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That-Spyro-Guy — TLoS Elemental PowerUp Device

#elemental #magic #spyrothedragon #thelegendofspyro
Published: 2016-04-20 04:40:27 +0000 UTC; Views: 33609; Favourites: 871; Downloads: 252
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Description Fire, Ice, Earth, Electricity... Aether; the power of each can be attained and mastered by the Purple Dragon of Legend. In the coming pieces of art from TLoS I'll explain (as best I can!) the principles behind each elemental ability class, building as we go to that most enigmatic and legendary ability class that is by far the most powerful, and perhaps most misunderstood; Aether. We have to eat our greens so to speak before we come to that rare delicacy, so bear with me if you can. The Elemental Power-up device you see here went through a few variations before settling on this, but it was always built upon a solid circular layout. In TLoS the circle is a strongly established and widely used shape convention, especially in Dragon architecture, (note doors and archways) and for me and the art team it was important to continue this theme going forward to best showcase all the breath/elemental abilities.

No one ability of the four primaries is technically 'more powerful' than another, nor is one more important than the next, and since a circle has no end, one was perfect for what was needed. To readily identify elements from eachother quickly, a strong, contrasting colour key was needed, in addition to the sigils and glyphs now widely known. Here one can see the four elements co-existing on the device wheel, centered about a core of light, a resevoir of power that was to represent Spyro... the embodiment of yet another power, one not of terrestrial orgins... 

From the outset, although many were not aware, the sigil pertaining to Spyro's Aether ability class (and it's dark counterpart) was prevalent throughout ANB and TEN. The hard 'double edged' spiral glyph that surrounds the rim of the device repeatedly was intended to be to Dragon lore what the 'Yin and Yang' symbol is to Chinese Taoism. Because I am fond of naming things (everything), this sigil I dubbed 'The Aethercrest' for my own entertainment towards the end of ANB, and stands representative of Spyro and the 'Purple Dragon' itself; a prophetic symbol, both light and dark halves depicted, that speaks of the balance needed to truly master the Aether ability...

Using the Elemental Power-up device here, Spyro could draw from his inner reserves (powered by the numerous Spirit Gems he'd collected) and transfer energy to bolster his primary elemental abilities. Each ability class has three main aspects that dragons can improve and master, those being: a primary expression (for close quarters use), a secondary expression (usually of longer range), and a 'Fury' (the ultimate expression of that elemental class.) An interesting note: at one stage I'd hoped to make the device the feature of an actual location set deep within the Swamp. The idea was that therein this huge metallic disk was to be discovered by Spyro, tangled and overgrown, but time did not allow for it.
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Comments: 149

AlolaDelphox [2016-04-20 14:33:33 +0000 UTC]

The Earth symbols look like the Earth missiles and Boulder from DotD, and the middle one kind of looks like the primary attack from TEN, interesting

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Owyn-Ross In reply to AlolaDelphox [2017-06-29 22:39:40 +0000 UTC]

The Earth Flail? Ha! Any chump unlucky enough to get close is likely to be whacked!

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MegaCrystalSwiftail [2016-04-20 13:03:21 +0000 UTC]

Wow! This looks really amazing here! I always thought that the A new Beginning upgrade screen/Elemental PowerUp device was the most beautiful and amazing one out of all 3 upgrade screens of the Legend of Spyro Trilogy. You know, looking at that pic makes me think of something. In your pic, there are 3 different attacks for each ability when in the games, there are only two. Did you and the others originally plan to have Spyro use 3 different attacks for each element instead of 2 but had to scrap it due to time limitations? Also, I noticed that the Convexity/Aether symbols are different for A New Beginning/The Eternal Night. Did you put those differences up on purpose in order to explain the difference between Light and Dark Aether?

