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Published: 2014-01-21 14:21:26 +0000 UTC; Views: 4528; Favourites: 85; Downloads: 50
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Description
Testing out the scale-force thing for ponies in SFM. Naturally I chose some Fallout Equestria characters for it.
So yes. Enjoy tiny Littlepip and bulky Blackjack. (Calamity and Velvet are the same size as before.)
Characters (c) respective owners
Image (c) Me
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Comments: 12
Dr-GUNHaMMER [2014-01-26 11:52:58 +0000 UTC]
since when did blackjack get dem sexy awesome legs?
👍: 0 ⏩: 1
Stormbadger In reply to Dr-GUNHaMMER [2014-01-26 12:49:48 +0000 UTC]
Since Fallout: Equestria - Project Horizons, chapter 50 or so.
That and BeardedDoomGuy made the model of them.
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Dr-GUNHaMMER In reply to Stormbadger [2014-01-26 13:25:31 +0000 UTC]
are they metal material?
👍: 0 ⏩: 1
The4thaggie [2014-01-21 16:34:34 +0000 UTC]
Could you explain the parts of the models you scaled and the values? These look really well done. Also, do they animate fine even scaled as they are?
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Stormbadger In reply to The4thaggie [2014-01-21 17:05:30 +0000 UTC]
I just applied the scale transform to the whole model and used it from there.
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The4thaggie In reply to Stormbadger [2014-01-21 19:02:14 +0000 UTC]
Ah. Are you experiencing any weirdness with the range of motion or whatever when posing, or was it pretty much good to go? I know some people have reported the scale function not working great on the pony models.
👍: 0 ⏩: 1
Stormbadger In reply to The4thaggie [2014-01-21 20:04:44 +0000 UTC]
So far, it's been smooth sailing.
👍: 0 ⏩: 2
The4thaggie In reply to Stormbadger [2014-01-21 20:21:53 +0000 UTC]
Ah good to know. Thanks for the info!
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ata64 In reply to Stormbadger [2014-01-21 20:08:15 +0000 UTC]
Jigglebone wise, how has it been working with the ponies on your end?
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Stormbadger In reply to ata64 [2014-01-21 20:13:37 +0000 UTC]
Unless you bake the procedural bones, they glitch out.
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