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Spaztique — The Simple Character Creator Formula
Published: 2013-02-01 06:56:13 +0000 UTC; Views: 109368; Favourites: 1355; Downloads: 0
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This is a copy-paste (with some additions) from my Tumblr blog (spaztique.tumblr.com/ ), but it must be reposted.

Twilight of the Hakurei, the club-wide comic tennis/RP (walfasstationwagon.deviantart.… ), is turning out just as I suspected: AMAZINGLY. However, one thing that really astounds me is how well the character system is working. If you're not familiar, it's simply this:

1. Pick the character's biggest strength that affects other people. Note the key phrase, "that affects other people." For example, "He's really good at cooking," is not a strength: that's just a regular skill that only applies to one area of life and doesn't really affect others. However, "He's a fast learner," or, "He pays attention to detail," or, "He's very generous," is a strength because it applies to more than just cooking, but any other skill and especially relationships.
2. Pick the character's biggest weakness that affects other people. Once again, note the key phrase, "that affects other people." Saying, "He's never had a girlfriend," is not a weakness, nor is, "He's a nerd," or, "Nobody likes him." Real weaknesses include, "He's really shy around people," or, "He is untrustworthy to others," or, "He has temper issues."
3. Pick which of the two is stronger. The weaker trait will become the main personality. The stronger trait will be brought out in times of great conflict.

And that's all you need to make a compelling, easily-adaptable character. Boiled down to a formula, it looks like this:

Strength + Weakness x Which is stronger = Character.

The thing I like about the two traits system is that any two traits and which one wins can make any number of characters. For example…

(Strength = Bravery) + (Weakness = Selfishness) x (Strength < Weakness) = The wannabe hero who is really a glory hound. He'll act brave in many situations, but in the end, he's only in it for himself.

(Strength = Bravery) + (Weakness = Selfishness) x (Strength > Weakness) = The Knight in Sour Armor. This hero acts selfish most of the time, but in the end, this person really does want to do the right thing.

(Strength = Kindhearted) + (Weakness = Bitterness) x (Strength > Weakness) = The classic tsundere. While she (they're usually shes) is a jerk most of the time, she'll always end up doing nice things for others (not because they like you or anything, idiot).

(Strength = Kindhearted) + (Weakness = Bitterness) x (Strength < Weakness) = The classic yandere. Sure, they'll be super nice most of the time, but make them snap and whoever is in their path is in for a very bad day.

What's cool is that you can develop a dynamic cast by recycling the same traits over again and switching around their positions.

Let's see what characters we can draw from this…

(Strength = Intuition) + (Weakness = Fear) x (Strength > Weakness) = Luke Skywalker from Star Wars

(Strength = Selflessness and Honor) + (Weakness = Selfishness and Bitterness) x (Strength > Weakness) = Rick Blaine from Casablanca

(Strength = Acute sense of Justice) + (Weakness = Losing touch with humanity) x (Strength > Weakness) = Superman (and sometimes a great number of superheroes)

(Strength = Determination) + (Weakness = Regret) x (Strength > Weakness) = Dom Cobb from Inception

(Strength = Honor and Morality) + (Weakness = Paranoia) x (Strength > Weakness) = Hamlet

(Strength = Honor and Morality) + (Weakness = Paranoia) x (Strength < Weakness) = Othello

(Strength = Honor and Morality) + (Weakness = Too Idealistic) x (Strength > Weakness) = Shirou Emiya from Fate/Stay Night

(Strength = Self-Awareness and Honor) + (Weakness = Selfishness and Hedonism) x (Strength > Weakness) = Brolli from Diamond In The Rough.

Quite an amazing system, isn't it? So many characters can pop out of just that simple formula.

If you'd like this system explained a little more, post a trait set below and I can calculate what the character will act like (plus, I could probably give you some contrasting characters to go along with it).

Related content
Comments: 373

shootingstarr707 In reply to ??? [2017-04-04 20:55:09 +0000 UTC]

This is immensely helpful for my novel.

