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Spirus10 — Request: Claire Redfield mixed

#capcom #learning #xps #xnalara #meshmod #claireredfield #residentevil
Published: 2017-09-04 23:23:55 +0000 UTC; Views: 1969; Favourites: 23; Downloads: 99
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Description I don't usually take mod request, but asked me to do a simple head swap, so it should be easy to do, isn't it?



The Idea was to take an HD body and put in it a not-ugly-face on it, so it wouldn't be that hard. But for me always is harder than usual Ok, ok, not that hard, but I found that the head and the body, besides of having different sizes, has different resolutions, so the neck has more vertex than the head. And of course, the head hasn't a straight cut, no, it was slanted and curved.
Can it get worse? (What do you think?) weights are different, and has different vertex groups.
But I have three things working to my favor: The model have a collar, now I have enough skills to work with it on Blender, and advices and tutorials: they gave me some ideas and help me A LOT.

So, here it is. It's not perfect, so don't twist the lower neck too much, and the body has a lot of deleted body faces, so the lower back of the neck is empty, be carefull posing it! Sorry for my newbiness

Anyway, is worth to try it! So, REFanBoy2012, ENJOY IT!!

Head:   Claire old school by
            Claire Redfield RE:Rev2 Prisoner by
Body: Claire Redfield RE Code Veronica HD by

Meshmod:

What you can and you can't do with her: you can do whatever you want if you respect the original authors wishes, and give credit to them (and me). Also, I would like you to mention me when you use this model to watch your artwork. If you're not sure if you can do something, ask for permission! (it's just a note and shouldn't be any problems)

PD: I wanted to be as accurate as possible to the original models, because it was a request. But I think the head is not the best it can be, so I added a .pose file to modify it a bit. This is the way I start my mods, so if you like the results of the pose, I included some instructions in the credits file to save with the modifications.
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Comments: 5

Sovietwave0 [2024-02-11 15:21:47 +0000 UTC]

👍: 0 ⏩: 0

REFanBoy2012 [2017-09-04 23:37:09 +0000 UTC]

Thank you again so much! She looks awesome! Can't wait to try her out for the comic book! Credit will be given of course if uploaded

👍: 0 ⏩: 1

Spirus10 In reply to REFanBoy2012 [2017-09-05 20:16:46 +0000 UTC]

You're wellcome!
I hope it works well to you. Let me know if something is wrong, and I will try to fix (hopefully )... and if not, too.
Also, let me know what do you think about the included "mod". I think with a smaller nose, rounded lips and vertically streched head se looks even better

👍: 0 ⏩: 1

REFanBoy2012 In reply to Spirus10 [2017-09-05 20:23:25 +0000 UTC]

It works wonderfully! THank you so much again! lol

I saw what you said about stretching the lower neck so far back the seams pop through the collar but its perfectly avoidable. No plan on making it look like Claire has a broken neck lol.

Included mod? Is that what you did or does it come as an option? Looks awesome to me.

👍: 0 ⏩: 1

Spirus10 In reply to REFanBoy2012 [2017-09-06 23:08:44 +0000 UTC]

It comes as an option. It's just a normal pose file, but it change positions and sizes of some bones, modifying how she looks.
For example, I got the upper neck bone and resized it 90% on Y axis, so the entire head becomes more rounded, or moved the lips bone to aproach each other.
When I do a mod, I started always doing that to change the body (if I want a taller character, chubby, with longer legs...) and then I follow with the head with bigger eyes, wider mouth... Then I select a hair and mix them with XPS, and take it all to Blender (when I didn't know Blender, that was as far as I can go, but just look my firsts models). At the end, I select some clothes and follow the same steps to adjust it (if I saved the pose for the body morph, I can apply to the clothes and save some work!).

Enjoy the model!!

👍: 0 ⏩: 0