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Sycopomp — tGB: Iver (Update)

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Published: 2017-02-04 04:58:43 +0000 UTC; Views: 3477; Favourites: 34; Downloads: 2
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______________________________

(。✪ω✪。)
Old apps: [x]



Update 05/16/2017: Stunning new ref and tattoo design by Monday!! Holy shit!!! Also now officially a member of Shadow Tribe, however THAT happened. God I love him.

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i fell in love w my npc shit

ohmygod im crying, skitty and monday did the pelt ref and alt views for me q_q i love you both sghdkjs <3<3<3

Name



| Name: | Iver

| Pronunciation: | EYE-vurr

| Nicknames: | Ivy

| Past Names: | Third

| Reason for Name:

  • Iver: Chosen spur-of-the-moment for himself.
  • Third: He was the third-born.


Tribe Information



| Age: |  3 y/o

  • Joined:
  • Summer 104

| Gender: | Cisgender male

| Breed: | Moggie

| Rank: | Scholar
  • Reason: Seems like it'd have the most opportunities for slacking. 
| Alliance: | Shadow Tribe
  • Previously: The Enlightened

| Abilities: | Secondary

| Apprentice: | N/a

| Mentor: | N/a

| Soulbond: | N/a


Tribe Skills



| Signature move: | N/a

| Status: | 4/13 Skills | 0 Level-Ups

  • [Skill 1:] Seeing The Soul
    You can see the flow of energy through the body of other animals, including the unborn. This is what is referred to as the soul.

  • [Skill 2:] Meditation
    You have strict control over your own emotions, including the ability to blend them out at will.

  • [Skill 3:] Control Through The Name I
    Using your understanding of souls and names, you gain the ability to control small animals and insects by commanding them with their true names.

  • [Skill 4:] Mental Projection
        Using a true name, you can project your emotions (positive or negative) onto a recipient.



Relationships



| Relationship status: | Single

| Sexual orientation: | Bisexual

| Currently attracted to: | ;3

| Preference: | Sense of humour; Optimistic; Sunny

| Attractions: |
  • N/a
| Current: |
N/a


Personality



| Cardinal: | [Locked]

| Summary: | A joker through-and-through, Iver doesn't seem to take anything too seriously when it gets down to it. Moments of concentration aside, he's always finding a way to make some sort of wisecrack. He's sincere about his thoughts of his peers, always speaking from his heart about them. At the same time, he seems to keep himself shrouded in mystery, his self-image completely unknown; any inquiries into himself or his past are met with jokes and diversions, either skillfully or half-assedly. He doesn't seem to care about what others think, though he's content to sit and chat philosophy with people. A little fatalistic, and ever drawn to more positive personalities than his own, Iver is-- to the observant-- far from as light-hearted as he makes himself out to be, but his guise has been years in the making and it will not fall easily.

{ Frivolous | Pessimistic | Companionable | Lazy | Anxious | Stubborn }

  • [Frivolous:] [ characterized by lack of seriousness or sense; self-indulgently carefree; unconcerned about or lacking any serious purpose. ]
    You'd be hard-pressed to get Iver to take anything seriously; he's a clown, always cracking jokes and making light of dire situations. Nothing appears to be too serious for him to put a dampener on this trait. Even in the face of great adversity, Iver is staring it down with a too-wide grin and a wisecrack on his tongue. Determined to always be the one looking on the bright side, he is-- to a fault-- far too flippant. This isn't to say that he won't fight when the situation calls for it, or that he underestimates the severity of a given situation; rather, even as he's prepared to face it head-on, he's making some sort of underhanded comment about its mother.


  • [Pessimistic:] [ characterized by pessimism or the tendency to expect only bad outcomes. ]
    An unfortunate, involuntary fact of life for Iver is his inability to expect goodness. No matter how often, or how loudly he claims to be prepared for fortune, he has already silently resigned himself to the worst possible outcome. He will die alone; some great tragedy will befall his loved ones; something is going to go wrong, and it is entirely inevitable. These are the facts of life for Iver, no matter how passionately and how stubbornly he combats this side of himself by surrounding himself with optimists and determining himself to fight for a better future.
    Still, he can't seem to stop himself from succumbing to the numb certainty that the future has dire plans for him, and everyone else. 


