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Published: 2018-06-24 14:17:11 +0000 UTC; Views: 12069; Favourites: 51; Downloads: 61
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Description
Continuing from part 1, some more detailed sketches of the underground sections, mostly the living sections.Starting top left, clockwise:
- view into the first floor of 2-tiered apartments, elevator to the other floors in the back
- view into the lobby from the apartments. Elevator is in containment in case anything unwanted comes in first
- top view of lobby, entrance to lifestyle section on left, labs on right
- labs hallway, with airport style shuttle for easier transportation
- floorplans for 2 person and 1 person units in the apartment section
- Drone research, conversion, conditioning, and storage drum
Related content
Comments: 15
phantomdotexe [2019-04-26 17:37:45 +0000 UTC]
I need to reference off of this more often.Β
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StudentOfRubber In reply to phantomdotexe [2019-04-26 17:48:16 +0000 UTC]
Please do. I need to make more of this, start detailing labs and such.
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phantomdotexe [2018-10-21 15:49:35 +0000 UTC]
This is so awesome. That tree is so welcoming. I really enjoy envisioning this.Β
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StudentOfRubber In reply to phantomdotexe [2019-05-07 17:50:51 +0000 UTC]
You need to have plants and some sort of outdoors, even if it's fake.
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stevenoirproduction [2018-07-01 18:08:32 +0000 UTC]
Β I LOVE seeing imaginative work like this! , if you haven't been to FEARGIRL.COM, I really hope you'll check it out and consider contributing... Maybe we could do a commission if you found some aspect that spoke to you. (I apologize for all the trailers being down -- vimeo busted me, and I am developing my own video hosting set-up so I don't have to rely on their benevolence or lax policing anymore!)
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StudentOfRubber In reply to stevenoirproduction [2018-07-02 00:06:55 +0000 UTC]
I was going to say, I think you might have commented on the wrong image for this, but maybe it is sort of what you'd be looking for.Β
I took a look through, and saw some very nice latex-tentacle-being stuff, plus all the other skintight perils, so I might take you up on a future offer.
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stevenoirproduction In reply to StudentOfRubber [2018-07-02 02:08:41 +0000 UTC]
I'm aware of all your work. It was just the fact that you did some Imagineering on the story-world of MIRAGE. Your kink is great, but the fact that you are imagining the "world" of MIRAGE as well, based on stories, really caught my attention.
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StudentOfRubber In reply to stevenoirproduction [2018-07-02 03:01:02 +0000 UTC]
It took me a while to do it, I'd been talking with other MIRAGE members on and off every few months to get a better sense of what could be in the organization. Ultimately it was to make doing future drawings easier, by having locations already set up and able to be referenced.
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stevenoirproduction In reply to StudentOfRubber [2018-07-04 15:28:50 +0000 UTC]
The reason that I have tried to make the Panopticon (the FearGirl world) both 'concrete' and expandable is because I want it to feel like a 'place' that your mind can go -- characters are there, things are happening -- like the world of a video game, or an MMO, or a TV series or movie series. I think you are doing the same thing for MIRAGE members!
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StudentOfRubber In reply to stevenoirproduction [2018-07-06 14:20:01 +0000 UTC]
I hope so, most of this is out of my own head for the look at feel. Whether or not people like it is a different story.
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stevenoirproduction In reply to StudentOfRubber [2020-10-10 18:55:42 +0000 UTC]
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MorteMcAdaver [2018-06-24 20:50:52 +0000 UTC]
This is how these awesome visions are brought into reality.Β
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StudentOfRubber In reply to MorteMcAdaver [2018-09-13 14:41:57 +0000 UTC]
I need to sit down and do more planning. MIRAGE is such an interesting place to flesh out!
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HelZART [2018-06-24 20:06:23 +0000 UTC]
Thatβs a very informative design - I particularly like the design of the room with the pods
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StudentOfRubber In reply to HelZART [2018-07-03 16:17:10 +0000 UTC]
The Drone Drum: For the research, conditioning, and conversion of subjects to drones. Nice place to work, if that's in your wheelhouse.
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