HOME | DD

Some-Art — Tree Ogre Rendering Test

Published: 2012-10-17 04:43:06 +0000 UTC; Views: 2516; Favourites: 36; Downloads: 38
Redirect to original
Description Been planning on releasing some free object models for FH/IT maps. Also need to work on some models for PCall, since they need alot of trees and environmental models.

Some reason my tree's have too many poly, which is good for the leafs but bad for older computers. I'll figure out a better method soons

Sorry for the slow down in progress once again, I haven't been feeling good lately and too tired to work on planned projects.

Textures (c) [link]
Related content
Comments: 7

asonicfan4 [2015-01-28 04:00:52 +0000 UTC]

Can I use it ?

👍: 0 ⏩: 0

2xXLaughingJackXx2 [2014-03-23 15:01:08 +0000 UTC]

Do you know where I can find some objects that are more fall themed for FH? I have been looking everywhere on DA but can't find the right ones and then I am looking for cool looking dens for this map I'm working on.

👍: 0 ⏩: 0

iBeSin [2012-11-26 00:00:58 +0000 UTC]

What I wouldn't give to have that tree.... <3 Great job!

👍: 0 ⏩: 0

ImmyWimmy1 [2012-10-20 11:46:02 +0000 UTC]

Pretty!

👍: 0 ⏩: 0

TheSilentSpirit [2012-10-18 03:22:18 +0000 UTC]

-Grabby hands-

👍: 0 ⏩: 0

Classique-Cat [2012-10-17 13:31:22 +0000 UTC]

Looks like a Skyrim tree cut down to lower graphics. Still, very pretty.

👍: 0 ⏩: 0

gdpr-12405321 [2012-10-17 05:08:44 +0000 UTC]

Remember the number of polygons usually doesn't matter. It is the number of batches the CPU sends off to the GPU

👍: 0 ⏩: 0