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sneksperl — snake and sheva

Published: 2010-09-20 18:15:05 +0000 UTC; Views: 20436; Favourites: 68; Downloads: 1829
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Description Like I stated before, I cannot bend her body, no bones, so I tried to hide her arms as much as possible to look less garbage, maybe I will find a way to put bones on her but I don't feel like pissing away time. She isn't based on any character in DAZ 3D, she is a separate object, I imported from XNA to blender texturing to daz 3d, and had to assign the texture to the body parts. I do wish to return to her, I tried Jill Valentine, I can pose b4 I export but her hair doesn't comply in daz.

Don't compare the xna shot with the daz.
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Comments: 7

Yautjahuntres [2014-09-12 11:34:43 +0000 UTC]

did you import her from XPS if so could tell me how you did that

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SizeTease [2011-10-05 18:22:03 +0000 UTC]

man I love Sheva!

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ublover3 [2011-05-04 23:40:54 +0000 UTC]

really hot i love your resident evil snake vore

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shevakitty [2010-10-18 18:17:48 +0000 UTC]

sheva and a snake? o.o hmm

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TMC-Art [2010-09-23 23:14:43 +0000 UTC]

ooo now this is new, I like it. you could use the models for Sheva and Jill they released on the XNALara forum if you want, they are bendable

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sneksperl In reply to TMC-Art [2010-09-24 01:51:00 +0000 UTC]

You can't bend them in DAZ 3d, some of the models are blendable but only can be done in XNA and tribal sheva was without bones in XNA Lara so she cannot be bend at all, and when i import the model, the texture do not work in blender etc so I had to assign her textures in daz itself.

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TMC-Art In reply to sneksperl [2010-09-24 01:55:15 +0000 UTC]

ah ok. I know they just released a BSAA Sheva for XNA, just thought that might help you, but maybe not

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