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Published: 2012-05-11 09:54:42 +0000 UTC; Views: 11310; Favourites: 187; Downloads: 1002
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Description
Commission for of his character Velienax. You can see another pic of her is over on my site.Done in Dazstudio, Luxrender via Reality, and Photoshop.
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Comments: 12
WoodnHead [2012-05-30 13:17:34 +0000 UTC]
Velienax would be eye boggling to watch in combat!
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Supro3D In reply to WoodnHead [2012-05-30 18:49:23 +0000 UTC]
I wonder how anyone could focus on combat when they're against her.
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maxxxmodelz [2012-05-16 07:03:32 +0000 UTC]
The velvet material looks good, which isn't easy with GI lighting. Usually, global lighting floods the scene in such a way as to "flatten" the effect of rendered velvet, unless you make certain adjustments to the material to keep it vivid. I'm assuming the red parts of her costume are supposed to be velvet, as that's how it appears to my eye, but if not, then my apology. In which case, you nailed a good velvet material for IBL/outdoors lighting "by accident". haha. I would have liked to see more reflective sheen to the metal parts though (the swords and golden bits of her costume). Not a complaint, however, it is a very good render.
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Supro3D In reply to maxxxmodelz [2012-05-16 20:40:30 +0000 UTC]
Thanks!
I appreciate the feedback and help. The metal does look to need some improvement (I didn't mess with the swords since the metal setting in Lux would probably not look as good). I'll keep that in mind next time.
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Supro3D In reply to mpz28 [2012-05-13 08:14:04 +0000 UTC]
Thanks!
Wait....How come Aginina got nice and Veli gets very nice?
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mpz28 In reply to Supro3D [2012-05-13 08:35:59 +0000 UTC]
just a personal thing but i like the dark red colors on Velinax better, not that you would ever knock back Aginina
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