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stoper β€” Late Night Fun

#3d #dazstudio #female #gamergirl #iray
Published: 2019-02-06 18:40:34 +0000 UTC; Views: 12659; Favourites: 112; Downloads: 199
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Description

Some cozy gaming under the moonlight.


As always, props to the content creators for making the building blocks for this image:

Julienne HD for Genesis 8 Female by Raiya

Classic Long Curly Hair with dForce for Genesis 8 Female(s) byΒ  Linday

Gamer Girl PJs and Accessories for Genesis 8 Female(s) byΒ  DemonicaEvilius and Silver

ArchDetails_vol.2 by DG Vertex

Couch Potato Props by Predatron


DAZ Studio
ZBrush
Iray
Photoshop

Related content
Comments: 13

oolleegg55 [2019-07-05 14:56:19 +0000 UTC]

πŸ‘: 0 ⏩: 1

stoper In reply to oolleegg55 [2019-07-05 17:56:17 +0000 UTC]

Yes.

πŸ‘: 0 ⏩: 0

BlackTalonArts [2019-03-01 12:58:10 +0000 UTC]

Really really well done!Β 

πŸ‘: 0 ⏩: 1

stoper In reply to BlackTalonArts [2019-03-01 15:43:03 +0000 UTC]

Thanks, Mel

πŸ‘: 0 ⏩: 0

nickgts100 [2019-02-15 21:51:34 +0000 UTC]

Beautiful render! She's gorgeous!

πŸ‘: 0 ⏩: 1

stoper In reply to nickgts100 [2019-02-19 07:17:12 +0000 UTC]

Thank you.

πŸ‘: 0 ⏩: 0

PSK-Projekt4D [2019-02-10 09:52:40 +0000 UTC]

I also have some similar image around, which I still have to edit Β in photoshop. Gamergirl is also a classic theme.

But it doesn't change anything that it is a really great picture and the hair looks beautiful. I have them also, but not yet played much with it. The curly ones definitely look better than the first dForce hairs.

P.S. you could have made another small dent in the mattress with a dFormer. Straight at the elbow.

πŸ‘: 0 ⏩: 1

stoper In reply to PSK-Projekt4D [2019-02-10 23:22:00 +0000 UTC]

Thanks, I'm glad you like it.

There are dents on both elbows actually, they are just not that visible on this angle. I deform the whole surface in ZBrush, much more precise and actually faster than using dFormers.

πŸ‘: 0 ⏩: 1

PSK-Projekt4D In reply to stoper [2019-02-12 10:47:47 +0000 UTC]

dFormers are also a rather unpleasant affair, I rarely get along with them immediately. I've never used ZBrush before and I've never been involved with it. I always thought that this is connected with a lot of additional work to switch between the programs.

πŸ‘: 0 ⏩: 1

stoper In reply to PSK-Projekt4D [2019-02-13 16:46:29 +0000 UTC]

Not really. The GoZ plugin comes with DAZ and it sends the objects to and from ZBrush with a click. There are a few quirks to learn in the process, but for the most part it's rather simple.

πŸ‘: 0 ⏩: 1

PSK-Projekt4D In reply to stoper [2019-02-15 12:58:41 +0000 UTC]

Okay, maybe I'll have a look at it in the future, at Cinema4D I had a short experiment with the module that goes in the direction of ZBrush, but that was before my DAZ time. Combining both doesn't sound so uninteresting.

πŸ‘: 0 ⏩: 0

winterwolf797 [2019-02-08 02:15:46 +0000 UTC]

Everything about this is just awesome - from concept to finish! Beautiful work.

πŸ‘: 0 ⏩: 1

stoper In reply to winterwolf797 [2019-02-08 18:04:17 +0000 UTC]

Thanks for the kind words, mate.

πŸ‘: 0 ⏩: 0