  • [Companionable:] [ possessing the qualities of a good companion. ]
    Iver is decent company, if he does say so himself. No matter who approaches, he's ready to welcome them to his proximity. Conversations are lilting and easy with him; he's up to chat about nearly anything. After all, talking is easy, takes minimal effort-- an ideal pastime for him. Whether it's welcoming someone new to the Enlightened or sharing a snack with a complete stranger, he's the exact kind of person you'd hope to bump into in the middle of nowhere. He's helpful (if a little playful about misleading you for a laugh), selfless (if deceptive about why he's sharing this particular mouse with you, tastes a bit janky to him, hehe), and the least judgmental cat you'll ever meet (even if he will question your taste in food if he finds you chowing down on a frog, c'mon, dude, those things are slimy).


  • [Lazy:] [ averse or disinclined to work, activity, or exertion. ]
    You have never met a slacker like Iver. No one slacks like Iver slacks. He is a master slacker. He is the slackiest of any slacker that has ever slacked, is currently slacking, and will slack in the future.
    But yeah. If Iver can get out of doing something, you bet your butt he will. Whether it's handing off the task to someone else, or simply putting in the minimal amount of effort (if any at all), he'll do just about anything to get out of work. There are plenty of cats working to feed the Enlightened, and he doesn't take in excess; his impact will hardly have a difference. Besides, his buddy Cruz does more than enough work to compensate.
    Even when it comes to things like games, Iver is the laziest of lazy cats; he's the worst hider in hide-and-seek ("Iver, I can see your tail." "Haha, whoops."), he's the easiest to escape in tag ("Iver, you're supposed to chase us!" "I am. Slowly."), and even in contests he doesn't seem to take them seriously enough to put in his best effort ("Last one there is a mud-caked lizard!" "Eh, there's worse things to be."). Thankfully he doesn't seem to have any pride to worry about when it comes to his slacking; he is a bona-fide lazybones. 


  • [Anxious:] [ full of mental distress or uneasiness because of fear of danger or misfortune. ]
    Because of his pessimism, Iver is prone to apprehension. One can't be completely immune to the sense of impending doom, after all. No, not even Iver. In fact, far from it, Iver's sense of anxiety is quite prominent in his life; but rather than broadcast it, he keeps it bottled up and puts others at ease instead, using his wise-ass demeanor to distract himself and others from the negativity. Suffering quietly and with only himself as company, Iver's nerves can get the best of him at the worst of times, making him prone to reckless actions and impulsive decisions. Of course he'll always shrug them off and joke away his panic, but the truth lingers with him. He just can't seem to laugh away the stress for long. 


  • [Stubborn:] [ fixed or set in purpose or opinion; resolute. ]
    Iver is as stubborn as a mule. Or a really old, deeply-rooted tree. There isn't a lot that he'll put his foot down on, but when he sets his mind to something, it can be hell trying to sway him. It doesn't even necessarily have to be something of profound importance; if you manage to goad him into taking your little bet seriously, he'll put his all into beating you. Getting him to change his mind about things is similarly difficult, and sometimes you'd be more likely to convince a rock to turn into water. This stubborn streak comes with a strange side effect, at least in more trivial situations; should he see that he is going to lose, then he'll most likely give up altogether, flopping over and claiming defeat, or at least claiming to abstain and that he could totally win if he cared enough to try (even if this isn't the case, and especially if it's very obviously untrue, just to bother the person he's taunting). He can be a little self-detrimental with his stubbornness, but it won't override most of his other traits, and it definitely won't override his self-preservation instincts.

| Other Traits: |
  • [Protective:] [ the quality of feeling personally responsible for the welfare of others. ]
  • [Disrespectful:] [ lacking courtesy or esteem. ]
  • [Devoted:] [ zealous or ardent in attachment, loyalty, or affection. ]
  • [Playful:] [ full of play or fun; sportive; frolicsome; pleasantly humorous. ]
  • [Immature:] [ emotionally undeveloped; juvenile; childish. ]



Appearance



| Notable Features: | Scars littered all across his body; tufted ear-tips; white whiskers.

| Height: |

  • [Cm:] 32cm
  • [Inches:] 12.5 in.

| Weight: |
  • [Kg:]  "Rude~" 
  • [Pounds:] Rly tho he's average

| Items: |
  • [N/a:

| Wounds: |
  • [N/a:] He good.


| Voice: |  xxx

| Scent: | Grass and dust

| Eyes: | Green

| Fur: | White, silver, light gray, and dark gray

| Tattoo: | Blue-Shadow


Extra



| Facts: |

  • Iver's reasoning for joining Shadow Tribe is largely unknown; he plays mysterious, but in fact, he isn't entirely sure why he did so himself.
  • He's been nursing a little crush on Ktori for a while now. Whoops.
  • Iver still suffers from chronic nightmares.