Oh, I also want to tell you something else, Did you know in the DS version of A New Beginning after you solve all of the puzzles and collect all of the crystals, you can unlock a Cynder skin model for Spyro? I thought that's really exciting since it reminded me of trying to unlock the Flame and Ember models for Spyro. If there ever was a remake for the Spyro trilogy or if you were to have more time to make a New Beginning, I'd love to see Cynder being a skin model for Spyro and having to play the entire levels as Cynder. Wouldn't that be something you'd love to see?

One last thing, My friend has her own fanfic too called the Legend of Cynder which she tried to tell you in her comment before, can you maybe take the time to check out her explaination of her fanfic and tell her what you think of it if you're not too busy?: comments.deviantart.com/4/3850…

Reguardless, This looks really beautiful and I can't wait to see more artwork from you

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RainaCrystalStar [2016-04-20 12:39:21 +0000 UTC]

Yer I was wondering why the element of time wasn't in The Dawn Of The Dragon?

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X2011Racer In reply to RainaCrystalStar [2016-04-21 03:20:47 +0000 UTC]

Spyro lost all his elements again after using his Time Fury, much like when he used his Convexity, or Aether Fury against Cynder. Perhaps Spyro wasn't given Time again as a means of balance between him and Cynder. Let's face it; should Spyro use Time when chained with Cynder, she would end up being slowed down too!

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RainaCrystalStar In reply to X2011Racer [2016-04-21 10:03:09 +0000 UTC]

Hmm that kinda makes sense! Due to the fact spyro wasn't listening to Ignitus when he said don't go near Cynder and he did. He ended up falling in love with her " what a idiot " if the chronicler can use time element why can't spyro and does this mean that spyro might be a Chronicler in the near spyro game? Plus I haven't listened the end of a new beginning tbh. And now because my ps2 has been lost I will never finish it. I will have to have a new one.

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Kyeronn [2016-04-20 12:29:05 +0000 UTC]

How would the element Time come into concept with the element lore was there plans to use it other than TEN?

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SpectrumStars [2016-04-20 12:15:05 +0000 UTC]

Wow, that's actually really pretty! This is amazing!

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That-Spyro-Guy In reply to SpectrumStars [2016-04-20 13:22:03 +0000 UTC]

Brightly coloured, yet weathered was the order of the day for this piece. Kindest thanks!

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UniverseDragon [2016-04-20 12:02:24 +0000 UTC]

"time did not allow for it."
Stuff like that feels unfortunate to me. I like to think in an alternate reality the production of TLoS games had no time limit, so everything you guys wanted to add could be added  

One thing I find strange is how the elemental banners in Spyro all show the symbol for the primary element... except for Fire. The banner for Fire is orange with a different design than on the level up menu (personally, I like the menu version myself XD ). But this is all so neat! Certainly opens up more ideas and thoughts on what is and what could have been in the TLoS world

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That-Spyro-Guy In reply to UniverseDragon [2016-04-20 13:58:19 +0000 UTC]

Hi UniverseDragon, thanks for the keen observations there. Yes in a perfect world where budget and time are vast and unconstraining, I would live happy It still amazes me in regards to the sheer amount of content we were able to deliver in such a short while... and it's gone on to mean so much, even 10 years gone. There was so much I wanted to do with TLoS, alot I didn't get to do, but you never know what the future holds.

Yes the elemental banners... the symbol glyph for fire is well established for sure and varies from the one present in the power-up menu. Keen eyes you have! This is actually my own doing when trying to add a subtle variation to personalise Ignitus somewhat and provide him with more back-story into his time as a warrior. When I did the dojo shield banner for the Fire element I deverted somewhat from the menu version, to give Ignitus his own personal insignia; still inspired by the Fire glyph, but different in subtle ways. This was to indicate Ignitus' standing as the commander of his battle group during the war, (the same styled glyph appears on his war lance also) and I had intended to do this same personalisation of the banners for each Guardian. Things moved rapidly as we moved to the build phase, and the other variations for the Guardian's glyphs were not handled, so it may have come out a little confusing unfortunately. I tried to reason with myself here that Ignitus required this closer inspection of the self and some extra flourishes like this to lend more weight to his aura, being a driving character afterall... but I dearly would have loved to tighten all that up Great point you make, I hope that offers some insight

