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Stacona — Mincci

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Published: 2016-03-04 00:12:51 +0000 UTC; Views: 2865; Favourites: 16; Downloads: 0
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Description

Its the trouble maker yordle Mincci! What trouble she will get in today, I wonder? 
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Mincci is a fan created yordle, you know from the League of Legends world, and is not actually an official champion or character.
Hope you all enjoy and have a good day everyone! (And tell everyone you know about me #advertise )

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Mincci [mins - see] is a female yordle that loves to run into the battle head-strong with her powerful pellet shooter, very similar to a sub-machine gun.

Mincci was born and raised in Bandle City, went to yordle military school (not so much by choice), and was a part of the scouts for a couple of years which she eventually got dispelled because she became too much to deal with. After this she moved to Piltover and ended up meeting a certain known trouble maker there. Least to say, these two did whatever they pleased causing headaches for a certain sheriff and an enforcer...

Mincci is a marksman, one that outputs many shots every second that HATES being passive, she always wants to be the aggressor and get right up in the face of the enemy to blast their... fruity... faces off and send their butts to the deepest parts of the Freljord! Despite having limited mobility, she is still considered a very mobile marksman because of her ability to keep her motion even when she is basic attacking and casting abilities, this also makes her very strong at kiting the enemy for those late game teamfights.

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Basic Attack Range: 500 units
Movement: 325 units per second
Attack Speed: 0.690 +1.5% per level
Base Attack Damage: 52 +3 per level

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Run and Gun (Passive):
Mincci's basic attacks and ability casts do not stop her movement.

Sandbags (Q): Cooldown: None; Cost: 15 Mana + 1 Sandbag; Range: 1050 units
Mincci throws a small sandbag to the target location that remains in play for 3 seconds, acting as impassable terrain for all units, and granting a large amount of vision around it.

Mincci creates a sandbag every 14/13/12/11/10 seconds, up to a maximum of 3/4/5/6/7 held at one time.

Spray and Pray (W): Cooldown Between Toggles: 5/4.5/4/3.5/3 second(s); Range: 600 units
Passive: Mincci deals 10(+10/12/14/16/18 per 100% bonus attack speed) bonus physical damage on-hit.

Toggle: Mincci quadruples her base attack speed and removes her attack speed cap. Unfortunately this comes at a cost where her basic attacks constantly fire towards the mouse cursor damaging the first enemy struck at greatly reduced attack damage.
Champions only receive on-hit effects. On-hit damage against champions deal 60/70/80/90/100% of the original damage.
Minions, monsters, and structures take 25% attack damage.

Take Cover (E): Cooldown: 28/26/24/22/20 seconds; Cost: 70 Mana; Range: 1500 units
Active: Mincci quickly rushes to the target terrain increasing her movement speed to and capping it at 900 for 1.5 seconds.
After the rush, she gains 50/55/60/65/70% damage reduction for 1.5 seconds if she is within 250 units of terrain.

Passive: Basic attacks on-hit reduce the cooldown of Take Cover by 1 second [reduces with cooldown reduction].

Insanity at its Finest (R): Cooldown: 100/90/80 seconds; Cost: 100 Mana
Passive: Kills and assists reduce Take Cover's cooldown by 33/66/99%.

Active: Mincci gains enhanced attacks for the next 5/6/7 seconds.
Normal basic attacks gain 300 bonus range.
If Spray and Pray attacks hit terrain then they deflect off of it; deflected attacks travel a further 1200 units.

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Comments: 2

martyrex [2016-03-10 20:03:56 +0000 UTC]

i alse made a oc yordle but yours i way better.
martyrex.deviantart.com/art/wa…

👍: 0 ⏩: 1

Stacona In reply to martyrex [2016-03-10 22:15:08 +0000 UTC]

thanks

👍: 0 ⏩: 0