| Likes: |
  • [Kittens:] Iver is a huge sucker for kids; he loves to make them laugh, and they're the best playmates, since they don't take things too seriously. (And if they do take things seriously, then it's just... super cute.)

| Dislikes: |
  • [Fighting:] Yeah, that includes pain, and also inflicting pain, and neither of those things are high on his list of favorites. Not to mention the potential for death.

| Dreams:
  • [Find a home:] Find a place where he feels completely free of fear and anxiety, and can relax at his leisure.
  • | Fears: |
    • [Death:] Iver is afraid of dying. More than that, he's afraid of his loved ones dying, and he would put his own life on the line without an ounce of hesitation if it meant a chance to save them.
    | Talents: |
    • [Slacking:] What, didn't you read his personality?
    | Hobbies: |
    • [Slacking:] Seriously, give his personality a peruse.
    | Mental Health: |
    • 70%
    • With his chronic pessimism, he's not often much higher than this.
    | Physical Health: |
    • 100%
    • He good.


Stats



=Full
=Empty

| Battle skills: |

  • [Speed:]
    Low||High
  • [Strength:]
    Low||High
  • [Endurance:]
    Low||High
  • [Tactical:]
    Low||High
  • [Attack:]
    Low||High
  • [Stealth:]
    Low||High
  • [Agility:]
    Low||High
  • [Accuracy:]
    Low||High
  • [Balance:]
    Low||High

| Daily life: |
  • [Dexterity:]
    Low||High
  • [Memory:]
    Low||High
  • [Leadership:]
    Low||High
  • [Willingness to learn:]
    Low||High
  • [Climbing:]
    Low||High
  • [Swimming:]
    Low||High


| Senses: |
  • [Eyesight:]
    Low||High
  • [Touch:]
    Low||High
  • [Hearing:]
    Low||High
  • [Taste:]
    Low||High
  • [Smell:]
    Low||High



History

Content Warning: Physical, emotional, and psychological abuse; Unhealthy coping mechanisms; Suicidal thoughts; Murder.

Prologue.
Voi had children out of curiosity, and a desire for control. The she-cat he used as a carrier for his offspring was udner the impression of doing a cat a favor by allowing him to become a single father; she was never involved in their lives, indeed leaving entirely after they had been weaned. This was when it all went to hell.

Chapter I.
First, Second, and Third never knew much else than what Voi exposed them to, yet somehow they knew what there had to be more. He was domineering, demanding, and ruthless; disobedience was not tolerated, and any transgressions were punished severely. The trio learned to live in fear of him, never knowing their father as anything but the Judge. Approriate, as he was as far from a parent to them as anyone could be.

For the first half-year of their lives, he taught them diligently, taking on role of teacher. Any mistakes were frowned heavily upon, and ocassionally brought about harsh consequences. Slacking off or failing to put in his standard of effort resulted in going hungry. Defiance in any capacity was not tolerated, and often was punished with isolation, physical reprimand, and a withholding of food and water. First and Third were the most troublesome to him, her for her passionate spirit and he for his casual insolence. First was able to withstand his punishments the most, whereas Third was always quick to break under the pressure. Despite this, he never seemed to learn, using his humor as a desperate gambit for independence; yet always standing by his sister in their shared refusal to submit to his cruelty.

Their brother, Second, was far meeker, always doing his best to privately rally their resolve but maintaining his belief that appeasement was the best course of action. In silent agreement that Second was the least deserving of the Judge's harsh treatment, First and Third used his sunny personality to keep themselves strong in the face of adversity, vowing to ensure that their brother would have a chance at a better life.

Chapter II.
The opportunity arose when they were seven months old; a cat, passing by their hunting grounds despite the Judge's vigorous efforts at scent-marking their territory to warn off strangers. First and Third seized the chance, begging the tom to take their brother as far away as possible, someplace, anyplace, that would be safe for him. The cat saw their desperation and urged them to come as well, but they knew that they had to distract the Judge lest he notice Second's absence too soon and hunt him and the stranger down. Reluctant, and promising to return with help, the stranger led their brother away, despite his initial reservations. Second trusted his siblings, though, and he did as they asked.

Returning later that day, they told the Judge that Second had failed in his hunting duties again and was staying out to try and make up the lack of prey. Because of his tendency for falling short of the Judge's expectations of him, this was an easy lie, and the Judge believed it for long enough that the two were certain that their brother was safe. As night fell and the Judge's pacing became more impatient, he snapped at them to go and find him. Under the guise of obedience, they went, wandering the territory aimlessly before returning and claiming that they couldn't find him. In his outrage, the Judge took off to try and hunt the cat down.

