HOME | DD

StarlitMoth β€” MOTME WIP - Call from Mighty No. 9

Published: 2015-07-24 22:52:10 +0000 UTC; Views: 1542; Favourites: 2; Downloads: 1
Redirect to original
Description Waltervd , I'd like to request some help... It loads fine in PMXEditor, but when I try to open the file in MMD, it crashes the program. I think it has something to do with Vertices, but IDK...

I asked my sister if I should do Roll or Call, and she said Roll. That's why I did Call, lol.
Related content
Comments: 14

Pemblem [2017-12-13 03:59:36 +0000 UTC]

No clue where the problem is, but I'm super stoked to see some MMD with Call!

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to Pemblem [2017-12-29 04:44:39 +0000 UTC]

Thank you haha

The problem is with some of the skirt physics. I'm working on fixing them

πŸ‘: 0 ⏩: 1

Pemblem In reply to StarlitMoth [2018-10-22 19:35:49 +0000 UTC]

Ah, I see. Well good luck with that. Let me know if/when you get it working properly, I'd love to download this!

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to Pemblem [2018-10-31 15:39:27 +0000 UTC]

This is extremely old, and I don't use MMD much anymore, so I don't think I'll ever be putting it up for download...Β 

πŸ‘: 0 ⏩: 0

AceYoen [2015-07-25 03:12:26 +0000 UTC]

i can help to fix the model if you dont mind to send me the model.

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to AceYoen [2015-07-25 03:24:15 +0000 UTC]

I figured out what was wrong. Thanks, though :>

πŸ‘: 0 ⏩: 0

Waltervd [2015-07-24 23:08:03 +0000 UTC]

when you have mmd open turn of phys if she loads then
its a joint problem

check every joint to see if its connected to something if you have one or two that aren't connectedΒ 
connect them to the right phys

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to Waltervd [2015-07-25 00:03:34 +0000 UTC]

I turned off physics and she still crashed MMD...

πŸ‘: 0 ⏩: 1

Waltervd In reply to StarlitMoth [2015-07-25 08:39:15 +0000 UTC]

o thats a new one....

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to Waltervd [2015-07-25 12:20:33 +0000 UTC]

I fixed it

πŸ‘: 0 ⏩: 0

TimeTravelerEon [2015-07-24 22:56:06 +0000 UTC]

Did you make sure to clean up any extra invisible vertices and unneeded physics/joints?

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to TimeTravelerEon [2015-07-24 22:59:17 +0000 UTC]

Yeah~
I did notice that the ponytail had a lot of vertices though... I'm not sure what to do about that.

πŸ‘: 0 ⏩: 1

TimeTravelerEon In reply to StarlitMoth [2015-07-24 23:18:57 +0000 UTC]

If it's a PMX model they have a VERY high vertices limit, but I'm not sure just how high it can go.Β  Is everything connected properly?

πŸ‘: 0 ⏩: 1

StarlitMoth In reply to TimeTravelerEon [2015-07-25 00:05:23 +0000 UTC]

Checking that right now

πŸ‘: 0 ⏩: 0