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#xps #blondegirl #blondehair #chloro #kidnapped #schoolgirluniform #violeteyes #handgagged #animeschooluniform #xnalara #kidnappedgirl #xnalaraxps #xps_posing_studio #handgaggedgirl
Published: 2018-01-22 11:55:53 +0000 UTC; Views: 26926; Favourites: 279; Downloads: 275
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Description
An excerpt from an old image sequence that I never finished.Haven't done a chloroforming piece in a very long time, so I figured I'd just share something that was never going to see the light of day otherwise. For this reason, the level of polish in this one is not as great as some of my older stuff.
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Comments: 25
Wicked-Detective88 [2020-09-29 16:41:02 +0000 UTC]
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ssidey In reply to pjay34 [2018-06-07 00:25:51 +0000 UTC]
She doesn't have a name, it was a random model I mashed together (poorly) for this render,
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BungleBing [2018-02-16 00:09:51 +0000 UTC]
This is utterly lovely. What models do you use for this and your other DiD images? I notice that they appear to be custom DoA models.
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ssidey In reply to BungleBing [2018-02-16 00:29:57 +0000 UTC]
Indeed they are custom DoA models. I use textures and parts from many different models to make a custom model. Rather than just using a default model, most of the time I prefer to give them my own little touch to make my renders a bit more unique.
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BungleBing In reply to ssidey [2018-02-16 02:42:42 +0000 UTC]
You certainly succeed at that! I don't imagine you've made these publicly available for download? No sweat if you haven't, of course, I just thought that there are some quite nice ladies here, is all.
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ssidey In reply to BungleBing [2018-02-16 03:28:02 +0000 UTC]
I haven't put any of them up for download yet, mainly because the way I've been gluing them together is... terrible. If someone offers to help me make proper meshmods, they'll get a release definitely.
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Damselbinder [2018-02-15 02:34:32 +0000 UTC]
In my experience, there's no reason why a quickie can't be very satisfying.
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iorel-renders [2018-01-22 17:02:56 +0000 UTC]
Whoa thats some seriously good pose work!!! love it!
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ssidey In reply to iorel-renders [2018-01-24 04:22:47 +0000 UTC]
Glad you think so, thank you.
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ssidey In reply to emca753 [2018-01-24 04:23:04 +0000 UTC]
I had to google to find out what a hammerlock was, I have to say this is one of my favorite ways of restraining models too when there are no bindings available for the assailant.
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emca753 In reply to ssidey [2018-01-24 04:39:50 +0000 UTC]
we should talk I have a section of favorites
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ChloroJones [2018-01-22 12:42:35 +0000 UTC]
this is quite nice! It would be fantastic to see her eyes rolling back in that first pose but either way excellent work here!
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ssidey In reply to ChloroJones [2018-01-22 12:46:33 +0000 UTC]
I actually did tease a bit of eyerolling in the left image, look closer and you'll notice that she's slightly cross-eyed and her eyes are looking upwards at an angle instead of straight forward - basically this is the moment where her eyes are just about to roll back. What I wanted to capture was the drugged look of submission.
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ChloroJones In reply to ssidey [2018-01-22 12:47:59 +0000 UTC]
I can indeed see that! what program do you use to make these images?
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ssidey In reply to ChloroJones [2018-01-22 12:50:26 +0000 UTC]
The main program is XNA Posing Studio.
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ChloroJones In reply to ssidey [2018-01-22 12:50:52 +0000 UTC]
The more and more I see people using this type of program the more it makes me want to check it out!
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