First and Third saw their chance to escape, and they took it, fleeing in the opposite direction than Second had been taken. When the Judge returned to their camp, he would follow their scent to chase them down, and it would lead him even farther away from Second. They traveled through the night, sleepless, and well into the next day. Exhaustion set in, though they refused to rest, knowing that the Judge would be on their trail by now. They couldn't let him find them; the punishment would be unimaginable.

They eluded him for three days, barely sleeping. On the fourth night, while on his watch, Third nodded off. Before the sun even broke the horizon, the Judge was upon them, dragging them from their makeshift den. The two were panicked, but he separated them before they could think to fight back and flee. Confining Third to the hole beneath the tree they had settled in for the night, and dragging brambles over the opening to keep him trapped, the Judge next dragged First away for discipline. Not daring to leave his sister alone, Third cowered until it was his turn.

It would be better to die than live through this. Their disobedience has transcended anything they had ever attempted before, and his punishment was proportionately excessive; it left Third with a fear of water that persists even to this day, as well as two missing dewclaws. First lost her ear that day, as well as half of the claws on her hind legs. The siblings were sufficiently cowed, and they followed him, hollow of emotion, as he led them to "their new home."

Chapter III.
Second was gone. Safe, now, from the Judge. Forever. It was the sliver of positivity in a life of ongoing hell.

Their training was intensified; their lessons became harder, and the punishments more severe; to make matters worse, the Judge implemented consistent discipline, which merely served to remind the two of what awaited them if they ever disobeyed him again. Both of their defiance had been dampened to a meager spark, compared to the flame it had once been. Worse, the Judge kept them separated even now, and their interactions were reduced to lonely looks across their den and grooming sessions that the Judge occasionally allowed.

Bit by bit, Third's attitude began to edge back in subtle ways; long-suffering sighs, minor complaints about chores, and-- of course-- jabs at the Judge's lack of basic decency. These were typically tolerated, so long as Third completed his work. For the most part, he did; however, he had a habit of testing limits, and this almost always resulted in him suddenly pushing a little too far or expecting to get away with a little too much, and a harsh punishment would set him back many days' worth of experimenting.

It would be long before First finally cracked.

Chapter IV.
No longer able to tolerate the abuse, First waited until the Judge was asleep, then snuck across the den to rouse Third and lead him out. We have to escape. This had been their life for over a year, and they knew there had to be more. They'd always known that. Neither was entirely sure how much longer they could endure this. It scared them how desperate they were to be free of this.

They stole into the night, and they ran. And ran. And ran. Just like those days, all those months ago, they fled. They slept with one eye open, barely hunted, and never stayed in one place for too long. They were hyper-aware of the scent trail they left behind no matter where they went, like a path of flowers giving away their every move. Yet after two weeks and no sign of the Judge, they felt the first inklings of hesitant hope. They might actually escape him. They... could have a chance at a normal life. They could do what they wanted. It was thrilling and shocking, and they spent the entire day romping through the fields, playing with butterflies, taunting each other and laughing. God, it felt so good to laugh again.

As night fell, the fear returned, and they made up for lost time by running all through the night. They crossed a river shortly after, swimming downstream to conceal their scent. And they didn't stop moving. No matter how many bouts of joy they had, no matter the sense of freedom, their fear always descended upon them like a cage, like a fox at their heels. The Judge could still find them. He was still hunting them; they had no doubt.

They had met many communities of cats in the past, but always gone off on their own, not wanting to risk the slow pace of a large body of cats. Yet the next clan they found, Third hit it off with one of the she-cats, their banter lighthearted and almost intimate. It was the happiest that First had ever seen her brother, and she encouraged him to stay with them. It frightened him to think of separating from his sister, and he argued with her well into the night. Finally, though, she convinced him; she would continue on, leading the Judge away from him, and eventually she would return to the community to join him. He made her swear on it, and only then did he bid her farewell.

Chapter V.
Life with the clan was easy, peaceful. When hearing of his impersonal name, and noting his reluctance to speak of his past, they asked whether he would rather change his name. It was a strange concept, and he looked to his new friend for her suggestion. She deemed him Silver, and so he went by the name for many weeks, growing accustomed to it. His web of friends began to expand as well, as he slowly warmed up to the strangers. It wasn't long before he could go a whole day without worrying about the Judge, and soon, he could even go for two without the fear setting in.

