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Published: 2017-07-10 11:21:26 +0000 UTC; Views: 1347; Favourites: 6; Downloads: 8
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Description
Work continues on trying to salvage my Daz Studio RunTime folders for Aliens: Renaissance. Over the weekend, I managed to (mostly) salvage my Colonial Marines armor, and put it on Cpl. Hicks. The chestpiece OBJ file still won't import correctly, so what you see is a LOT of post-render Photoshop work, and the textures aren't showing up at all, so there's still much to fix. Still, however, at least now the files are importing, so that's progress, I guess.Anyhow, this is one for and all my other fellow Ripley/Hicks shippers out there - they are the inspiration for this "Colonial Marines Monday" image (now in convenient wallpaper-size), and I thank them all.
The Xenomophs, Ripley, and the M-41A Pulse-Rifle are by the brilliant and extremely skilled WarTech. Beck, Hicks, and Bishop are by me with FaceGen morphs for the Corporal and the Artificial Person.
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Comments: 6
bushsbunny [2017-07-11 01:12:22 +0000 UTC]
I think its awesome!!! Great work!! Hicks looks goooooood, and its is refreshing to see ripley smile! Newt definitely looks like their daughter, even though she isnt biologically! Love this!
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STLegends In reply to bushsbunny [2017-07-14 16:39:38 +0000 UTC]
Many thanks! Aliens: Renaissance will definitely explore the relationship between Ripley and Hicks (as a fellow R/H shipper myself) and their adventures with Beck, um, I mean Newt.
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bushsbunny In reply to STLegends [2017-07-15 11:33:42 +0000 UTC]
Wheeeee!!! I cant wait to dive into it!
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gdpr-20773443 [2017-07-10 11:39:56 +0000 UTC]
You made them look very convincing. I'm looking forward to seeing more of this project. Great work! Keep it up!
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STLegends In reply to gdpr-20773443 [2017-07-14 16:38:14 +0000 UTC]
Thank you very much! There's indeed much more on the way, especially for fans of the xenomorphs - including a surprise or two that I think you'll appreciate.
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gdpr-20773443 In reply to STLegends [2017-07-14 16:59:37 +0000 UTC]
You're welcome!
Sounds absolutely great! I'm definitely keeping an eye on it.
It's interesting that you're doing all those pictures in DAZ Studio. Working with 3D software myself, I know how much time and effort goes into every single picture.
I'm looking forward to how the story evolves!
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