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Published: 2014-07-25 18:58:46 +0000 UTC; Views: 470; Favourites: 4; Downloads: 2
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Description
Finally got around to painting this one. Hipoly model with diffuse/spec/normal maps (1 UV map for key blade and chain). Multi pass-pass render comped in photoshop with depth map, rigged and ready to go. Gonna post this on my turbosquid so keep a look out. Comments, suggestions and challenges always excepted. Just be specific in what you asking me to do. ThanksRelated content
Comments: 3
AntimonyNightKeeper [2015-07-12 00:01:08 +0000 UTC]
looks fantastic and like its seen its fare share of battle and or locking/unlocking a giant lock LoL
👍: 0 ⏩: 0
SerifXIX [2014-07-25 19:13:16 +0000 UTC]
Thanks!
Autodesk Inventor for modeling, Maya for Uv creation and Mudbox for Painting.
👍: 0 ⏩: 0
OnyxToken [2014-07-25 19:03:41 +0000 UTC]
Wow! This is amazing. Favorite keyblade, what was your 3d software?
👍: 0 ⏩: 0