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sohighlydubious — Decompression

#dazstudio #girls #scifi #space #irayrender
Published: 2016-11-19 08:38:57 +0000 UTC; Views: 12607; Favourites: 81; Downloads: 257
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Description A lot of soldiers never even got to their rendezvous points. Essential tech and support staff for the invasion were targeted and killed by the AI whenever possible. In this case the AI allowed them into this tunnel complex, and then cut them off and spaced them, blowing a huge hole in the tunnel. Slowly freezing solid, Hannah and her crew drift gently in the debris.
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Comments: 14

Fe-li [2018-09-30 14:41:35 +0000 UTC]

Terrific damages
Nice work

👍: 0 ⏩: 1

sohighlydubious In reply to Fe-li [2018-10-01 03:25:30 +0000 UTC]

Thank you!

👍: 0 ⏩: 0

DamnedComic [2017-11-25 11:45:07 +0000 UTC]

Amazing scene!

👍: 0 ⏩: 1

sohighlydubious In reply to DamnedComic [2017-11-25 16:57:34 +0000 UTC]

Thank you, and thanks for all the faves today!

👍: 0 ⏩: 1

DamnedComic In reply to sohighlydubious [2017-11-25 18:49:02 +0000 UTC]

Great work!

Keep it up!

👍: 0 ⏩: 0

faroutsider [2017-05-16 11:24:07 +0000 UTC]

Damn, but these AI are mean! 

👍: 0 ⏩: 1

sohighlydubious In reply to faroutsider [2017-05-18 13:31:20 +0000 UTC]

I think it's even worse than that...entirely possible that this whole deal has been for their amusement!

👍: 0 ⏩: 0

thomvinson [2016-11-19 10:15:40 +0000 UTC]

Fantastic scene, horrible way to go! 

👍: 0 ⏩: 1

sohighlydubious In reply to thomvinson [2016-11-20 01:26:20 +0000 UTC]

Thanks! Let's assume the suffering did not go on too long!

👍: 0 ⏩: 1

glistendev In reply to sohighlydubious [2016-12-29 16:35:30 +0000 UTC]

Lots of discussion about time to live. But, pretty clear that decompression causes unconsciousness very quickly, as in 2-3 seconds. The facemask will be of little help. With zero pressure, the oxygen comes out of the blood rather than going in.

Bottom line, immediate unconsciousness means little suffering.

Super art. The hallway near the breach is bent in interesting ways. Great touch of realism. May I ask how you did that? Hand-drawn or deformers? Perhaps some other method?

👍: 0 ⏩: 1

sohighlydubious In reply to glistendev [2016-12-31 04:08:43 +0000 UTC]

Thank you! The bending was a combo of what's there in the model, some painted bits and some obj. files I used for debris.

👍: 0 ⏩: 0

YuMuse [2016-11-19 08:55:28 +0000 UTC]

Great scene!

👍: 0 ⏩: 1

sohighlydubious In reply to YuMuse [2016-11-20 01:25:52 +0000 UTC]

Thank you very much!

👍: 0 ⏩: 1

YuMuse In reply to sohighlydubious [2016-11-20 09:44:01 +0000 UTC]

You are most welcome!

👍: 0 ⏩: 0