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#3dsmax #bran #car #design #form #mentalray #modelling #racing #rendering #sport #super #stormserpent #futuristic
Published: 2014-08-28 08:14:46 +0000 UTC; Views: 1839; Favourites: 20; Downloads: 0
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...aaaand #3!Related content
Comments: 3
GCRev [2014-08-28 13:17:49 +0000 UTC]
I guess I said that I would comment some more but I don't really have much else to say. However I do like how this angle reveals more of the inter-locking parts like the wings through the front wheels, which were obscured in the first shot. Your cut lines make sense on this vehicle as well - I get the impression just from looking around that paneling is given less thought and thrown in at the last moment. On the other hand, you have shaped your panelling logically - to drastic sharp angles, and no straight or right angles.
As for constructive criticism - I'm wondering what those three bump deals are right under the forward-swept vertical fin. I almost think you could remove those and let that be a place of rest for the eye. And while I do approve of the minimalist approach to the headlights I would ask you to consider changing them or adding horizontal strip headlights somewhere on the front to compliment all the horizontal lines you have on your car as a result of the many wing surfaces.
Overall your designs always impress. Good job once again. Also what does CME stand for?
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stormserpent In reply to GCRev [2014-08-28 14:48:18 +0000 UTC]
thanks for the critique!
as for the three bumps beneath the top fin, this is a simple detail with no (real existing) sense at all. as far as i know, in automotive designs there has to be intended minor issues to avoid a flawless look (not joking). i placed them there as a part of the main motor underneath the hood. maybe it is sort of an exit for a cooling system. now that you mentioned it, it would be better with them placed elsewhere.
the CME (heliophysics) stands for 'coronal mass ejection'.
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