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#composition #howto #legolas #lotr #artbasics #ruleofthirds #tutorial
Published: 2015-04-21 13:48:21 +0000 UTC; Views: 2672; Favourites: 96; Downloads: 24
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Description
While making previous tutorial I thought it might be really useful to do such short instruction how to divide your workspace into thirds. Never found any on dA.Sure, you can just count the dimensions and divide them into three and find those. But this way is more cool.
And quicker, if you're not the math type, just like me.
Artwork used: because it's never enough of Legolas.
Put together with help of Gimp 2.8, fonts from dafont.com
My other tutorials:
Thanks for viewing!
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Comments: 18
TokyoMoonlight [2016-07-30 11:04:48 +0000 UTC]
Umm
What's this needed for? What's the purpose of 1/3?
I do composition by gut feeling
With that 1/3 I'm more lost than lost
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LualaDy In reply to TokyoMoonlight [2016-08-16 14:10:01 +0000 UTC]
mine seems to fit well, maybe the squirell is a bit off ^^
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SpaceCastaway In reply to TokyoMoonlight [2016-07-30 11:47:27 +0000 UTC]
It's one of good composition guidelines - points where your eye is most interested in are four points of where 1/3 and 2/3 of the picture cross. This way you can find the measures much quicker and precisely. It's very useful on bigger spaces. It's also useful when you try to draw something in perspective. You can often get it wrong doing it by the eye when you consider perspective shortcuts.
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TokyoMoonlight In reply to SpaceCastaway [2016-07-30 12:36:05 +0000 UTC]
perspective...my weakest point.
By composition I always put (draw) things where I think looks good...where it should be.
I see it with photos too...some just don't -see- where they should capture something. Some have so awful compositions it hurts the eye.
But that "eye thing"...it makes me think how I look at others art...what gets my attention I need to pay attention the next time, to see what I see first. It never occurred to me this exists.
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SpaceCastaway In reply to TokyoMoonlight [2016-07-30 13:15:07 +0000 UTC]
Well, I had some tough training on this stuff when I was preparing for architecture major. Even though I changed majors later, it extremely helped me improve my art from technical side. Now I'm sharing the knowledge every now and then.
The eye thing was somewhat explained in the backgrounds tutorial - if you need something cleared out further just ask Keeping my fingers crossed!
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TokyoMoonlight In reply to SpaceCastaway [2016-07-30 15:26:55 +0000 UTC]
So many people with architecture background here on dA ...no wonder the landscapes, architectures look so good
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Ishna-Valley [2015-05-05 12:52:10 +0000 UTC]
Już myślałam, że narysujesz pentagram, a tu nie :<
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SpaceCastaway In reply to Ishna-Valley [2015-05-05 22:36:22 +0000 UTC]
haha, tutorial na pentagram w sumie też by się dało zrobić
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Observer14 [2015-04-24 01:30:20 +0000 UTC]
OK... I *am* a mathematician, so now I'm going to have to figure out that angles, and how this works... My assumption is that this will work regardless of the aspect ratio of the original frame, right?
(Of course, when I'm cropping photos of my sculptures, I do it mostly by feel, since I can't always get exactly 1/3.)
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SpaceCastaway In reply to Observer14 [2015-04-24 07:47:07 +0000 UTC]
That's right. It will work on all sizes, and the angles will change depending on dimensions of the picture. On digital photos and artworks it's easy, because you need to draw it only once and then you can copy&paste it to other pictures (preferably to new layers) and resize so that it fits picture's dimensions, it will always work. On a physical copy you need to always draw it from the start. Though if you use one format often, eg. A4, it should be pretty useful to have a calque sheet with this net
I never actually wondered how does it work from the maths point of view, but I think there should be some formula. Not something you will be taught in high school though, I guess. You should be probably able to find that formula
I always looked up to mathematicians, as they possess some knowledge that will never be achieved by me (I tried and it was a failure, that's why I decided to go for cultural anthropology major).
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SpaceCastaway In reply to Starrless-Obscurity [2015-04-22 11:57:03 +0000 UTC]
I'm happy it will be helpful! ^^
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robert952 [2015-04-21 17:41:09 +0000 UTC]
Darn, I thought I could get through another day day without using my high school geometry! (It's still looking good on 0% use of calculus today though.)
;-D
Actually, this is pretty cool and I had forgotten this 'trick'. But I think it was shown in an art class not geometry.
Thanks for sharing and knocking off the cobwebs of this old brain.
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SpaceCastaway In reply to robert952 [2015-04-22 11:55:27 +0000 UTC]
Haha, I always preferred geometry over pure math too
Yes, I was taught it on art classes, when I was preparing for preliminary exams for architecture major. We weren't allowed to use any help like ruler so everything had to be "constructed" only with pencil, rubber and our own eyes.
I'm happy you find it useful!
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