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SplinterStar — Request: Changling Castes (2of3)

Published: 2013-07-04 16:41:40 +0000 UTC; Views: 1298; Favourites: 13; Downloads: 4
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Description (I didn't create any of these! Wonderful castes thought up by Here is the descriptions that Evo created for each caste)

Burrower: This caste is a little smaller then a normal drone. Their body is more compact, similar to a mole. Their hooves are stretched into sharper appendages, enabling them to slice through any material. Their heads are more angled and pointed then other changelings. They lack horns and wings, since that would get in their way while digging, so they can't use magic or fly. They also have no tail, visible ears (instead a hole like reptiles and such), or fin like protusians like other changelings.
They also can spit acid which can quickly corrode and substance. (Flesh and steel as examples.)

Hunters: Similar in build to cats, these creatures are twice the size of timberwolves. They are long and lithe, able to outrun any creature they come across without tiring.
Their hooves are split into two long dagger like claws, which are to slice and skewer prey. They have long tails with a large blade at the end, which they use like a whip, in order to kill or maim their prey.
As well with most other specialized castes, it cannot change. Instead, it has the ability to make itself invisible. Since the Hunter class give off no heat signature or scent, they cannot be detected those ways. As with their silent attack, you won't hear them until they strike.
This caste was created too hunt down prey for the hive, since changelings are still carnivorous as their chimera brethren.
(This comes from my Resistance continuity, where the changelings and the Chimera (check out the Resistance series of games for PS3) are related due to Chrysalis's father creating them for a war with the Alicorns.)

Workers: Similar to drones, this caste is used to make silk, which they create in their mouths. They have mandibles on the side of their mouths which help them do this. They also create a composite substance that is used to make the structures of the changeling nests. (This is why they have extended bellies.) Due to this added weight, their four wings (like those of a dragonfly) are larger and stronger then a drone of the same size, since they also have to carry objects many times their weight into the sky.
They are also not as bright as regular drones, being easily tricked and such. (Which one would think strange in a race that survives on trickery.) This is mostly due to their contented lifestyles and that they don't need to change like the drones do.

Scout: These are the changelings from the show. I view them more as infiltrators. (That's an alternative name I give them.)
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Comments: 3

AndrewDent [2013-07-08 20:34:48 +0000 UTC]

Clever concepts, all of them You also put a lot more variety into their apperances than I did. My concepts have them all looking more or less the same, except different sizes, and other various differences based on their role. hehe

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Evowizard25 [2013-07-05 04:03:00 +0000 UTC]

1: The burrower is just so....unique. I LOVE IT! (I really like how you add your own spin on them. Helps me out a bit.)

2: Hmm, more feline then I thought it would be but really good. (Now that I think about it, fur would be beneficial during night and polar attacks.)

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SplinterStar In reply to Evowizard25 [2013-07-05 13:53:25 +0000 UTC]

Yeah, I had about five different designs for the hunter and none of them seemed to work the way I wanted them too. So I finally settled on that design because it was the best of the bunch...It's weird because I really liked the concept of the hunters (one of my favorites actually) but I just couldn't get a design down that looked scary enough. But then I thought, well Faust had the same problem when her enemies looked too scary (namely the manticore), so make them look cuter and bam, you have this design

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