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TamaFan9000 — How I Start A Team Mametchi Project

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Published: 2016-04-09 11:23:51 +0000 UTC; Views: 801; Favourites: 3; Downloads: 4
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Description This is how I start Team Mametchi stuff.

First, I take the .3ds file and put it on Blender.

I switch to Cycles Render next.

I then apply Diffuse Shader (I could say I used Toon Shader for In A Circle).

Finally, I apply the colored texture and apply Subdivision Surface with both
values at 2 (I could say that).

Credit to HeroineMarielys for the Mametchi model.

Mametchi (c) Bandai, Inc.
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Comments: 7

teddie33 [2024-09-07 02:44:47 +0000 UTC]

👍: 0 ⏩: 0

Sketchman01 [2016-04-16 11:21:02 +0000 UTC]

omg omg yes yes yes
bless the 3d models

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TamaFan9000 In reply to Sketchman01 [2016-04-25 14:56:07 +0000 UTC]

 

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Sketchman01 In reply to TamaFan9000 [2016-04-25 15:08:48 +0000 UTC]

yEAAs

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CuteYoshiLover [2016-04-09 13:27:12 +0000 UTC]

YES FOR GMOD!

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TamaFan9000 In reply to CuteYoshiLover [2016-04-09 21:56:25 +0000 UTC]

This was made in Blender, not Garry's Mod.

I do have Garry's Mod on my computer, however.

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CuteYoshiLover In reply to TamaFan9000 [2016-04-10 07:14:05 +0000 UTC]

cool!

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