I'm curious what sort of character comes from this combination:

Strength= sociable and compassionate ; Weakness = self-sacrificing and a strong reliance on approval from others.
(Weakness > Strength)

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zakuhtet In reply to shootingstarr707 [2017-04-11 09:26:43 +0000 UTC]

Someone who's very kind and approachable but their selfless nature makes it really easy for them to be manipulated or their constant demand for approval alienates them from other people.

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Dressingcheese [2017-04-03 19:37:31 +0000 UTC]

Hidden by Commenter

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Spaztique In reply to Dressingcheese [2017-04-04 01:06:20 +0000 UTC]

What do you mean?

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Dressingcheese In reply to Spaztique [2017-04-04 02:29:19 +0000 UTC]

oh crap, I responded to the wrong submission.

eh... sorry about that

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BirchFang In reply to Dressingcheese [2017-06-30 16:14:09 +0000 UTC]

Then... Delete your comment. :>

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Dressingcheese In reply to BirchFang [2017-06-30 16:53:06 +0000 UTC]

Uh... Alrighty

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TheCancerousMudkip42 In reply to Dressingcheese [2017-04-08 00:52:37 +0000 UTC]

 

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DbzBlueray-Treehouse [2017-04-03 03:32:10 +0000 UTC]

Wow, extreamly helpful for my up coming stories I'm writing. Thanks

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CollectingCatGuts In reply to ??? [2017-04-01 20:41:53 +0000 UTC]

Wait is it possible for the positive and negative traits being on a equil level?

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TheArtistDope In reply to CollectingCatGuts [2017-05-19 12:40:08 +0000 UTC]

Not exactly. Think of it this way:

Strength: Helping others
Weakness: Pessimistic

Scenario:
A man is both kind, always helping others, yet pessimistic, always thinking of what could go wrong, causing him to do nothing in the hopes of not being a pushover. He sees a woman getting bullied by some men, who appear drunk.

Would he help the woman or avoid the situation because of his thoughts? So, no, positive and negative traits cannot be on an equal level because of the contradictions that'll happen. After all, based on that example I gave, one trait is always stronger or weaker than another.

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Spaztique In reply to CollectingCatGuts [2017-04-03 04:14:24 +0000 UTC]

I want to say no, but if you're doing a series where the character traits change per episode, then you can switch between the two depending on your plot.

However, for this idea to work, you need one of the character traits to remain dominant through the story until major turning points and climatic moments so the other trait can shine through. It is possible to write a character that isn't either or (after all, this formula isn't gospel or anything), but for the sake of simplicity, that's how the character creator formula works.

Does that make sense? Or should I elaborate further?

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CollectingCatGuts In reply to Spaztique [2017-04-08 22:07:04 +0000 UTC]

This make sense, but couldn't be were one trait is causing the other? For example: (strength = talkative) + (weakness = annoying)

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vannerboy In reply to ??? [2017-03-29 20:09:15 +0000 UTC]

im doing some developing and i have two trait sets for one of my ocs siblings -- could you help me with these traits? qvq im bad at emotion/personality and this i feel will help me

lillyanna: (strength: outgoing) (weakness: a little narcissistic) (strength>weakness)
ellie: (strength: very good listener) (weakness: bad mood swings) (strength
tysm!

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TheArtistDope In reply to vannerboy [2017-05-19 12:53:38 +0000 UTC]

Lillyanna:
A very optimistic girl she is, always looking on the bright side. She may boast about herself often, but she will always be there to cheer you up!

Ellie: A girl with frequent mood swings, say something wrong and her mood changes. Still, she is a good friend who will always be there to listen to others.

Sorry if it's not good, I'm only twelve. I tried ^^

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vannerboy In reply to TheArtistDope [2017-05-19 21:16:57 +0000 UTC]

ahh its fine !! those actually sound just fine :>

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PPGirl16 In reply to ??? [2017-03-28 20:26:21 +0000 UTC]

How about this?

Strength = Kind; Weakness = trust issues; Strength < Weakness and/or Strength > Weakness

What kind of character(s) would such a person/people be?

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Hibejime In reply to ??? [2017-03-26 18:57:11 +0000 UTC]

LOL! I'm sure your boy enjoys that.

