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Published: 2015-11-06 16:17:51 +0000 UTC; Views: 1245; Favourites: 34; Downloads: 0
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©2015 katdesignstudio. All Rights Reserved.A very special piece to mark the end of my creative block! Inspired from params by tatasz as seen here: Chaotica Param PacksJust released a new one, so the whole collection
You can find the latest beta here: http://www.chaoticafractals.com/forum/viewtopic.php?f=6&t=577
Notes on the coloration of this piece: You may notice the gradient is a little odd for what is normally seen in Chaotica. Occasionally, certain gradient and color speed combinations seem to have trouble properly distributing a desired color scheme throughout some fractals, resulting in dull or darkened, desaturated areas, while other areas of the fractal appear to have normal brightness and contrast. Use of the imaging settings for recovery would thus result in the "normal" areas being too bright and or oversaturated to the point of burnouts or puddles of colors where there should be more detail and variety. Recovery of these areas was done in Photoshop (and you can do this too) through use of the Overlay blending mode (Soft Light might work too) with a white brush (or white-to-transparent gradient) on a separate layer above. You can duplicate this layer if you need more of an effect, or alter the transparency of the layer if you need less of an effect. You can then duplicate your last Overlay layer and change it to Saturation layer blending at a percentage of your choice to tone down the color if the resulting colors are weird or too vivid.
However, omitting desaturation can yield interesting and unexpected colors—some seemingly outside the original gradient. These colors are already present in the image, but are emphasized by virtue of the imaging math behind Overlay and Soft Light. Overlay multiplies or screens the colors depending on the base color; the base color is not replaced, but mixed with the blend color (in this case, white) to reflect the lightness or darkness of the original color. Soft Light Darkens or lightens the colors, depending on the blend color. If the blend color (light source) is lighter than 50% gray, the image is lightened as if it were dodged. If the blend color is darker than 50% gray, the image is darkened as if it were burned in.
So in this case, for example, what was originally dark greyish brown and tan (especially in the upper-right hand corner) became vivid ochre and crimson because of brushed-on Overlay with no desaturation. Unless you edit or change the gradient itself, fixing isolated areas of the image like this in Chaotica is not possible because all the imaging options (brightness, gamma, curves, etc.) are global. But I wouldn't have it any other way. Fractal programs for fractalling, imaging programs for imaging and post-processing.