They had fled from the Judge when he was eleven months old; he had joined the clan when he was fourteen months old; and when he was seventeen months old, the Judge appeared.

In the light of day he found Third by the river, lapping at the water with a fresh vole beside him. At the Judge's voice, Third felt his blood turn to ice in his veins, and terror paralyzed him. Surely this wasn't possible. First was going to return any day now, having seen no sign of the Judge in nearly half a year, and they would be free of him.

Instead, the Judge stood before him, that petrifying look of disapproval and anger penetrating Third straight down to the bone. In that clipped tone of his, the Judge informed him that he had hunted First down and extracted Third's location from her before dispatching of her. She had always been the main problem with her sibling's defiance; she was the anchor, the cornerstone of their belief that they could get away with disobeying him. Third felt sick.

A clanmate appeared, and the Judge's disdainful look had them coming to Third's defense. Yet despite his companion's support, he couldn't find the bravery inside of himself to face the Judge. When the Judge told him to come, and his friend urged him to stay, he was torn. Right up until the moment his clanmate challenged the Judge, and the Judge rose to the call, did he hasten to the Judge's side. He couldn't risk the Judge hurting any of his friends. Not after-- what he'd done to First.

Numbly, he followed the Judge far away from his only friends.

Chapter VI.
Six months of training, lessons, and discipline, all alone, nearly broke him forever. Second was safe, but First was dead. And now he was alone with the Judge; all of the Judge's attention was on him, and it didn't take long for the Judge's patience with his insolence to run out. Every joke, every wisecrack, everything that made him an individual was slowly, systematically extracted from him. Until only a husk of his past self remained, obedient and tired.

But there was a line that even the Judge had never crossed, and it snapped Third out of his trance of fear. Murder. It chilled him to the bones, and for the first time in weeks, he shook his head; he said no; he disobeyed. The threat of punishment made him feel like throwing up, and he thought he rather let this stranger kill him than go through with it himself.

This time, he knew he couldn't. But the stranger didn't kill him, instead fleeing when Third refused to engage him.

His punishment was vicious that night, his failure to commit himself entirely to the will of the Judge angering him more than anything before. It was the final step, and he would make Third take it.

Before the Judge was finished, Third struggled away and fled. The Judge pursued him, but he knew he couldn't handle it any longer; he ran, and ran, adrenaline and terror the only thing keeping him from the Judge's claws. He was weaker, he was slower, but he didn't have to run forever. Just long enough...

A cat appeared in front of him, and he barreled into them before he could slow down. Wind knocked from his lungs, he stared at the canopy overhead before struggling to his feet. The sounds of snarling and hissing reached him, and he turned to see three cats facing down the Judge, backing him up. Uncomprehending, legs too weak to carry him another step, Third sunk down to the ground and stared, dazed, as the strangers kept themselves between him and the Judge. The cat he'd run into was there a moment later, soothing him, assuring him that he was safe now. Confused and unsure, he watched as the cats continued to fight the Judge, until the Judge disengaged and backed away, spitting at them. His eyes, enraged, fell upon his final son, and Third flinched. He was in for it when this was over. Because eventually, the Judge would always find him.

The three cats were joined by two more, and together the patrol chased him off. Numb and still uncertain as to what had just happened, Third let himself be escorted away, to the fringe of a massive gathering of cats and then to the very heart of their community. There were too many to count, and the cat at his side-- Cruz, he introduced himself as-- stayed with him when he hunkered down, overwhelmed by it all.

Chapter VII.
The Enlightened had saved him. Cruz became his friend and guardian, telling him about the Enlightened and how they worked. It took him a long time to adjust to the idea of a family that wasn't... like his. But it helped to think of it as how he had been with his siblings, rather than including the Judge in the equation. In fact, it made it much easier, and his regard for the Enlightened grew only better.

Plagued by nightmares of the Judge returning, of his impending punishment for running away once again, Third spent most of his nights curled up close to Cruz, often with the other cat waking him as he twitched and moaned in his sleep. It was difficult to rebuff the constant questions as to his past, but he eventually found that others responded well to his humor, and he began to use it to divert inquiries. When finally he was well enough to support himself, he was invited to stay with the Enlightened permanently, and he gratefully agreed. He was next asked to introduce himself to them, and after a hesitation, he chose the name Iver; similar to Silver, but separated enough that he needn't always remember that nightmarish time of his life.