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Arsevere [2017-03-25 01:28:08 +0000 UTC]

This is really cool! Thanks for sharing ^w^

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eksynn In reply to ??? [2017-03-20 13:50:23 +0000 UTC]

amazing - thank you xD i've been trying to come up with a formula on how to make a TON of believable characters for a series of short stories i'm planning to write. spoiler alert: everyone dies. xD
thank you again, so very much!

now i just need to find some kind of Traits pool to pick from, at random.
The Sims would be a good place to start, i guess... any other suggestions?

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TheArtistDope In reply to eksynn [2017-05-19 12:54:49 +0000 UTC]

Just search up some traits in Google, I'm sure there are many personality traits to choose from ^^

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trynxx [2017-03-19 20:35:27 +0000 UTC]

I see how this works but may I ask, how come the one that's stronger is the one shown the least? And the weaker one shown most of the time? I thought it would be the other way around.

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Spaztique In reply to trynxx [2017-03-20 00:41:43 +0000 UTC]

The formula isn't set in stone because it was originally designed for roleplays and making easily writable characters, but the reason is because in most stories, good characters tend to make more bad choices than good ones, and bad characters tend to make more good choices than bad ones.

If a heroic character does nothing but act heroic the whole time with nothing to stop them, the story would get quite boring. So, we give something to make the hero's quest much more entertaining: maybe they're a coward, or perhaps too homicidally brave, or maybe they don't listen to directions, or maybe they don't along well with others.

The same applies to a story where the villain always loses and it's not for comedic effect. So, we give villains likeable qualities: maybe they're deviously intelligent, they're extremely charismatic and sociable, they can intimidate those around them, or maybe they can play on people's sympathies to get away with what they do.

Look back at your favorite stories, and you may notice how often the main character's flaws get in their way, and how the villains tend to have a positive quality which could be used for good, but they use it for evil. This concept is known as the shadow in the Hero's Journey structure: the villain often possesses the positive quality the hero wants/needs, but is used for evil purposes.

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trynxx In reply to Spaztique [2017-03-20 04:48:13 +0000 UTC]

Oh I see! Thanks for explaining.

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flamestar1031 In reply to ??? [2017-03-19 20:35:02 +0000 UTC]

I'm so glad I found this
i have trouble coming up with character personalities and all ready I can tell this is going to help a lot!
thank you!

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Spaztique In reply to flamestar1031 [2017-03-20 00:43:58 +0000 UTC]

No problem. Though, just remember that this only gives you the backbone: it's up to you to add the rest. Luckily, this formula was designed for people to co-write stories and know exactly how to write them between each other, so it makes writing a LOT easier.

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dazzledoves In reply to ??? [2017-03-18 12:34:17 +0000 UTC]

(over-protective of those he loves) + (drastic mood swings, insecure about getting close to others) x (Strength < Weakness) = He's a bit asocial, but when he does get close to someone he'll latch on to them and feel nervous about letting them go. Combined with the mood swings, he can be seen as a type of passive-aggresive person.

How does that sound?

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Spaztique In reply to dazzledoves [2017-03-20 00:45:50 +0000 UTC]

It kinda looks like you have two weaknesses there. Though, if the strength is that he's protective of those he loves, then it sounds like an aloof hero type: one who stays away from people because they feel insecure, but when the going gets tough, they rush in and save the day. There's plenty of characters like that out there, so it works.

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dazzledoves In reply to Spaztique [2017-03-20 07:23:26 +0000 UTC]

Thanks, it sort of was meant to be like that character. This formula really does help for characters.

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Autumn-Chai In reply to ??? [2017-03-17 15:20:13 +0000 UTC]

strength: Clever, and fast learning; Weakness: Will do anything to get ahead, even if it means leaving the people who care about her behind.

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ryot3 In reply to ??? [2017-03-17 05:09:25 +0000 UTC]

Got a few from a DnD Campaign:

Strength: Kind & Helpful ----------Weakness: Distant & Dissociative------------Strength < Weakness (so far)

Strength: Witty & Intuitive -------Weakness: Irrational Glory/Money Seeker--Strength < Weakness (unless impossibly good dice rolls factor in somehow)

Strength: Dutiful & Protective----Weakness: Logical to a Fault-------------------Strength > Weakness

Strength: Daring & Courageous-Weakness: Morally Limited----------------------Strength > Weakness

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doedrafn In reply to ??? [2017-03-08 12:01:04 +0000 UTC]

strength: analytical and anticipating; Weakness: almost no empathy, self doubt (strength < weakness) = ?
and what about the same traits but strength > weakness? can somebody help?

