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SecretGameDeveloper — [FIXED LINK] Prototype: Operation: UWR

#free #game #operationunderwaterruins #rpgmaker #underwater #rpgmakervxace #secretgamedeveloper
Published: 2017-03-01 16:56:05 +0000 UTC; Views: 2313; Favourites: 16; Downloads: 0
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Description Prototype Started in:
US 02/07/2017 - BR 07/02/2017 - JP 2017/02/07
Prototype Finished in:
US 03/01/2017 - BR 01/03/2017 - JP 2017/03/01

WARNING: If things goes well with this prototype, I will keep developing the 3rd project and release it, in case if it doesn't happen... I will stop and forget about it forever (like some people say: it's not worth developing a game if nobody won't play it).
Thank you.

[VERY IMPORTANT!!!]
New features in "Operation: UWR":
-Characters sprites changed a bit (people won't notice the differences but the sprites has been changed a bit).
-New UnderWater effect.
-New interface and gauge.
-New mechanics with special items.
-New style of drowning with one sound of moan.
-When the character is in movement, the oxygen will decrease a bit faster.
-Changed the menu (Inventory + Save Campaign + Stop Game?) style showing the remaining Oxygen, Life and Special.
-Now in cutscenes you can choose "Skip" or "Don't skip" so... people that hate cutscenes won't need to be mad this time like happened in 1st game
"UWAdventure!" and I don't want this to happen again.
(If I forgot something, don't worry because you will be able to see playing the prototype).

What I want, results and objectives:
-First of all I really want is to find a job, related with what I did in university of course... because with internet I won't get anything.
-Get more recognition with my UW works in AnimeUW community (is being a bit hard right now but it's happening slowly).
-Increase my popularity in AnimeUW community (is being a bit hard right now but it's happening slowly).
-Make new friends and partnership and open new doors.
-Create more satisfacted people and less haters.
-Improve each game that I develop and learning new things about game developing.
-I have a dream, I want to be a great game developer.
-I really want something, I won't give up and I will fight for it.
-I want to help or contribute all the people that really helps and helped me.
-And I hope my friends in DeviantArt, people that I can believe are still with me in this journey.

All of you are welcome!
Contact SGD (chat or change ideas):

DeviantArt (most active):
Sending me notes or PM.

Pixiv 
You can send me message on there.
www.pixiv.net/member.php?id=37…

C'mon... don't worry, brasiliam people are good, too!
And I'm a person that loves learning things from other cultures.

SGD's 3rd underwater game prototype: Operation: UWR.
Developer: SecretGameDeveloper (SGD)
Platform: Microsoft Windows
Genre(s): Not decided yet.
Mode(s): Single-player

System Requirements (based in some informations):
Operating System (OS): Windows® XP/Vista/7 32/64 bits.
CPU: Intel® Pentium® 4 @ 2.0 Ghz.
RAM: 256 Mb.
Free Disk Space: 100 Mb.
Keyboard or Joystick.

FIXED LINK!!!

*Operation: UWR.*
www.mediafire.com/file/d6mczwn…

WARNING: If you already installed RPG Maker VX Ace RTP in your PC, you don't have to do that again.
*RPG Maker VX Ace Run Time Package (Click at blue button written: RPGツクールVX Ace RTPのダウンロード)*

tkool.jp/support/download/rpgv…
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Comments: 28

Hellsius [2018-12-25 18:12:12 +0000 UTC]

Hello ^.^

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Hellsius [2018-12-25 23:21:03 +0000 UTC]

Hello.

👍: 0 ⏩: 0

BlueWader [2017-03-04 13:01:52 +0000 UTC]

Hey SGD, just finished it. I can see that you have a very promising future about your game developing career as you make some progress with each game. I noticed some improvements in this prototype. 

Also; it was quite a challenge and took a little while for me to figure out how to make it without runnning out of air. I guess we can't just keep moving nonstop. So it brings a sense of oxygen management. 

Interesting character choices. Camila is half-Turkish half-Brazilian? hehe. I assume these two characters will be the protagonists. 

I'll give this prototype a shoutout on the channel soon. 

👍: 0 ⏩: 1

SecretGameDeveloper In reply to BlueWader [2017-03-04 21:58:25 +0000 UTC]

Well, I can't promise this game to be released in this year, now I'm going to worry with other things (I will look for a job we're already in March), I will just leave this prototype for the people from now.