Life with the Enlightened wasn't always perfect, but he found himself growing steadily more devoted to them. They'd saved his life, given him this chance to... live his life, his way. He wasn't going to squander that. So when push came to shove, he fought for them. Again and again, he fought for them, so that he might continue to live with them. This was his family now.

Chapter VIII.
Okay, so he didn't agree 100% with Zero. Frankly, Iver was more concerned with the famine, with hunting to make sure the kittens and elders and sickly didn't go hungry. He didn't often involve himself in politics, watching from afar and doing what needed to be done. The prospect of having so much land for the Enlightened was nice! The proposal of killing the tribe cats who didn't surrender was not nice. Indeed, it made something unpleasant squirm in Iver's gut; something that made Zero resemble, for a moment, that ghost from Iver's past.

He banished the thought, disgusted with himself for even letting the thought cross his mind that one of his companions could be anything like... him.

Still, perhaps subconsciously, the situation was too reminiscent of that final task he had failed; he would not kill on an order. And so he followed his patrol leader to Shadow Tribe camp and snuck into the caverns to wait for fleeing kittens, intent on saving them from the dangers that the tribes would now be facing.

In-Game:
[Chapter IX: The Ambush and the Aftermath]
- Ko comes across him in the caverns, alone, and he scoops her up.
- Mei finds them by accident and immediately attacks Iver.
- Ktori follows the sound of combat and finds them.
- Iver works hard to keep Ko out of the line of fight, and Mei uses this against him.
- Iver lets Ko go (after making her promise to go someplace safe) so that he can properly face Mei and Ktori. (Before being let go, Ko gives him directions on how to escape, which surprises him.)
- Ktori body-slams him against the wall, knocking the wind from him, and then knocks him to the ground.
- Iver cracks a joke about weight, which Ktori actually snorts at, and Iver is pleased w himself.
- Ktori seizes his leg, knocking him off balance, and demands he explain himself.
- Iver does, but sees that his explanation doesn't phase Ktori, and so attempts to escape.
- Ktori takes the slash to the face in exchange for snapping Iver's leg, which effectively incapacitates him.
- Ktori pins him to the ground with a heavy paw on his chest and demands to know where he was taking the kitten; Iver, mind too clouded with pain to conjure some joke or lie, admits the Council of Spirits.
- In the face of death, Iver surrenders to Ktori and begs for his life; Ktori, hearing the call for Shadow Tribe to retreat, spares his life and takes him captive.
- Ktori orders Mei to fetch Ko, and then takes Iver onto his own back and brings him to where the tribes are gathering.
- Ktori heals Iver's broken leg.
- Iver remains a prisoner of Shadow Tribe, with Ktori as his more immediate captor.
- Iver is glad to hear that Ktori's family survived the ambush.
- Ktori and Iver argue over who gets the moss bedding; in the end, they share it, because they're both too stubborn.
- Before sleeping, Ktori introduces himself as Secundus, which startles Iver because of the similarity to his own brother's name; then, he gives his own name in return.
- Ktori and Iver end up squabbling about Ktori's wounds, and then poking at each other, before Ktori calls him restless and Iver complains about having been doing nothing for days; Ktori offers to put him to work, which Iver hurriedly turns down.
- Later, as explanation, Iver voices his concerns that the tribe cats would call for his blood (not that he'd blame them); Ktori argues for the compassion of the tribes, and when Iver points out that they might interrogate him for information, Ktori vows to protect him.
- After this, Iver volunteers to help Ktori gather herbs, and is given the task of gathering moss.
- During this task, with Ktori close by, not a single tribe cat approaches them; this eases some of Iver's concerns.