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TheOptimisticalEmo In reply to doedrafn [2017-03-10 00:39:24 +0000 UTC]

I think you might be confusing 'Strengths' with 'Traits'. Being analytical and anticipating can affect on how a character handles certain situations but it doesn't affect the people they interact with. In fact, I believe that your character's 'Weakness', little empathy and self doubt, could be a result of said 'Trait' which i feel you could take advantage of and explore in whatever piece of media your character exists in as, say, the form of backstory. However, you are the creator, so that's entirely up to you. As for finding a 'Strength', try taking on the point of view of some one who is interacting with you character. While doing this, try to think about what this person likes and dislikes about the way your character treats them. Now i'm not an expert, so i don't ask for you to take my words to heart, but i suggest you try using this method and see if it helps and if you're comfortable with it. I hope this provides some clarity and that you are satisfied with your characters final product.

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doedrafn In reply to TheOptimisticalEmo [2017-03-11 19:16:09 +0000 UTC]

oh. thank you so much! i'll do that.

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Weetaku In reply to ??? [2017-03-05 01:45:44 +0000 UTC]

Strength: Never gives up Weakness: too merciful x (strength > weakness) = Edward Elric


))

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Lin-Hatsane In reply to ??? [2017-03-04 13:48:57 +0000 UTC]

My Oc...
(Open-minded)+(Pessimistic) x (<) = Her
Can I have some advices from the expert? :3

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granttale In reply to Lin-Hatsane [2017-03-21 15:10:31 +0000 UTC]

I am not a real expert but I like to try to help you ^^

first of all i really like this idea to set these 2 in one.
I think she is like to try all the new things she is really open for it, but then she only think about the bad things of the new things.
example ( someone introduced her to karate, she is really good in it, everything what she does she is a master in it. but then the things go wrong, she only thinks about it so bad that she cant do it anymore and just drops out )

i dont know if i helped you, but your welcome

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Lin-Hatsane In reply to granttale [2017-03-22 05:13:17 +0000 UTC]

yes you helped a loooooooooot ~ I can't say how helpful it is to me because my English sucks, but it did helped me to picture more about my character, so thanks ~ 

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MxDozanaArt In reply to ??? [2017-03-02 18:17:59 +0000 UTC]

As a physicist (and I'm autistic, so this may seem pedantic. but I mean it so people interested can learn)

the formula should be (Strength Scale Factor)*(Strength in relation to others) + (Weakness Scale Factor)*(Weakness in relation to others) = Character

Where (SSF)*(Strength) > (WSF)*(Weakness), the Strength is their primary personality, and the Weakness arises in stressful situations.

Conversely, where (SSF)*(Strength) < (WSF)*(Weakness), the Strength is their impulse when stressed, and the Weakness is their daily personality.

Unless I misunderstood you, and you meant (Strength+Weakness)*(possibly a fraction??)
which would be really weird unless Strength started at 1 or 0 or something, and Weakness was super high (or conversely),
then the prominent trait became the method by which you would average them.

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gallop-free In reply to ??? [2017-03-02 11:38:57 +0000 UTC]

(Strength: Selflessness) (Weakness: Bitterness and distrust) Strength>weakness

I guess this could be based on her past, due to the fact that she's developed a notion that people can't be trusted, and is usually bitter towards people who speak to her too harshly. I'm not really sure this is a good idea though.

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MxDozanaArt In reply to gallop-free [2017-03-02 18:18:25 +0000 UTC]

That is actually my personality.

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Thisisasupersecret In reply to ??? [2017-03-01 06:24:30 +0000 UTC]

My OC's Strength: Desu kawaii, kindhearted, brave, smart, and can kill you in a blink.
My OC's Weakness: Has traumatic flashbacks from her childhood.
(Strength > Weakness) = A well balanced character who plans on saving everyone from the evil corrupt government.