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UniverseDragon In reply to That-Spyro-Guy [2016-04-20 14:39:12 +0000 UTC]

I think it's awesome c: gives me some ideas too!  Thanks so much, I love being able to see more into the world of TLoS, as all the fans do. I don't think I can thank you enough for sharing what you know with all of us  

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VedranR [2016-04-20 12:00:44 +0000 UTC]

Good work

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That-Spyro-Guy In reply to VedranR [2016-04-20 13:18:42 +0000 UTC]

Thanks VedranR, it's a pleasure to meet you here Thanks for stopping by.

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VedranR In reply to That-Spyro-Guy [2016-04-20 14:16:06 +0000 UTC]

My pleasure

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EurekaTheDragon In reply to ??? [2016-04-20 11:33:57 +0000 UTC]

WOW~

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That-Spyro-Guy In reply to EurekaTheDragon [2016-04-20 13:20:48 +0000 UTC]

So glad you like More coming soon...

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EurekaTheDragon In reply to That-Spyro-Guy [2016-04-20 14:38:19 +0000 UTC]

Can't wait!

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PQfigist In reply to ??? [2016-04-20 11:08:13 +0000 UTC]

I think it,s very important ...

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That-Spyro-Guy In reply to PQfigist [2016-04-20 13:20:01 +0000 UTC]

Kind thanks PQfigist, there was a certain love poured into this one at the time

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Zaron638 [2016-04-20 10:24:13 +0000 UTC]

I don't recognize some of the symbols, and I own all the games. Were some of these just concepts for the symbols?

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That-Spyro-Guy In reply to Zaron638 [2016-04-20 13:13:48 +0000 UTC]

Yes some of these symbols that didn't make it into the game, namely the iconic representations of the Furies, you wouldn't have seen before. Essentially the Furies were dropped from the Elemental Power-up device in ANB as they were already deemed to have reached their maximum potency (at least while Spyro was in his adolescence at that time) Furies were considered 'maxed out', and didn't require any further powering up

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ParasideDragon [2016-04-20 09:49:16 +0000 UTC]

Super Awesome! >w<

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That-Spyro-Guy In reply to ParasideDragon [2016-04-20 13:07:11 +0000 UTC]

Cheers JacobTheDragon!

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ParasideDragon In reply to That-Spyro-Guy [2016-04-20 20:25:29 +0000 UTC]

Cheers! ^.=.^

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AIpha-King In reply to ??? [2016-04-20 09:43:54 +0000 UTC]

This is wonderful! I always thought the power-up circle seemed a bit more important than just a power up tool, although I do wish Spyro could have found this in-game then Ignitus could have explained it or Spyro could see a few clips of other purple dragons but be afraid of them at first because of the power they wielded.
Since he thought he was a 'big dragonfly' it would go along with how the ancestors thought of Malefor when they found out what he could do or maybe even what he mercilessly had done, but after finding out which dragon he is then I think he would have taken this power that he held a bit more seriously. In the games he can be serious in most parts but he is pretty blind to how much power he actually has, seeing as he is young and only just started to use them.

Also, that brings up quite a lot of questions. Was Malefor the first purple dragon? If not then what happened to the ones before him and after him?
For a prophecy there needs to be generations of purple dragons but for some reason the games seem to only show Spyro and Malefor. Not to mention that the guardians seem to know who he is and what he must look like if they fear him and his armies so much, also those armies must be very very old if Malefor was multiple purple dragons ago. Wouldn't armies eventually just give up by the next hundred years? Who sealed Malefor away in the first place and at the end of DotD? The ancestors? Were those just a bunch of Ignitus'? Can Malefor be freed from that stone? What WAS that stone? I was very confused by that defeat.

Okay those were a lot of questions but I am very intrigued by the dragon lore, especially if I'll be making a comic based in this world.

