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Published: 2010-12-06 20:21:22 +0000 UTC; Views: 39102; Favourites: 962; Downloads: 815
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Description
The Final Presentation shot with wireframes and Textures SheetRelated content
Comments: 190
CyberCodeCore In reply to ??? [2011-03-04 23:08:40 +0000 UTC]
Looks really nice. What software you are using?
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Soilworker06 In reply to CyberCodeCore [2011-03-04 23:51:00 +0000 UTC]
Thank you very much ! I'm using 3dsMax and photoshop for this one
👍: 0 ⏩: 0
Soilworker06 In reply to yuki-chan97 [2011-03-04 23:51:49 +0000 UTC]
Thanks Glad you like it ! I am using 3dsMax and Photoshop
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jsuchuaato25 [2011-03-04 20:14:35 +0000 UTC]
It's so awesome that you made this look so good with so few polys.
👍: 0 ⏩: 1
Soilworker06 In reply to jsuchuaato25 [2011-03-04 23:52:33 +0000 UTC]
Thank you ! It was not easy but i'm quite happy with the result
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jsuchuaato25 In reply to Soilworker06 [2011-03-05 08:38:22 +0000 UTC]
And so you should be. It's lovely work.
👍: 0 ⏩: 0
agaillard In reply to ??? [2011-03-04 19:56:06 +0000 UTC]
nice diffuse is quite good, but no normal map or just bump?
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Soilworker06 In reply to agaillard [2011-03-04 23:53:20 +0000 UTC]
Thanks ! No normal or bump maps Only diffuse and Specular maps
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Soilworker06 In reply to Carudo [2011-03-04 23:53:54 +0000 UTC]
It was not in my intentions but now you said it ...
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Edarneor In reply to ??? [2011-03-04 18:31:12 +0000 UTC]
ha, funny how pre-DW V sparked such an interest in old-school modelling!
years 2000-2005 brought the games I grew on, so models without any next gen look to me so familiar and even pleasing!
It's like a challenge, no zbrush, no normal map, - just PURE SKILL!! well done!
👍: 0 ⏩: 1
Soilworker06 In reply to Edarneor [2011-03-04 23:55:33 +0000 UTC]
Yes ! Thank you i'm glad you like it. And crazy as i am, i'll do the main challenge with the same method >_< no zbrush at all, but maybe hand painted normal maps . I just love old school texturing
👍: 0 ⏩: 1
SolarEntropY In reply to ??? [2011-03-04 18:21:18 +0000 UTC]
this looks awesome is there a program you use to create this model?
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Soilworker06 In reply to SolarEntropY [2011-03-04 23:57:16 +0000 UTC]
Thank you very much ! Yeah 'im using 3dsMax and photoshop !
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SolarEntropY In reply to Soilworker06 [2011-03-07 04:32:05 +0000 UTC]
oh never heard of 3dsmax but have u ever tried blender
im kinda hoping someone will tell me how to keep the textures on the models when i import them to darkbasic pro
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Soilworker06 In reply to happyashy [2011-03-04 23:57:29 +0000 UTC]
3dsMax and photoshop for this one
👍: 0 ⏩: 0
Soilworker06 In reply to Zenoxen [2011-03-05 10:45:04 +0000 UTC]
This girl was made for the Dominance War Challenge ( a low poly character game art competition )
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Zenoxen In reply to Soilworker06 [2011-03-06 03:59:38 +0000 UTC]
Aww...and me thinking that I could get a game with her.
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eXticey In reply to ??? [2011-03-04 15:01:59 +0000 UTC]
What is up with the Dominance War "advertising?"
I mean, I see one DD everyday about the game.
👍: 0 ⏩: 2
Soilworker06 In reply to eXticey [2011-03-05 10:44:21 +0000 UTC]
Dominance war is not a game, it's a Game Character low poly Art competition, with modelers from all over the world and of all level, there are a lot of awesome creations in this challenge.
👍: 0 ⏩: 1
eXticey In reply to Soilworker06 [2011-03-05 11:21:18 +0000 UTC]
Mmm, the 3D Game Art category was misleading. Oh well, good job nonetheless.
👍: 0 ⏩: 1
captinkill9 In reply to eXticey [2011-03-04 21:15:46 +0000 UTC]
I think there's like a competition between a whole bunch of 3D graphic groups and the one who wins gets their designs and characters in the game. Plus some money I think.
👍: 0 ⏩: 0
Soilworker06 In reply to Garnet-Huntress [2011-03-05 10:42:40 +0000 UTC]
Thank you very much
👍: 0 ⏩: 0
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