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Published: 2016-12-07 00:47:16 +0000 UTC; Views: 187; Favourites: 5; Downloads: 0
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Β COMMENT BEFORE YOU FAVORITE Β1978, Carry and Friends Diner was finally completed. The animatronics were always broken. The endoskeleton inside was not structured for moving, it was instead structured for making noises. The endoskeletons were small and sleek, more built up towards the head, so that the man who would like to wear the suit could easily move it out. The reason that these animatronics were always broken, is probably because the endoskeleton was never properly hooked up, and the children loved to reach inside the suits. After a while, Carry 1.0 went on a rampage. It saw an adult pull out a gun, when Carry 1.0's eyes were twitched towards it, Carry leashed out at the adult. Carry 1.0 was built with a defense mechanism known as 'Gl1tter'. Gl1tter is a program used to shower tiny pieces of cutting metal onto threats, which will cut their flesh. The adult was terribly injured, and soon died of major blood loss, having a giant gaping hole in their chest, which spread out further due to Gl1tter. There was only one photo ever taken of Carry. There was no further information found about the attack, however, they kept the animatronic. Carry 1.0 can now be found behind a barbed wire cage, still activated.
- For
Day 6 of the December With Springles challenge.
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Comments: 4
Sprastras [2016-12-07 01:47:11 +0000 UTC]
Nice! That was actually really interesting, I love how you gave Carry his own little story {not the games story [duh its a... I don't know what to consider this] but a dang good one!} I might even involve this into the games plot in sum way. {has a suspicious look} Not like there is something already planed or anything...
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Sprastras In reply to SpringlesSprangles [2016-12-07 03:41:48 +0000 UTC]
Best. Reaction. Eva.
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