[Chapter X: Prisoner of War]
- Shadow Tribe holds a meeting, and Iver comes up as a topic: interrogation is suggested; Iver's role in assisting Ktori is criticized; Ko defends Iver; Saphiria is unhappy with Ktori about the situation, and has clear hostility regarding the Enlightened captive; question of imprisoning him properly is raised;  and Ktori reaffirms himself as Iver's true captor.
- That night, Ktori tells Iver of the meeting, and the suggestions that he be moved or assigned more captors; Iver announces his trust in whatever Ktori recommends to him.
- Cenek comes to meet Iver, to get a feel for him; Iver is cautious, but continues to joke around. Cenek asserts that he has no qualms with killing Iver if Iver is disruptive; Iver assures him that Ktori already made that crystal clear.
- Cenek suggests Iver tone down his personality; Iver retorts that he'd have better odds dimming the sun.
- The two have a discussion about Iver's loyalties, and he clarifies, "Helping you not die isn't the same as helping you kill my family." This is the end of their conversation.
- Shadow Tribe and Fire Tribe come to an agreement to share the Big Cave as their tribe camp.
- Cenek escorts Iver to his new den in the cave, a niche in the wall that provides minimal privacy and has no exits without being in sight of basically everyone in the cave.
- Cenek explains about Fire Tribe sharing the space, and warns Iver against interacting with them; "They are not necessarily our allies, and I cannot guarantee that they won't find entertainment in lighting you on fire."
- Iver is sufficiently cowed by the possibility and Cenek is confused ("You don't flinch when I threaten your life, but now that I mention Fire-Tribe you act like your soul has died."), but doesn't press for an explanation.
- Iver asks about bedding, and Cenek takes him out to gather moss for himself.
- Cenek refers to Ktori as "the Second," prompting Iver to become uncharacteristically somber; learning that Cenek is Ktori's father, he becomes critical of Cenek's parenting.
- Cenek brings up the inconvenience of Iver not having a true name, and Iver scoffs about Shadow Tribers not knowing how to communicate, preferring to use their powers to force information out of people.
- Iver prompts Cenek to ask him, and Cenek says, "Tell me," which Iver rolls his eyes at because that's not a question/.
- Cenek begins to show signs of ailment, which unnerves Iver, who shows concern; Cenek rebuffs him and finishes escorting him back to his den.
- Cenek, in an unexpected gesture of compassion, tells Iver that he is there if Iver needs someone to listen; Iver is surprised, but deeply grateful, and offers a quiet but sincere "Thanks."
- Immediately following up his gratitude with an ultimatum; that Cenek go see a healer, and then Iver will think about it - Cenek agrees and leaves him.
- Cenek claims to've seen a healer, a lie that Iver doesn't catch, and then prompts Iver on his side of the deal.
- For the first time since joining the Enlightened, Iver revealed his true history to another cat. The irony of this cat being his captor wasn't lost on him, but by this point, Cenek had become someone that Iver had a certain amount of trust in.
- This trust was well-founded, as Cenek's reaction was exactly the kind that Iver could hope for when telling his story; acceptance, and assurance that nothing would change - specifically, Iver knew, how he was seen by Cenek, and that was vital for him.
- After this chat, Iver prods for more from Cenek, and learns more about Cenek's family. Iver makes a dumb joke, which makes him laugh hysterically, and almost manages to get Cenek to crack a smile, which Iver counts as a victory.
- Actually, Iver makes a joke about this being the better of his two experiences as a prisoner, and Cenek almost smiles again, which Iver counts as yet another victory. Triumph!
- At this time, Cenek ends up warning Iver that Fire Tribe may attempt to take him away from Shadow Tribe.

[Chapter XI: A New Sheriff In Town]
- In the night, Silver-Fire Janek sneaks over and coaxes Iver to follow him, not knowing that Iver is aware that this is probably a kidnapping. Iver, not wanting to cause a fuss, goes with him, pretending that this might be a rescue attempt.
- Janek leads Iver to a dead end and corners him there, laying out his intentions to get to the truth, complete with threats of bodily harm. 
- Iver disavows Zero, and repeats what he told Ktori; why he volunteered for kidnapping duty, where they were told to take the kittens, and that beyond this information he has nothing.
- In response to Iver yawning, Janek attacks and pins him down, demanding to know why Iver would tell the tribes anything.
- Iver tells Janek about hating Zero and this path that Zero has put the Enlightened on; he clarifies that he doesn't hate the tribes and doesn't want them dead, but that he also won't do anything to endanger his family.
- The discussion (interrogation) continues, Iver explaining that he's loyal to the Enlightened but not to Zero, and that he's happy to help the tribes insofar as it won't cause harm to the Enlightened, such as helping Ktori gather herbs for their wounded.
- Seemingly appeased, Janek broaches the topic next of what to do with Iver, contemplating throwing him in the river, which Iver (predictably) votes against, instead pointing out that he's more valuable alive, either as a hostage or a ransom.
- Janek agrees at length, posing a ''compromise'' which then landed Iver with two guards and the task of hunting for himself.
- And then Iver was a prisoner of Fire Tribe instead.
- [TBA]

[Chapter XII: Paradigm Shift]
- When the Spirits descended upon the tribes and granted exiles their tattoos, it came as a shock to Iver that the Spirits apparently deemed him as friend enough of the tribes to be given this gift. Even more shocking would be the light blue glow coming from his muzzle, familiar in that it resembled the tattoos that adorning he faces of his original captors. The first cat whose eyes he met would happen to be Cenek, staring at him from across the cave with an identical expression of, "Fuck," on his face. [TBC]
- A chance meeting with Ktori brings surprises for both of them; Ktori having healed his body in preparation for the battle, and Iver having received his tattoo from the Shadow Spirit. [TBC]
- When the time came to make his choice, Iver felt compelled to stay with Shadow Tribe, perhaps surprising to its members and authorities. [TBC.]

