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Published: 2013-07-20 04:02:00 +0000 UTC; Views: 2122; Favourites: 42; Downloads: 38
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Description
Just testing some matcapsAny suggestions?
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Comments: 10
Ladymedusa218 [2013-07-26 16:16:41 +0000 UTC]
Suggestions on what part? Love the details and lighting. Definitely needs some color and pattern
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synthesys In reply to Ladymedusa218 [2013-07-29 04:00:25 +0000 UTC]
thank yoou!!
i want suggestions on coloring....
im veeeerry undecided ahaha
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Ladymedusa218 In reply to synthesys [2013-08-05 02:59:45 +0000 UTC]
What colors did you have in mind so far?
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LeccathuFurvicael [2013-07-20 05:28:48 +0000 UTC]
Beautiful use of alphas, if that is what was used for the fine scaling. This is a wonderful and quite amazing first dragon sculpt! *applause* : D
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synthesys In reply to LeccathuFurvicael [2013-07-29 04:00:40 +0000 UTC]
thank yoou!!!
im really glad! thank you so much!!
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ken1171 [2013-07-20 04:29:30 +0000 UTC]
It already looks awesome without materials. Imagine when it's painted! ^_________^
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synthesys In reply to ken1171 [2013-07-20 04:32:11 +0000 UTC]
Really?!
Thank you so muuch!! DD
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ken1171 In reply to synthesys [2013-07-20 04:34:53 +0000 UTC]
I will have to learn zBrush at some point, but for now my tool is 3DSMAX. I want to use zBrush to add details and create normal maps. ^^
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synthesys In reply to ken1171 [2013-07-21 14:52:21 +0000 UTC]
hahaha zbrush i perfect to me..
i hate 3dsmax and maya :C i know they are veery important and sometimes i have to study those but i hate ``polygon by polygon`` modeling..
zbrush i just so... artistic!
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ken1171 In reply to synthesys [2013-07-21 21:25:00 +0000 UTC]
I know exactly what you mean. I am a polygon modeler, and I can see how zBrush could help with some parts of the development. There are things that MAX does better, and some that would take ages without zBrush. I had a hard time with the oddball interface in zBrush, and it also doesn't support my Space Navigator 3D mouse (I am not as efficient without it).
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