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StriderWolf [2016-04-20 08:37:04 +0000 UTC]

nothing much I can say that everyone else here hadnt already said but I do love reading about all this lore stuff you had for the series. as always these are really interesting and fun to read.

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That-Spyro-Guy In reply to StriderWolf [2016-04-20 12:47:49 +0000 UTC]

Hi StriderWolf, I'm just glad for the contact and the all insightful commentary from eveyone... and it's great to see everyone reading the comments of others and offering positive ideas. In the very least I hope to entertain, and I'm happy to share what I know. I hope eveyone has a great time when they come here  

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floravola [2016-04-20 08:21:07 +0000 UTC]

Wow it's amazing that you designed it !
I think it just looks beautiful, all the signs look so good and it's so colorful
I just loved seeing that when I paused the game x)

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That-Spyro-Guy In reply to floravola [2016-04-20 12:44:10 +0000 UTC]

It's a cathartic moment when you've toiled away for so long and one day you pick up a PS2 controller... and you see it; the thing imagined made flesh, or in this case pixels.  You pause the game and it's there, that thing you worked on for 6 weeks, in full colour and form. Reality is it might not be exactly as you'd first imagined, but no one beyond the development studio knows what that was, and yet they take enjoyment in what you helped to make anyway. It's a wonderful and humbling thing Thanks for sharing Floravola.

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floravola In reply to That-Spyro-Guy [2016-04-21 09:32:15 +0000 UTC]

Wow that illustration took you 6 weeks ? That's hard work xD
Yeah that feeling must be amazing, to see your work in action.
I guess I kinda had the same feeling when I started working on my original comic and that I could finally draw it, seeing it come to life

On another note I'm curious, have you ever drawn yourself in the Spyro universe, as an original dragon ?

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rosefang16 In reply to ??? [2016-04-20 08:01:32 +0000 UTC]

that looks so epic

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That-Spyro-Guy In reply to rosefang16 [2016-04-20 12:36:48 +0000 UTC]

Kind thanks Rosefang16, more is on the way I was supposed to have posted more hours ago, but events conspired to pull me from the task. I'll see to it though

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rosefang16 In reply to That-Spyro-Guy [2016-04-20 13:00:43 +0000 UTC]

your very welcome I'm sorry if I keep asking if you saw Chillton yet it's just having the man how made the most of the concept art for my absolute favorite video games series giving me feed back on my art that's such an honor to me

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That-Spyro-Guy In reply to rosefang16 [2016-04-21 05:26:40 +0000 UTC]

I've definitely not forgotten you Rosefang16 You and a few others are next on my 'list to get back to', and I must also respond to the new watchers that have welcomed me here! I'll get there yet!
Kindest thanks for all the patience

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rosefang16 In reply to That-Spyro-Guy [2016-04-21 07:42:22 +0000 UTC]

your very welcome

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spyrothedraglover122 In reply to ??? [2016-04-20 07:55:44 +0000 UTC]

Woah, I really didn't realize how much it all represented! This is very interesting indeed. Thank you for sharing your explanation, to help us get a better understanding of it all!

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That-Spyro-Guy In reply to spyrothedraglover122 [2016-04-20 12:34:32 +0000 UTC]

You're so very welcome! I'm sure there's more lore around here somewhere - ah yes! Just looking under this great dusty old tome here... Glad you're enjoying!

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GigabyteDragon [2016-04-20 07:39:05 +0000 UTC]

Oh wow! I didn't even realise how much symbolism this wheel really had! That's amazing! And I don't blame you with that last idea. That would have been an amazing scene to see come to life!

