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Stormbadger — gmod - Assaulting the train

Published: 2012-12-17 02:28:48 +0000 UTC; Views: 1963; Favourites: 33; Downloads: 4
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Description A little scenebuild I did, set on trade_appleloosa_v1.

A couple of RED mercs attacking a BLU freight train heading for a desert outpost, laden with (supposedly) high-powered weaponry.

Also, this picture is a major test of special effects, such as smoke, explosions and muzzle-flash. I think they ended up... TF2-y.

Let me know what you guys think

Characters (c) Valve
Image (c) Me
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Comments: 15

Lindenify [2023-02-11 14:25:34 +0000 UTC]

👍: 0 ⏩: 0

YanPictures [2014-11-28 08:25:03 +0000 UTC]

This will gonna be a new map! RVR (Road vs Rail). Where two modes of transport: cars and trains racing to capture a number of control points then to the finish line. Much like balloon_race!

The control and handling on the road vehicles would be the same as bumper cars from Scream Fortress 2014. And the train controls would be Engineer hit the throttle with his wrench to gain speed and slow down by hitting a brake, but if the Engi was killed, the train will gradually slow to a stop automatically.

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VissovaDA [2012-12-23 22:15:52 +0000 UTC]

[link] Holy crap talk about coincidence.

I did something almost identical. Well, to be honest this is much better.

👍: 0 ⏩: 1

Stormbadger In reply to VissovaDA [2012-12-24 02:03:55 +0000 UTC]

If you don't mind me saying, I honestly think your picture is worlds better than mine

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VissovaDA In reply to Stormbadger [2012-12-24 07:45:48 +0000 UTC]

Aw thanks.

The only thing I have against mine is how close the camera is.. That's why I like yours so much.

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PC1073 [2012-12-17 19:54:59 +0000 UTC]

Effects do need some work, they manage to fit the style but they're kinda flat.

A tad more motion blur would've helped with the car and the rest of the train.

And the car should have a trail of dust behind it.

I liked it mostly because of the involvement with trains.
People need to do more things with trains.

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Stormbadger In reply to PC1073 [2012-12-18 01:43:03 +0000 UTC]

Thanks for the tips, much appreciated.

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PC1073 In reply to Stormbadger [2012-12-18 21:06:29 +0000 UTC]

Sure thing.

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SigmatheArtist [2012-12-17 08:29:44 +0000 UTC]

Those effects are very TF2-y. Is good.

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PC1073 In reply to SigmatheArtist [2012-12-17 19:51:47 +0000 UTC]

They aren't that good.

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SigmatheArtist In reply to PC1073 [2012-12-18 02:19:34 +0000 UTC]

There's always room for improvement

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trainer-mana [2012-12-17 02:44:04 +0000 UTC]

your slow, your clumsy, your stupid,
your right, lets get him anyway!

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Zerus63 [2012-12-17 02:32:03 +0000 UTC]

MANY DICKS EXPLODED.

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Stormbadger In reply to Zerus63 [2012-12-17 02:33:09 +0000 UTC]

👍: 0 ⏩: 1

Zerus63 In reply to Stormbadger [2012-12-17 02:47:54 +0000 UTC]

👍: 0 ⏩: 0