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Published: 2015-01-29 04:30:11 +0000 UTC; Views: 30995; Favourites: 561; Downloads: 695
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Description

* MECHWARRIOR ONLINE - FANART * ...visit ->   mwomercs.com

"mechanized infantry of the Federated Suns, 3rd Crucis Lancers deploy to defend a critical passage in rocky terrain"


Note1: I'll lower the resolution/detail depth a bit for the next few artworks, at the moment I have just not enough time for huge 4k stuff...
Note2: the Armored Personnel Carrier in the pic is my redesign of the "Tracked APC" ->  www.sarna.net/wiki/Tracked_APC

!game models used as reference!


Related content
Comments: 18

Heart-und-Seoul [2016-05-21 03:22:11 +0000 UTC]

I love these kinds of scenes where you get a little of everything.  Vehicles, infantry, spacecraft...

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Nevaron [2016-01-15 19:39:50 +0000 UTC]

Makes me feel fro my own infantry in BT.  Wonderful job, you may not consider yourself masterful, but this is solid work m8.  Thanks for sharing!  

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thormemeson [2015-12-20 21:11:12 +0000 UTC]

I say I like your take on the tracked APC

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PhelanDavion [2015-06-25 21:35:21 +0000 UTC]

 

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Tyrranus [2015-02-04 21:22:50 +0000 UTC]

always nice to see the mudbugs and crawlers get some art in addition to mechs

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ViridiaGaming [2015-02-01 10:47:43 +0000 UTC]

Love it. I'm always curious to see what Mechwarrior infantry look like.

👍: 1 ⏩: 0

somerandomguy459 [2015-01-30 09:14:12 +0000 UTC]

Awesome and really detailed, interesting to see a mechwarrior piece with infantry and tanks in it, I love everything about this.

👍: 0 ⏩: 0

Gremlich [2015-01-30 01:00:26 +0000 UTC]

More people have 1080p than any other resolution. Make much money off of 4k owners.

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NaruNaga-Artworks [2015-01-29 18:28:52 +0000 UTC]

That's an amazing artwork

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Ezekielepharcelis [2015-01-29 12:51:05 +0000 UTC]

Great Work again !

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xechon [2015-01-29 06:56:10 +0000 UTC]

This is really good! It's so rare to see a mixed unit drawn well like this.

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PhelanJKell [2015-01-29 06:34:22 +0000 UTC]

Love it!!

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HomerJr [2015-01-29 05:13:58 +0000 UTC]

Incredible work!  It's great to see some flesh 'n blood grunts in action alongside the mechs.  Love your Armored APC redesign too, and the UAC/5 on the Shadow Hawk is a nice touch.  

👍: 0 ⏩: 1

GermanPete In reply to HomerJr [2015-01-29 05:32:46 +0000 UTC]

And if they would allow this stuff in the game: Boom! Mind blown.
Right now it's a very enjoyable mech stomp but sometimes I think that leading a squad of (AI)infantry through the terrain or driving a tank would be sooo cool.
But then: It's MechWarrior Online, not GroundPounders Online

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SpOoKy777 In reply to GermanPete [2015-01-29 20:27:10 +0000 UTC]

It would be such an awesome addition for sure...and if the engine would be optimized (PGI srsly, call Crytek and fix it), it shouldn't be a big problem...just let them even fight alongside the mechs controled by a simple script...background noise for the big guys so to say

Another thing that really bugged me...PGI had this Space-sim in development (on ice by now, afaik)...why not tying that in to MWO...hmmmmm...so many options...think eve-online translated to Battletech...

👍: 1 ⏩: 1

GermanPete In reply to SpOoKy777 [2015-01-30 05:44:01 +0000 UTC]

Nice idea. After all there's this often overlooked layer of space strategy in the Battletech universe.
Maaaaaybe they're able to tie that into community warfare (which was, when I tested with some friends, a thing of "too many battles, too little players to launch one of them").
Having infantry "along for the ride" would be awesome. Mechs walk to a capture point, an APC crests the hill and closes in, the infantry takes up shop in the structure and ta-daa: Point taken!
That'd be much more visual than a bar slowly creeping from side to side...

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KojimaStorm [2015-01-29 04:57:46 +0000 UTC]

Wow, amazing detail and theme. How many hours did you spend on this piece? It's masterful

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SpOoKy777 In reply to KojimaStorm [2015-01-29 05:11:38 +0000 UTC]

Thx, much appreciated...though personally I think I'm an eternity away from "masterful"    ...this one took around 20-25 hours...

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