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Published: 2022-10-01 16:10:11 +0000 UTC; Views: 329; Favourites: 3; Downloads: 1
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Description
After struggling to get the pipeline down finally have learned retargeting and Reallusion rig importing into UE5. Here is work in progress of a chubby Carrey Robotnik I am working on. Trying to get a short (very short) film going out this month I hope...Robotniks look is final with this beard and these shaders now that I found a way to make the shaders work with live facial mocap. Physics on the cape I just froze the simulation for these shots.
Tools: UE5, Live Link, CC4, Maya, Substance Painter
You can see the WIP animation clip and mocap here:
youtu.be/QDFsJvbIQSg