmare RXQ
Toy Fredbear (active from night 1) He'll go through Cams 1 3 & 6 before entering the vents. Shortly after, he'll appear in the opening above you, in which case you'll see his glowing eyes looking down at you (with no sound cue), so shut the vent to block him (don't shine the light on him or he'll drop down on you).
Toy Springbonnie (active from night 1) He'll go through Cams 1 & 3 before appearing in the hallway in front of you. Once there, he'll move in stages; at the other end of the hall where he's still in view of Cam 3, half way with his eyes visibly glowing, and outside the doorway with his glowing eyes appearing closer, in which case you should close the door. You can use the light to check how close he is, but this isn't necessary, since you can use the afore mentioned indications to know how close he is, and using the light too often will irritate him and he'll approach faster, and using it when he's right at the door will make him jump at you and kill you instantly.
Dee Dee (active from night 2) She'll slowly get out of her arcade cabinet and enter the side vent. Shut the vent when she disappears off camera. If she gets in, she'll only stand in the corner, and drain the power 50% faster before leaving at random while you're not looking. Staring at her on the camera will slow her down.
Withered Fredbear (active from night 3) He'll go straight from Cam 4 to the hallway in front of you. Like Toy Springbonnie, he'll move in stages. Holding your light on him will push him back, but he's very patient, so he'll wait for you to open the door if you close it when he's at the doorway.
Withered Springbonnie (active from night 4) She'll go through Cams 4 & 5 before going through the upper hallway past the bathrooms (she'll disappear from the cameras) before continuing through Cams 1 & 2. Once in Cam 2, Shut the side vent, or else she'll attempt to climb through quickly before getting stuck in the opening in the office, blocking Dee Dee from getting through, but will eventually get free and kill you. If you close said vent, she'll eventually get impatient waiting for you to open it, so she'll climb into the over head vent. Once above you, her eyes won't glow, but the light won't affect her, so use that. She'll then move in stages, climbing down closer to you, shut the vent when she's closest. But she won't give up there, she'll go back through the vent and climb down into the kitchen, before entering through the left door, which is unfortunately the only entrance that can't be closed. When she enters, just stare at her, and don't break eye contact, she'll eventually turn back and finally return to the Backstage room. So she's basically an extended version of Proto-SpringFreddy from FN 4.
Proto-Baby (active from Night 2) She'll move in stages, slowly getting closer to the door leading out into the hall. Eventually, she'll dash (or skate) out of the room and down the hall before entering through the left door. To avoid her, turn to the computer on the desk behind you (used to view the cameras), and click to the right of it to run around the desk to hide behind it. She'll run into the room, stop, and look around before giving up and leaving. Unlike Dee Dee, staring at her on the camera won't slow her down, but you can hear her skating through the building when she attacks.
Proto-Freddy & Proto-Dolls (active from Night 3) He constantly sits in the Parts & Service room, and won't move at all (until it's too late). His dolls however - Bon-Bon, Babs, Funtime, & Minilora - will get up and move around the place. Another thing to mention is that Freddy & the dolls are technically a single entity (kinda like Sara & Saffron from Popgoes). So if a doll sees you, Freddy will know where you are, and will get up, and wait at the middle door, until you open it. All you have to do to stop this is avoid the dolls; Bon-Bon will enter through the right vent, shut it if you hear bumping from the right. Babs will enter through the over-head vent, shut it if you see/hear her. Funtime & Minilora will appear in the left door. If you hear talking (Funtime), hide. If you hear music (Minilora), sit completely still (she can't see you, but she can hear you shuffling around as you try to hide or use the monitor).
Nightmare Shadow Freddy (active from night 5) He'll randomly appear in your room while you're looking at the cameras. When he does, you'll hear a creepy music/ambience, that's your cue to pull the monitor down and stare at him. Doing so will push him back to either Cam 6, or Cam 2. If he went to Cam 6, he'll then go to Cams 5, 4, & 1. If he went to Cam 2, he'll then go to Cams 3, 4, & 1. Stare at him to push him back to Cam 1, and he'll disappear.
Nightmare RXQ (active from night 5) He'll randomly appear on a camera as you switch over to it, or standing in the room as you pull the monitor down. Look away before he jumpscares you.