At Zahra part using special item won't make any difference, at Camila part I will give you a hint, when the oxygen syringe starts to fill up don't move because the oxygen will decrease slowly and when it fills up to 100% use again and proceed.

Zahra and Camila are two of the protagonists, in DEMO I will reveal the other protagonists. Yes! Camila is half turkish and half brazilian I will explain it in DEMO.  

Alright thanks a lot for the support, I really appreciate it.

👍: 0 ⏩: 1

BlueWader In reply to SecretGameDeveloper [2017-03-05 17:18:13 +0000 UTC]

Yea; that's what you should worry about. I also should worry about designing my future career.  

I had figured that method out. I stopped moving to conserve oxygen till the syringe fills up. 

👍: 0 ⏩: 0

Archaeophoenix [2017-03-03 02:22:08 +0000 UTC]

You should have looked for a job first...phone is not expensive; just call anywhere where your talent or profession could be needed and eventually, you will land on a company of interest. Don't be afraid of traveling (close if you have too munch family but close enough to use some kinda trusty transport that is not expensive). If you don't know what you can do with your studies, there is the department where you studied in plus a whole list of students and friends or just linkedin. Really, im mad at you. In biology in the past, I  had to call at least 100 employers before getting a job...but it worked fine once I got experience. You can't know what is going on inside a company and most of them will seek their candidate internly anyway. Stop surrounding yourself with morons here and just get started already.

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Archaeophoenix [2017-03-03 03:03:14 +0000 UTC]

Alright I understood.
I created a linkedin account last year, the recommendations and requeriments are the problem... it's a pity but it's rare to see something related with games, my city is small but I will explore other cities I will talk with my cousin about transport, I know that in the past technology wasn't so much evolved but now things are evolving and... please you don't need to be mad with me, being mad it's not good for health.
Thanks for the advices, I will keep in mind and have a nice day.
P.S. UW things will be my hobby from now on.

👍: 0 ⏩: 1

Archaeophoenix In reply to SecretGameDeveloper [2017-03-03 08:28:49 +0000 UTC]

About your last statement, try not to forget some of the very first things I told you by e-mail.

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Archaeophoenix [2017-03-03 19:15:52 +0000 UTC]

Alright.

👍: 0 ⏩: 0

Diakon454 [2017-03-02 15:22:27 +0000 UTC]

Finished it. Your new changes are really nice. My antivirus freaked out when I wanted to unpack the file...
Now for some of my opinioniez:
I did notice those small sprite changes, really cool detail!;
I noticed you forgot to translate the save screen, happens;
I love the fact that rocks don't take forever to push around(forgot if it was like that in QU);
Man, it was clutch on the timing, especially on the second part;
I found an exploit: moving onto the rock reset button health and oxygen bars stop moving, but special gauge keeps regenerating(really saved Camila);
Skipping the cutscene in which you move to the regen point won't refill your stats(almost killed me but I noticed it), skipping cutscenes is always bug fragile, be carefull when you'll be creating later stages and make sure you aren't skipping any switches;
For those regen points, I'd make the initial flash or the whole procces shorter, It takes a while to refill all 3 bars, maybe you could make all 3 refill at the same time;
I think that's all I wanted to say. I have to admit, this fulfills all requirements of a prototype: Shows new functions, a bit buggy there's not much to do and it creates hope. Keep up the good work!

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Diakon454 [2017-03-02 18:21:57 +0000 UTC]

Thanks for finishing the prototype.
Good that you could see the sprite changes.
Just like happened in SGD&Ayaka but I will translate everything in future because it's just a prototype.
About the rock mechanics, they aren't 100% perfect, you can move two of them at the same time if you press two arrow keys at the same time so you have to push it carefully.
The second part with Camila I will give a hint, when the special meter reach at 0% and starts to fill up, just don't move and stay still because the oxygen will decrease slowly and wait until the gauge is 100% to activate again, if you want try to see it later again but you need patience in Camila section.
About the the exploit in reset button I will see if I can fix it, thanks for mentioning it.
In what part or cutscene which you're talking about? Zahra or Camila? I will check it again because that was the part that I was more focused with stats Oxygen / Life / Special, it will be more easy if you tell me (this is very important!).
Ah, yes! I think that I may be able to do this with the refill process, now that I learned how to work with scripts or codes, it will be a bit easy for me, alright I will try do it for you but in case if I fail on doing it, forgive me.
Alright, it's a prototype and a like I said: A lot of changes will happen until the final version.
Well, thanks a lot for the feedback, I hope nothing (bugs or other things)stops me in developing the 3rd game.
P.S. I will send a note later about the things of feedback of this prototype.

