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SgtHK — Tormidal Unit Portrait

Published: 2009-04-28 20:15:57 +0000 UTC; Views: 23920; Favourites: 441; Downloads: 870
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Description This is the alpha version of Tormidal's in-game unit portrait. We still need to trim it down to the proper dimensions and the proper frame count to port it into SCBW. In this update we were mainly focusing on the lighting and atmosphere.
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Comments: 96

tamalero [2009-04-29 21:01:31 +0000 UTC]

I think you missed something
every protoss makes different light colours when they speak, its like every color makes a "vibration" that "sounds" for the surrounding creatures.

this is particularly clear with Artanis and Phoenix

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SgtHK In reply to tamalero [2009-04-29 23:36:31 +0000 UTC]

But... she's not speaking here.

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tamalero In reply to SgtHK [2009-04-30 00:04:36 +0000 UTC]

then I apologize, his face wiggle in the end of the loop seemed like she was talking ( IE, entire loop animation of both inactive and active animations)

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SgtHK In reply to tamalero [2009-04-30 01:13:32 +0000 UTC]

Btw, he's a she

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tamalero In reply to SgtHK [2009-04-30 05:00:09 +0000 UTC]

sorry, english isnt my main lenuage, if you notice, I mixed both genders "his....like she..."
sorry again

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SgtHK In reply to tamalero [2009-04-30 06:08:47 +0000 UTC]

Oh it's ok. English isn't my main language too

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OnionMan [2009-04-29 19:27:31 +0000 UTC]

Thats even SC2 worthy.

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Artanis186 In reply to OnionMan [2009-08-05 16:35:32 +0000 UTC]

This

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JagarValley [2009-04-29 15:06:25 +0000 UTC]

Wow really nice animation. I like it a lot.

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Genzeo [2009-04-29 08:03:23 +0000 UTC]

cool!

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thefirewarriors [2009-04-29 07:24:51 +0000 UTC]

*hero worship*

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TheShadowhisperer [2009-04-29 06:04:55 +0000 UTC]

Oh fantastic! I cannot begin to convey how nostalgic this feels! It is as if I am looking at a true blizzard creation. The level and attention to detail make it impossible to see any imperfections that are probably not there!

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SxyfrG [2009-04-29 05:59:54 +0000 UTC]

Looks epic

The green glow is win

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archclan [2009-04-29 05:22:00 +0000 UTC]

really cool!!!!

gagawa ba kayo ng mod para sa SC?

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SgtHK In reply to archclan [2009-04-30 03:38:29 +0000 UTC]

uu

[link]

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archclan In reply to SgtHK [2009-04-30 03:50:05 +0000 UTC]

gusto ko sana mag try ng voice acting hehe ano yung mga kalseng hinahaanap nio>?

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SgtHK In reply to archclan [2009-04-30 04:03:34 +0000 UTC]

Ok. Marami pa kaming bakante na characters na wala pang voices. Heto sila:

Wayne Nesser - a sly and opportunistic General, second in command of one of the story's antagonists, Baron Alastair Lexis. As long as Nesser profits from working with Lexis, it's good for him.

Gauros - Sort of a Protoss vigilante type of zealot. He can be compared to John Rambo but Protossy.

Cerus - A weak Protoss Judicator and the nephew of the late Aldaris.

Terran Rattail - A chemical soldier. He should have a convincing Scottish accent.

Terran Tomahawk Pilot - We'd like the Tomahawk pilot to have a stereotypical Asian accent.

And there are also other minor Terran Characters who speak in a Texan or General American accent.

We are also looking for people who can voice the existing StarCraft characters like Zeratul, Jim Raynor, and Arcturus Mengsk.
------------
Mag send ka lang ng email sa akin containing your samples at mag decide kami kung ok ba. Heto email ko: sgthunterkiller2000@yahoo.com

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archclan In reply to SgtHK [2009-04-30 05:22:03 +0000 UTC]

ok thanks :3 try ko lang hehehe

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CNVas [2009-04-29 04:49:46 +0000 UTC]

Ooooh...she's lovely....

*hugs her* What an awesome character!!!!

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ZawYeMyint1 [2009-04-29 03:37:01 +0000 UTC]

awesome work

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colorless-Crayon [2009-04-29 02:49:41 +0000 UTC]

Truly amzing man, when I started watching you I had no idea that you where making this mod. I just loved your protos .

