HOME | DD

sefibrahim β€” Yu

#3d #cg #girl #mari #maya #skin #mudbox #3dfemale #cgart #character #characterdesign #detailed #femalecharacter #photorealism #portrait #portraitgirl #realism #sculpting #shading #texturing #zbrush #3dartwork #cgartwork #photorealisticportrait #arnoldrenderer
Published: 2017-11-29 11:38:54 +0000 UTC; Views: 718; Favourites: 3; Downloads: 0
Redirect to original
Description Completely reworked an older project of mine. Based on my own concept.
3D portrait rendered in Arnold.
(HDRI image is from Panocapture)

EDIT: Composited the scene in Nuke
Related content
Comments: 8

DixieRamone [2017-12-11 13:25:03 +0000 UTC]

Good work, nicely rendered.

πŸ‘: 0 ⏩: 1

sefibrahim In reply to DixieRamone [2018-01-06 14:59:35 +0000 UTC]

Thank you

πŸ‘: 0 ⏩: 0

wanilsonM [2017-11-29 12:30:31 +0000 UTC]

Wow, super-realistic!!!

The modelling looks perfect, with tiny details. Awesome!
The hair is also very natural.

Congratulations!

πŸ‘: 0 ⏩: 1

sefibrahim In reply to wanilsonM [2017-11-29 14:17:21 +0000 UTC]

Appreciate it, thank you!

πŸ‘: 0 ⏩: 0

tatagiba [2017-11-29 11:57:30 +0000 UTC]

Very well done! Congrats!Β 

Image can benefit a lot from adding some DOF (edges are too crispy, specially at the shoulders and neck - just using a blur brush at these areas would be enough) and a simple level correction in Photoshop, since your image looks a bit gray. All in all, just 10min of Photoshop... tops! It would make the render brighter and put in evidence all the details you have done: great hair, skin, eyes and textures! Just suggestions! Nice character!

πŸ‘: 0 ⏩: 1

sefibrahim In reply to tatagiba [2017-11-29 12:10:44 +0000 UTC]

I put this image in Photoshop last night and couldn't decide how I wanted to edit it, so I left it. I quite like the grey feel since I wanted the piece to feel like it was a shot fromΒ a cinematic or a movie rather than a perfectly lit still photograph, so she is more immersed in the environment. But I agree that a little DOF would have worked nicely.
Thanks for the feedback, I appreciate it!

πŸ‘: 0 ⏩: 1

tatagiba In reply to sefibrahim [2017-11-29 12:33:02 +0000 UTC]

Hi sef!

Just 3min in PS, and I did what I suggested. I would still darken the BG a bit, since the clock looks a bit too bright, just to put the character more in evidence.

Hope you don't mind (I really liked your render!):
i.imgur.com/f3mXDmY.jpg

πŸ‘: 0 ⏩: 1

sefibrahim In reply to tatagiba [2017-11-29 14:16:38 +0000 UTC]

I like what you have done with the blurring, nice edit. I'll mess around with it in PS at some point for sure, but I'll leave it like this for now.

πŸ‘: 0 ⏩: 0