My OC: thisisasupersecret.deviantart.…

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Spaztique In reply to Thisisasupersecret [2017-03-01 19:49:15 +0000 UTC]

I don't respond to too many of these, but this one's set off a lot of red flags. I don't know if this is supposed to be a parody or serious, but I'll answer it seriously just so at least people can understand where I'm getting at.

As I said in the description, the idea is to have strengths and weakness that affect other people. Looking at your materials, you've already got tons of backstory on this character, but you just ran it through the character creator, which isn't how it's supposed to work. After all, it's the simple character creator: you should be able to list only one strength and weakness and be able to give a whole description of the character from that.

Let's go down the strengths:
-"Desu Kawaii" doesn't affect others (nor is it even grammatically correct) because it's about appearance.
-"Can kill you with the blind of an eye" is a skill, which is neither good nor bad. Bad guys can kill with the blink of an eye, too.
-You listed "brave, smart, and kindhearted," but you should ideally only have to list one or two of these.

And weaknesses:
-"Traumatic flashbacks" doesn't exactly affect other people. If they became fearful because of those flashbacks, then list "fearful." If they become overly violent, then list "violent."

In this formula, if the strength is greater than the weakness, that means that your character will exhibit the weakness for majority of the story. This means your character is going to be having traumatic flashbacks (and all they entail) for the better part of the story, making them unable to stop whatever corrupt evil government they may have to face (which is something you're not supposed to put in the character creator formula to begin with). However, it also means they will exhibit kindness, bravery, and intelligence under pressure.

Basically, you have a character who is too wounded by the past to be of any use, but when the going gets tough, their goodness finally shines through and they save the day. On paper, this actually sounds like a pretty good idea, but by the looks of things, what you seem to want the character to do is be 100% good 100% of the time with nothing to stop them, and the traumatic flashbacks are only there to "balance" the character, even though it's what comes out of those flashbacks and how they affect the story that really matters.

I'm not sure whether or not you're going to listen, but I'm mostly writing this comment for everyone else: it's not a matter of how "good" your character is, but how well they cope with the bad to do good. Look at how much a true hero in most stories fails before they succeeds, how often they succumb to their weaknesses, how often they let their own vices get the better of them before they display their virtues. That's the gist behind the simple character creator formula.

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Thisisasupersecret In reply to Spaztique [2017-03-01 22:46:30 +0000 UTC]

Thank you for the feedback. I will try to apply it to my next oc.

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rinihimme In reply to Thisisasupersecret [2017-03-18 07:58:07 +0000 UTC]

oh god it wasn't a joke

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Thisisasupersecret In reply to rinihimme [2017-03-18 16:54:14 +0000 UTC]

Of course not. Why would it be a joke?

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Mikasa-Phantomhive In reply to ??? [2017-02-23 14:35:05 +0000 UTC]

Nana-Yuka  

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CameronWallace In reply to ??? [2017-02-18 21:49:05 +0000 UTC]

(Strength = Motherly and Protective) + (Weakness = Too Loyal to those she protects) x (Strength < Weakness) = One who attacks the protagonist out of love for her friends even though she knows what they're doing is wrong?

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Spaztique In reply to CameronWallace [2017-03-01 19:52:22 +0000 UTC]

You got it. Sounds like either a toxic romance or an overly protective parent: they first come off as warm and sympathetic, but as it goes on, the audience begins wondering, "Wait, they're getting too close for comfort."

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CameronWallace In reply to Spaztique [2017-03-01 22:14:41 +0000 UTC]

Perhaps I should give some context?  That's not exactly what I was aiming for.  The character is a knight from the past who is actually a Tsukumogami.  She roams around looking for a leader to join and finds one.  Soon after she, the leader, and their group break into Gensokyo and make some friendly acquaintances as well as getting trapped there.  The leader goes insane after a while due to unforeseen circumstances.  Our heroine is divided between following the person she admires and not betraying her new friends, but makes the wrong decision and gets her ass handed to her by the incident resolvers as well as losing her new friends.

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