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Published: 2009-06-01 03:03:19 +0000 UTC; Views: 2718; Favourites: 20; Downloads: 62
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Description
Update: Added a bit more variation to the puzzles. Loops around more, sometimes.Quick application of the Maze Generator I made.
Classic pipes game. Click a pipe segment to swivel it.
The goal of the game is to turn the entire pipe system green (flowing). This is done by making no block have a break in the lines, and by having them all connect.
Press spacebar for new game / reset.
Enjoy
Also, sorry for the deviation spam. Maze Generator sparked 2 others, and a game was finished recently. So sue me.
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Comments: 20
Lemniskate In reply to Lemniskate [2010-08-15 11:50:52 +0000 UTC]
Three times now! Really cool.
👍: 0 ⏩: 0
MizuKieko [2010-05-30 23:12:11 +0000 UTC]
It is very confusing. I Don't think I can beat it.
...
Must try to succeed! XD
👍: 0 ⏩: 0
david-dude1 [2009-06-14 19:29:41 +0000 UTC]
love it! a hint if your stuck, go around the edges making the 'T' juntions blocks and the '-' blocks line up to the edges and then work inwards. managed to beat it in 2 mins.
👍: 0 ⏩: 0
GPoyns [2009-06-03 06:10:05 +0000 UTC]
i've been sitting here playing this game for about an hour. Like when i was at your house and you would tell me to move one piece and i was like.. "You silly doof i wanna do it by myself."
And now i got to.
👍: 0 ⏩: 1
ssjskipp In reply to GPoyns [2009-06-03 16:52:39 +0000 UTC]
Yay ! *snuggles* At least it killed time, huh?
👍: 0 ⏩: 0
Welches [2009-06-02 23:11:13 +0000 UTC]
A friend of mine told me she had a game for me I couldnt beat, yet I proved her wrong in 10 minutes.
Very well made!
👍: 0 ⏩: 2
Welches In reply to Welches [2009-06-02 23:16:34 +0000 UTC]
Beat it again in 3 minutes. She got mad at me..
👍: 0 ⏩: 0
ssjskipp In reply to Welches [2009-06-02 23:16:21 +0000 UTC]
lol, nice. xD! It's not really that hard when you think about it. It's like a puzzle
👍: 0 ⏩: 0
Poketato [2009-06-02 19:36:18 +0000 UTC]
Quite spiffy, sir. Quite spiffy.
Even more so once I won.
👍: 0 ⏩: 1
supermega-me [2009-06-01 05:51:02 +0000 UTC]
You don't have anything built in to check whether all the puzzles are solvable, do you?
👍: 0 ⏩: 1
ssjskipp In reply to supermega-me [2009-06-01 19:25:57 +0000 UTC]
They're all possible, since the way the maze generation algorithm works is by carving a path into a grid without jumping spaces.
All blocks are connected in some way.
👍: 0 ⏩: 1
supermega-me In reply to ssjskipp [2009-06-02 04:28:33 +0000 UTC]
Hmm. In that case, I suck XD
👍: 0 ⏩: 0