Can't wait for you next pieche of artwork

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Traelium [2009-04-29 02:47:07 +0000 UTC]

god damn dude. awesome to see it come this far.

should really look at doing these for sc2 instead, it would be awesome to have this finished a few months after the sc2 release

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SgtHK In reply to Traelium [2009-04-30 03:44:09 +0000 UTC]

That would be an excellent idea. But having to do this for SC2 means we'll have to start over; mainly learning how the SC2 engine works and how to modify it. We've already been working for the Sons of War project for 2 years now and we're determined to complete it.

There IS a possibility that we would make an expansion for SoW in SC2

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DPRagan [2009-04-29 01:27:22 +0000 UTC]

Always hard to tell with Protos, is that a young male or a Female?

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DPRagan In reply to DPRagan [2009-04-29 01:29:14 +0000 UTC]

Doh NM I reread your last pic. I have to say she looks a lot more feminine in this one

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djraceyjc [2009-04-29 01:21:15 +0000 UTC]

dont want to be an annoyig bitch but i think on one of the parts where the light dims it goes too dark. Other than that it rocks

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Methados [2009-04-29 01:07:37 +0000 UTC]

This is so awesome, looks just like the new StarCrafts portraits. Great job.

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RunawayDanish [2009-04-28 23:55:39 +0000 UTC]

Too awesome for words!
Definitely keeping close eye on when that comes out!

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CaptainBaconMan [2009-04-28 23:25:49 +0000 UTC]

So this is the real deal?

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CaptainBaconMan In reply to CaptainBaconMan [2009-04-28 23:26:21 +0000 UTC]

Oh never mind, its a brood war port.

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DaveLuck [2009-04-28 23:17:06 +0000 UTC]

Hot damn. It's beautiful. Looks very professional.

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GeoBerserker [2009-04-28 23:05:12 +0000 UTC]

Ah nvm, ignore my previous comment, I just read your current journal. Great stuff ^^.

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GeoBerserker In reply to ??? [2009-04-28 23:03:21 +0000 UTC]

This is for SC2 correct? If so, I hear the release date is like nov of this year?

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Dave-Mastor [2009-04-28 22:54:10 +0000 UTC]

Whoa! That looks way better than what the original game had, in terms of lighting and detail. The size and frame rate will have to be trimmed down, but the mesh will still have a lot of detail.

Are you using the portrait color palette? I know how finicky Star Craft can be about that.

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SgtHK In reply to Dave-Mastor [2009-04-29 00:56:54 +0000 UTC]

Oh well unfortunately we would have to use SC's original 256-color palette. I know exactly what you mean by how finicky StarCraft can be about colors

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ohhellno520 In reply to SgtHK [2011-12-07 01:57:55 +0000 UTC]

can i use this for my next avatar? =3

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SgtHK In reply to ohhellno520 [2012-02-20 03:06:28 +0000 UTC]

Lol Sure

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ohhellno520 In reply to SgtHK [2012-02-20 03:34:48 +0000 UTC]

YES

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Dave-Mastor In reply to SgtHK [2009-04-29 18:16:57 +0000 UTC]

Yeah... I used to spend a lot of time Modding StarCraft. Usually that just involved making one side horribly overpowered and turtling on a custom map, fighting against 7 other AI of the other two races... good times... but the sprite limit was always a problem.

The guy who made FireGraft, I forget his name, he made a sprite limit increaser which was awesome, but it was only compatible with a certain version of StarCraft.

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NuclearArbitor In reply to ??? [2009-04-28 22:50:03 +0000 UTC]

can't wait for sc2 lol? or are you going to make a version for that as well

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ArrinKirr [2009-04-28 22:16:23 +0000 UTC]

<3

Smexy ^_^

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sebbeklaren [2009-04-28 21:04:11 +0000 UTC]

Really nice! Compared to the ingame in bw this is no different, looking forward to see the final result

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SilverWolf0122 [2009-04-28 20:42:40 +0000 UTC]

very cool looking portrait. great render, the blur is very nice.

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Chazimcgee [2009-04-28 20:24:54 +0000 UTC]

Wow very smooth and loving the lighting

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Skypollemon [2009-04-28 20:18:02 +0000 UTC]

Awesome

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