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sinlaire — Comm - Ambush

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Published: 2018-11-18 04:25:03 +0000 UTC; Views: 4388; Favourites: 309; Downloads: 0
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Description Commission for
Character : Yataro - Annabeth

I went too far with the background and details... >____<
Again, trying to get used to the whole 'coloring the lineart' technique. It took quite some time... and I think I still need to practice some more.
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Comments: 8

graydama [2018-12-29 04:06:33 +0000 UTC]

👍: 0 ⏩: 0

SpamHands [2018-11-18 18:46:30 +0000 UTC]

This is wonderful! ^w^

Also, is the commission based on Monster Hunter? I really love Monster Hunter.

👍: 0 ⏩: 1

sinlaire In reply to SpamHands [2018-11-19 01:34:51 +0000 UTC]

thank you
the character itself isn't based on MH, but those weapons I designed and the overall atmosphere were influenced by MHW~~ XD

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MethusulaComics [2018-11-18 16:06:44 +0000 UTC]

"wanna keep score?"
"you're on!"

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CritCorsac [2018-11-18 11:49:46 +0000 UTC]

Nice work! Looks like quite the battle is about to unfold!

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Shenlong13 [2018-11-18 09:32:54 +0000 UTC]

- I may think it is an ambush.

- Reeeeealy? What tip you off?

- Dunno, maybe your smile, maybe the stench of blood, and maybe, just maybe the overwhelming number of skulls we get to smash.

- Ok, you have a point. Now let's dance!


I like what I see The weapons are a little too big, still epic in they own way, love the details, like grass or teeth or the leaves. Good work!

👍: 1 ⏩: 1

sinlaire In reply to Shenlong13 [2018-11-18 10:34:43 +0000 UTC]

thank you
I guess I played to much Monster Hunter when I design those weapons XD

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huesuxart [2018-11-18 06:22:37 +0000 UTC]

Epicccc

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