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Skiriki β€” Something Sinister Is Work in Progress

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Published: 2016-06-16 03:24:44 +0000 UTC; Views: 681; Favourites: 2; Downloads: 0
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Description A little bit of something I've been working on last couple of days, whenever my cats allow me to work.

Slightly stuck, since what I need is that weirdo cloak, and I'm unsure how to proceed from there. Second, I have to find a decent set of gloves, since weirdly enough they are that one item which can be hard to find. Third, I'm unsure if I should do that dweeb belt, and I think not. The original late 80s character design was, well, atrocitious, and I have no plans to perpetuate the crime any further (I already ditched the bootception). Fourth, I gotta do the panda-eyes for him as well. I'll probably do it as a geometric shell layer close to skin, since the skin is actually nothing but a shader preset as opposed to actual skin.
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Comments: 9

mustakettu85 [2016-06-16 22:44:53 +0000 UTC]

I know zilch about the fandom, but this looks cool. What is the HDR you're using here, BTW?
And what should the cloak be like? If it can work as a dynamic item, DynCreator is a very useful script.

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Skiriki In reply to mustakettu85 [2016-06-17 00:13:27 +0000 UTC]

It is HDR from some freebie pack -- LA_Downtown_Helipad_Night_A_3k.hdr by "hdr labs", here: www.hdrlabs.com/sibl/archive.h… . Looked like the best one to put into use out of all HDRs I got, since most are "someone's apartment" or "nature" and neither were good choices for the character/villain in question.

And the cloak... uhhh, it is complicated. marvel.wikia.com/wiki/Nathanie…

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mustakettu85 In reply to Skiriki [2016-06-17 16:48:27 +0000 UTC]

Thanks for the link!

Aha, I see now, the angly mess I'd do this - marvel.wikia.com/wiki/File:Mis… - as if it were hair: solid layers (doesn't even have to be separate strips, can be "shells" like older hair), and then transmaps to get the individual feathers. If it's not for distribution or for a freebie, it doesnΒ΄t even have to have morphs or rigging: the top (shorter) layers could just be individual static props, and these can be rotated in some range to accommodate poses. And the bottommost long layer can be dynamified.

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Skiriki In reply to mustakettu85 [2016-06-17 20:44:31 +0000 UTC]

I actually had a clever solution to it... Blade Angel Wings from Renderosity.

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mustakettu85 In reply to Skiriki [2016-06-18 23:58:10 +0000 UTC]

Those do look like they could work
But how did you actually find them? I'm a huge fan of Rendo but their search function is as atrocious as those of other 3D stores.

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Skiriki In reply to mustakettu85 [2016-06-19 01:08:01 +0000 UTC]

I didn't "find" them per se, I was reminded of their existence through a convoluted chain of random thoughts; at one point in my early rendering history I had searched for "wings", seen them once, and made a note "those look pretty good" and later seen them used in couple of pics.

I had bought Poisen's Ikarus Wings earlier, and one of the pics in Sinister's gallery looked a bit like that. Light went off in my head, and I tested the Ikarus Wings, which did not work this purpose. But then I recalled "Oh! Blade Angel Wings exist! What about them?" and it went from there. I, errrr, have hard time explaining how my memory/mind works at times, it is like a pool of random thoughts, bubbling furiously, with things bobbing to the surface all of the time and creating a web of connections with each other for a moment to dredge more things to surface.

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mustakettu85 In reply to Skiriki [2016-06-19 01:53:59 +0000 UTC]

Ahha, thanks for explaining It actually makes sense
My mind makes those associations too... but outside of stuff I'm immediately working with, recalling specifics is damn tough. Especially names.

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Skiriki In reply to mustakettu85 [2016-06-19 08:23:41 +0000 UTC]

Yeah, I know what you mean, but fortunately they had very self-descriptive style, so searching for "blade wings" linked me to the product right away. To be that lucky forever!Β 

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mustakettu85 In reply to Skiriki [2016-06-21 14:39:40 +0000 UTC]

Yeah

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