👍: 0 ⏩: 1

Diakon454 In reply to SecretGameDeveloper [2017-03-02 19:36:30 +0000 UTC]

I ran into that in Camila's part. I skipped the cutscene be accident, actually, but it worked out for good in the end. It was the one after you explained her ability, and that cutscene was supposed to explain her breathing points.
Ok, I'll check how moving affects oxygen consumption later. I went through that segment by using oxygen syringe everytime it was available(I'm a scrooge, I hate using stuff )
Glad I could help

👍: 0 ⏩: 0

aniviod2904 [2017-03-01 23:04:00 +0000 UTC]

looks good so far :3

👍: 0 ⏩: 1

SecretGameDeveloper In reply to aniviod2904 [2017-03-02 00:39:07 +0000 UTC]

Thanks a lot for the comment aniviod.  

👍: 0 ⏩: 1

aniviod2904 In reply to SecretGameDeveloper [2017-03-02 03:50:21 +0000 UTC]

no problem... besides you seem to improve everytime with RPG maker :3

👍: 0 ⏩: 1

SecretGameDeveloper In reply to aniviod2904 [2017-03-02 04:13:33 +0000 UTC]

Just a question, have you found any bugs?

👍: 0 ⏩: 1

aniviod2904 In reply to SecretGameDeveloper [2017-03-02 04:35:36 +0000 UTC]

uhm no

👍: 0 ⏩: 1

SecretGameDeveloper In reply to aniviod2904 [2017-03-02 05:44:22 +0000 UTC]

Alright, that's a relief.
You know, days ago I've received some feedback of bugs from "QuestsUW!".
I was a bit worried about this prototype because of the new mechanics, you know when something new is created bugs are easy to happen.

👍: 0 ⏩: 1

aniviod2904 In reply to SecretGameDeveloper [2017-03-02 05:48:18 +0000 UTC]

well of course... i mean you´re adding new features to your new games... so bugs and glitches are expected

👍: 0 ⏩: 1

SecretGameDeveloper In reply to aniviod2904 [2017-03-02 07:29:41 +0000 UTC]

Soon or Tomorrow or This Week I will log in at skype, I want to change some ideas with you my friend.
I don't know if you will be busy but I hope when I log in you're free.

👍: 0 ⏩: 1

aniviod2904 In reply to SecretGameDeveloper [2017-03-02 19:36:18 +0000 UTC]

anyway n.n i be waiting for you my friend

👍: 0 ⏩: 0

Twogadia [2017-03-01 22:31:48 +0000 UTC]

This looks good!

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Twogadia [2017-03-02 00:38:24 +0000 UTC]

Thanks a lot for the comment Twogadia.
I hope you enjoyed the small prototype.

👍: 0 ⏩: 1

Twogadia In reply to SecretGameDeveloper [2017-03-02 01:05:35 +0000 UTC]

Oh, it's downloadable? I didn't know.

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Twogadia [2017-03-02 02:37:47 +0000 UTC]

Yes, you can choose between 4shared or MEGA.

👍: 0 ⏩: 1

Twogadia In reply to SecretGameDeveloper [2017-03-02 03:26:10 +0000 UTC]

Oh.

👍: 0 ⏩: 0

Diakon454 [2017-03-01 21:37:02 +0000 UTC]

Thanks for the mention. If you want to know how's it going on my side... well, my work has been slowed down by varying circumstances... but I didn't ditch my project! I finished adding a miniboss, now I'm making a cutscene and two maps.
I'll play your prototype later, It's pretty late on my side here...

👍: 0 ⏩: 1

SecretGameDeveloper In reply to Diakon454 [2017-03-02 00:37:39 +0000 UTC]

You're welcome, so you're playing that game? It seems interesting.
Alright, I will wait for the update of your game.
It's alright you don't have to rush this time, I didn't start developing the DEMO yet.

👍: 0 ⏩: 0