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Published: 2007-07-01 16:17:28 +0000 UTC; Views: 1977; Favourites: 32; Downloads: 101
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Description
3ds max and brazilRelated content
Comments: 17
TheSaladMan [2008-05-03 00:42:19 +0000 UTC]
The Rims look good, but in my opinion I think the holes are too big,other than that, it rocks man
👍: 0 ⏩: 1
spittty In reply to TheSaladMan [2008-05-03 10:08:59 +0000 UTC]
yea i agree, ive better brakes now so ill make a better version of this soon, thanks
👍: 0 ⏩: 0
whosayswhatnow [2007-08-11 19:25:02 +0000 UTC]
Nice clean bridges going on there bro, boolen on the holes in the diskbreak or substitute material... or just the long hard route of hand modelling?
👍: 0 ⏩: 1
spittty In reply to whosayswhatnow [2007-08-11 19:43:17 +0000 UTC]
just a 2d circle spline extruded a little with smaller circles inside
👍: 0 ⏩: 0
sega-fortress [2007-08-06 16:16:22 +0000 UTC]
nice details dude!
i like the reflections and stuff too
👍: 0 ⏩: 0
zevaazka [2007-07-28 18:31:17 +0000 UTC]
Damn...details, mapping and reflection just perfect...
How you create the rim man?... with patch or suface? or you boolean the geometry?
Just smoothing not to perfect in the body... just advice man. maybe you can edited in PS if it's just for detail image.
👍: 0 ⏩: 1
spittty In reply to zevaazka [2007-07-28 18:47:43 +0000 UTC]
no boolean used at all,just low poly modeling then mesh smoothed,reference from a top view picture of the rim and yeah i agree with you the body needs
more smoothing,ill try to tweak it in ps
thanks a lot for your support
👍: 0 ⏩: 0
Othello-3D [2007-07-04 13:06:29 +0000 UTC]
Dude, Awesome job! I don't know what else to say, it looks great!!!
👍: 0 ⏩: 0
bitterrose6-gumitch [2007-07-03 08:35:55 +0000 UTC]
nice work there and well done on the reflection
👍: 0 ⏩: 0