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Published: 2017-06-10 23:23:00 +0000 UTC; Views: 3992; Favourites: 49; Downloads: 0
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Description
Ooohhh.. Mila!Yeah, just a SSS test.. for a render..
This is a nice test..
CREDITS:
zareef for Mila
vladcepesh for the SSS Shader
EXTRAS:
meh... (= 3
TOOLS:
Blender 2.76b
XPS 11.8
Mila belongs to Tecmo Koei/Team Ninja
Fan art only.
Related content
Comments: 5
TornSkyBlast [2017-06-10 23:28:26 +0000 UTC]
Looks good so far but I highly recommend putting an Input > RGB node into the SSS's Radius and making it red because the radius right now is causing that red and blue knockoff 3d effect ^^
👍: 0 ⏩: 1
ShinyLightBulb In reply to TornSkyBlast [2017-06-10 23:46:17 +0000 UTC]
Ah, thanks for the tip..
This is a group node tho..
Can I do that there.?
The red and blue disappears in higher samples..
👍: 0 ⏩: 2
xVladTepesx In reply to ShinyLightBulb [2017-06-11 03:07:02 +0000 UTC]
The reds and blues go away on high passes, and yes depending on the light and model size the SSS radius should be adjusted. I would lover that in this case from 1 to 0.07 or a bit less. Making a sample will post in 1 hour after it is done.
👍: 0 ⏩: 0
TornSkyBlast In reply to ShinyLightBulb [2017-06-11 02:34:55 +0000 UTC]
I am actually not sure in that case haha, i'd have to see the node setup to tell you but since it isn't yours I can't ask you to send it to me to look at
👍: 0 ⏩: 1
ShinyLightBulb In reply to TornSkyBlast [2017-06-11 07:33:48 +0000 UTC]
Ok.. there's a math node inside.. But it's only connected to roughness...
👍: 0 ⏩: 0