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Published: 2014-06-17 06:50:46 +0000 UTC; Views: 1875; Favourites: 29; Downloads: 105
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Description
This is a set of tileable textures I made for my end year project.The final textures are 256² but in this screenshot they are displayed in 1024².
They all come from a Hi-Poly (either sculpt or mod).
Screens of the game will come soon !
Software Used :
ZBrush
Maya
xNormal
Photoshop
Rendered in Marmoset Toolbag 2.4
Related content
Comments: 3
BringMeASunkist [2014-06-19 00:02:04 +0000 UTC]
Beautiful textures. The tiles on the far right, it looks like there is parallax or displacement on that? Surely all that height definitely isn't exclusively from the normals?
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Sebvhe In reply to BringMeASunkist [2014-06-20 07:51:32 +0000 UTC]
Indeed, I added a little bit of parallax mapping in Marmoset. There is none in the game because we use a 45° top down camera so it wouldn't make much sense to use it, but for the renders it helped enhance the details.
👍: 0 ⏩: 0
allmightythunder [2014-06-18 01:52:13 +0000 UTC]
Looks really clean. Nice! I would love how they look tiled to be part of the image.
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