Relationships



| Parents: |

  • [Voi:] Father | No Tattoo | Status Unknown
  • [???:] Mother | Unknown | Unknown


| Littermates: |
  • [First:] Sister | No Tattoo | Deceased
  • [Second:] Brother | No Tattoo | Status Unknown


| Tracker: |

Role Play



| Timezone: | Eastern Standard Time

  • [Chat:]
  • Yes
  • [Note:]
  • I'm forgetful, but if you really want
  • [Skype:]
  • Preferred
  • [Forum:]
  • No
  • [Email:]
  • No
  • [Google Docs:]
  • Yes
  • [Comments:]
  • Yes

| Finished Role Plays: |
  • xxx

| Role Play Samples: |
"I'm sure you'd appreciate the opportunity to escape," Firo called back in reply before disappearing into the underbrush.
In truth, he went farther than he planned to. Along the way he hunted, at least, nestling the prey away as he continued onward. In almost no time at all, the short distance of clear ground that ringed the bog opened up in front of him, and he stopped. The shadow of his past self burst from the edge of the swampy earth, and his eyes grew distant. A ghost-- his old leader-- stood, transparent, to his left; flanked by warriors and guards all bristling at his sudden appearance. Blood, and mud, and desperation poured off of his own apparition.
Clenching his jaw, Firo shook off the memories, and the quaking that it had cast over him. Raising his head, he crossed the clearing, reversing his old pawsteps until he stood at the edge of the bog. A tremor had settled in beneath the nerves of his skin as he stared out at the shades and fog that hovered above the uneven terrain.
He shouldn't have come. He should have let Shibui take him, ease him nearer. A solid, comforting presence. What had compelled him to come now? What foolish impulse had he succumbed to?
Part of him relaxed; the rest continued to tremble. Hovering in a lingo between barely-suppressed terror, and a peculiar numbness. It kept him in place, eyes locked out in the distance, unable to move or tear his gaze away.


Credit



| Biography Layout: | quaill
| Character: | Sycophantism
| Reference: | oximetry
| Pelt Reference: | skitty22
| Alt Views: | aleskay

Related content
Comments: 10

bangarain [2017-05-17 03:07:55 +0000 UTC]

This belongs to Noc now
sorry I don't make the rules

👍: 0 ⏩: 1

Sycopomp In reply to bangarain [2017-05-17 03:59:04 +0000 UTC]

Iver: [fuCK IT'S THAT CREEPY KID THAT WOULDN'T STOP STARING AT ME JFC] h----- hey : )  //SWEATS

I love Noc and she is welcome to him

👍: 0 ⏩: 0

ipann [2017-05-17 00:48:57 +0000 UTC]

Hes beautiful! <3 We will def need to rp!

👍: 0 ⏩: 1

Sycopomp In reply to ipann [2017-05-17 01:01:55 +0000 UTC]

fuck yeah come at me bro

👍: 0 ⏩: 1

ipann In reply to Sycopomp [2017-05-17 01:55:19 +0000 UTC]

lays down Toriel and Aja take ur pick <3 

👍: 0 ⏩: 1

Sycopomp In reply to ipann [2017-05-17 03:59:15 +0000 UTC]

ohOHOHO takes both

👍: 0 ⏩: 0

aleskay [2017-02-04 05:06:51 +0000 UTC]

tobias: MURDER FRIEND!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

👍: 0 ⏩: 1

Sycopomp In reply to aleskay [2017-02-04 05:09:36 +0000 UTC]

Iver: i dont know how comfortable i am with that nickname

👍: 0 ⏩: 1

aleskay In reply to Sycopomp [2017-02-04 05:10:44 +0000 UTC]

tobias: OKAAAY....finee...friend who I will beat into an iver- shaped pulp!

👍: 0 ⏩: 1

Sycopomp In reply to aleskay [2017-02-04 06:52:03 +0000 UTC]

Iver: That's better

👍: 0 ⏩: 0