HOME | DD

TechM8 β€” Conversion Idle test (Update)

Published: 2016-05-31 21:05:36 +0000 UTC; Views: 760; Favourites: 19; Downloads: 0
Redirect to original
Description The converted idle that I made from Jin Kazuma's sprite sheet.

The idle itself seems pretty accurate to the original content, so that's gewd. But uh, the quill movement is gonna change for sure. I have two versions up, one with no sort of editing to it, and the other has some slight skews in some of the frames to make it appear to flow better. Tell meh wut you think.


This conversion is 100% custom.

Added the original animation as well.
Related content
Comments: 24

tuffnick20 [2016-06-17 12:45:47 +0000 UTC]

Noice m8

πŸ‘: 0 ⏩: 0

ShadowInTheIce [2016-06-09 02:09:15 +0000 UTC]

Nice work M4tt

πŸ‘: 0 ⏩: 1

TechM8 In reply to ShadowInTheIce [2016-06-09 02:16:19 +0000 UTC]

thx.

πŸ‘: 0 ⏩: 0

RohanTheSaiyan [2016-06-07 10:41:50 +0000 UTC]

This is really gud m8

πŸ‘: 0 ⏩: 0

SourSpot [2016-06-03 23:37:28 +0000 UTC]

Wow Matt you're trash you should get a new hobby ewe

πŸ‘: 0 ⏩: 0

DudeAnime21 [2016-06-03 18:16:12 +0000 UTC]

It appears that Jin has a little more bounce but it's hard to tell but you do have the right sprites for the pose which is excellent
Nice m8 xDDDDDD
100% custom deserves a this
Β 

πŸ‘: 0 ⏩: 1

TechM8 In reply to DudeAnime21 [2016-06-03 20:20:56 +0000 UTC]

Thanks dude. and in the future i'm probably gonna add some bounce to it, but for now, I wanna convert a different idle just so I know I can actually make them correctly.

πŸ‘: 0 ⏩: 1

DudeAnime21 In reply to TechM8 [2016-06-04 00:06:15 +0000 UTC]

My pleasure mang
Alright gr8 to here
Yeah I get yah keep at it ^_^

πŸ‘: 0 ⏩: 0

ScorchedDragonStudio [2016-06-01 18:22:15 +0000 UTC]

Very nice, though it is a tad too fast, still, very nice!

πŸ‘: 0 ⏩: 1

TechM8 In reply to ScorchedDragonStudio [2016-06-01 18:51:18 +0000 UTC]

Thanks.

πŸ‘: 0 ⏩: 1

ScorchedDragonStudio In reply to TechM8 [2016-06-01 18:59:02 +0000 UTC]

By the way, did you send over the commission revamp you made yet?

πŸ‘: 0 ⏩: 1

TechM8 In reply to ScorchedDragonStudio [2016-06-02 22:34:56 +0000 UTC]

I'll send it to you, I got carried away with a game I've been playing.

πŸ‘: 0 ⏩: 0

ZeroZWarrior [2016-06-01 17:22:54 +0000 UTC]

AAyyyye get it done me boy! Seal of approval Mat.Β 

πŸ‘: 0 ⏩: 1

TechM8 In reply to ZeroZWarrior [2016-06-01 18:51:26 +0000 UTC]

Thanks bud.

πŸ‘: 0 ⏩: 0

Atreyu3XV [2016-06-01 04:06:58 +0000 UTC]

Looks like Matt is dancing. XDD

πŸ‘: 0 ⏩: 1

TechM8 In reply to Atreyu3XV [2016-06-01 18:51:09 +0000 UTC]

Imma fuckin make ur character do a booty dance.

πŸ‘: 0 ⏩: 1

Atreyu3XV In reply to TechM8 [2016-06-02 14:33:39 +0000 UTC]

do it c;

πŸ‘: 0 ⏩: 0

xXDaBoss99Xx [2016-06-01 00:00:18 +0000 UTC]

pretty good bruh, but you should have some downward movement when he bends his knees, otherwise this is awesome

πŸ‘: 0 ⏩: 1

TechM8 In reply to xXDaBoss99Xx [2016-06-01 18:50:58 +0000 UTC]

aight, will dew.

πŸ‘: 0 ⏩: 0

Bar-Kun [2016-05-31 22:20:27 +0000 UTC]

i think theres too much forward movement and a lack of down-up movement

πŸ‘: 0 ⏩: 1

TechM8 In reply to Bar-Kun [2016-05-31 22:34:04 +0000 UTC]

Yeh, i gotta fix that.

πŸ‘: 0 ⏩: 1

Bar-Kun In reply to TechM8 [2016-05-31 23:17:37 +0000 UTC]

then the quills movements might make more sense too

πŸ‘: 0 ⏩: 0

SonicGoku2 [2016-05-31 21:31:10 +0000 UTC]

Pretty kewl here, just a few noticeable issues:
The left arm looks kinda stiff, if you know what I mean, and having the shoes still while the rest of the sprite is action makes it look a tad unnatural(unless that was how the original idle also was, if so then it's fine xD).
Also, the animation is a 'lilΒ too fast lol.Try and slow it down a bit by using an extra frame here and there.

Apart from that,this looks real nice and accurate, you did a job well done, GG Matt

πŸ‘: 0 ⏩: 0

AverageJoeGaming [2016-05-31 21:12:01 +0000 UTC]

i cant stop watching ._. its like a trance

πŸ‘: 0 ⏩: 0