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Published: 2014-03-19 11:00:19 +0000 UTC; Views: 834; Favourites: 19; Downloads: 7
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Description
Trying some different smudge styles..I really like the outcome
I'm trying to get more tags done when I don't have as much homework and all now!
Anyway I hope you all like it. Favs/Comment are very much welcomed! Be sure to at my gallery if you like this!
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Comments: 13
SimplestMysteries [2024-02-01 22:40:01 +0000 UTC]
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JROD707 [2014-05-11 21:01:30 +0000 UTC]
Outstanding Squish, best i've seen from you in a while dude.
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SquishFX In reply to JROD707 [2014-05-12 06:58:55 +0000 UTC]
Thanks man Hopefully more to come soon once i get my computer back!
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Nizar488 [2014-03-31 05:01:50 +0000 UTC]
What are your brush settings? Love the way your smudges look!
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SquishFX In reply to Nizar488 [2014-03-31 07:22:08 +0000 UTC]
Thanks Nizzy I almost always use a 93% Hard Round Brush, size 12-6. That's about it, lol
I'll give you the PSD's if you want for my smudges and hopefully work on them Speed-Arts for ya on how I smudge!
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Nizar488 In reply to SquishFX [2014-04-02 02:44:33 +0000 UTC]
Thanks alot Squish means alot. I really want to know how to step it up in these smudges! KIU.
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KellyGFX [2014-03-20 01:54:16 +0000 UTC]
Nice job with this! Only recommendation is to fix the lighting – the lighting areas on the soldier don't correspond with the background you have. Otherwise, it looks good – great job on the piece. Try to make your render less blended in with the background just real subtly ^^.
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SquishFX In reply to KellyGFX [2014-03-20 05:19:30 +0000 UTC]
Thanks very much! The lighting was kinda hard with this because it was stock, but I would agree!
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KellyGFX In reply to SquishFX [2014-03-21 16:37:56 +0000 UTC]
True that can be tricky.. I'd say best idea would be to try to get the lighting from the left-hand side because that's where most of your brighter smudging is; so dodge/burn areas on the right-hand side and ultimately dim down the lighting there, then soft brush strokes on the left side in a nice hue of orange and play with all the layer settings and you should be able to have some more accurate lighting at least
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SquishFX In reply to KellyGFX [2014-03-23 09:37:29 +0000 UTC]
Thanks heaps for your criticisms! I'll definitely take into account for my next tag!
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