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Seraphi91 — 3D Springfield XD Mod2 by-nc-nd

#seraphi91 #3dmodel #3dmodeling #handgun #texturing #zbrush #autodeskmaya #zbrushsculpt #substancepainter
Published: 2021-08-20 20:49:50 +0000 UTC; Views: 2252; Favourites: 31; Downloads: 0
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Description My finished game ready asset Springfield XD Mod2 based on a tutorial by Eugene Petrov.

Programs used:
Autodesk Maya for blockout and retopo
Zbrush for highres sculpt
RizomUV for uv's
Substance Painter for texturing
Marmoset Toolbag for rendering

12,6k tris. More renders can be found on my artstation page www.artstation.com/artwork/L31…

Whooooooo boy! Was this a project to work on. Learned so much, like I'm still processing some of it. This was entirely done by myself from scratch, model, textures and render scene. No other ready assets used other than the hands that were used for some of the renders that can be found on my artstation page. 
But yeah this was a really hefty project really, learned tons of new modeling techniques and rendering. How to improve on so many areas, considering future projects really looking forward to tackle them with this new knowledge.

Link to the tutorial here,
gumroad.com/l/QZemE
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