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That-Spyro-Guy In reply to GigabyteDragon [2016-04-20 12:32:47 +0000 UTC]

Yes the Furies for each element were also represented at the time of making this particular concept piece, so there are definitely more icons present than those that appear in the actual game It serves though as a kind of 'sneak peak' as to what the icons for the primary Furies might have been like had they made it into the game in graphic form... we can only speculate really The good news is we each of us have a well nourished imagination... we have the power to create worlds... I'd love to see everyone's take on stylised icons for the primary Furies for sure

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SwiftLightening75 In reply to ??? [2016-04-20 06:50:59 +0000 UTC]

Oh that explains it!
Now that I think about it for one individual to do this it sounds unbearably tricky to do.
For Spyro to use these abilities it must explain why it took him time to get used to these different elements in the first game. 
In the 2nd game his abilities are drained and he needs to find a new source to bring back his elements yet when he finds them some abilities are brand new to him and he can easily use them.
This could explain the change of abilities of the elements through out the games which leads up to the last game where you get to actually use the fury element with Cynder. 
To master such a power wouldn't it be painful and time consuming to do?

I know that the last part of the prison of convexity Spyro had this strange ability to knock down Cynder.
Yet in the 2nd game you don't see another ability like that only the darker force of his power is revealed. 
How did Spyro manage all this I know he's the purple dragon but it must of taken him more than just a couple of years to master. 
I know in the trailers of the 2nd game he tried to unlock them again but couldn't.
So how was it possible for the Chronicle to speak to Spyro in the Eternal Night and why did he give him the time ability when he doesn't need it in the Dawn of the Dragon?

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Fire-Storm-Dragon [2016-04-20 06:22:51 +0000 UTC]

I have a question:
I have a character (OC: own character) that masters Time.
Where would that be seen on TLoS world elements?

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That-Spyro-Guy In reply to Fire-Storm-Dragon [2016-04-20 12:24:52 +0000 UTC]

Ahh 'Time' was an odd one in the sence that not only did it have no established icon assigned, but it behaved unlike any of the primary breath weapons, having a rather singular use: granted a highly effective and entertaining one! 'Time' is not expressed like any elemental breath weapon (it's not exhaled nor varied by primary and secondary uses), but rather is projected, much like a Fury expression. To include this on the Elemental Power-up device, or some kind of great circular disk that shows all the classes of dragon abilities would be epic and amazing to do Like an ability class family tree, but in circular form in keeping with Dragon stylings.

I imagine leveling this ability class up using Spirit Gem energy would be limted to increasing but two factors: the duration for how long time can be slowed, and the rate of speed to which time can be slowed... but who knows? Perhaps the stronger a dragon is in this ability, the better they can manipulate the threads of time, perhaps even 'space/time'... slowing time, going back... even going forward. Possibilities abound! If I had to represent Time as an icon, I believe something akin to a stylised hourglass might work, drawing inspiration from The Chronicler. I also thought about what we might call the element itself? If not 'Time', then 'Chronos' perhaps? Or perhaps that's overthinking it. Would love to hear thoughts on those points from everyone!

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Jahuty In reply to That-Spyro-Guy [2016-04-20 16:09:00 +0000 UTC]

This was a topic I usually found rather interesting when you start getting into the atypical abilities that the dragons at least were able or likely to wield over other creatures in the TLoS world. Time or Space/Time almost seems like a class of ability tied to a more scale cosmic power than the terrestrial elements. It makes sense for a creature like the Purple Dragon to be able to tap into even a fraction of the time stream considering the power they already wield, being an anchor for that all encompassing Fifth element. Taking that into consideration it certainly feels like it might take a special something to access that kind of ability.

Though for its representation I could almost imagine the wheel design on this sort of clock face that surrounds the elemental circle as part of this grander design on a cosmic dial or some such. Encompassing different layers of reality and the things therein the further from the center you go.

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That-Spyro-Guy In reply to Jahuty [2016-04-21 05:37:32 +0000 UTC]

Beautifully articulated concept there Jahuty.... it would certainly make for an exquisite slant on Space/Time abilities. Hmmm, one of these days I will have to share with you all the story of Pyra (Ignitus' Battle Squire) who was lost in the war and transported to a bizzare island chain, where exposure to a force beyond the Terrestrial plane granted him a unique ability set Suffice it to say that those abilities pertain somewhat to Space/Time, but moreso to breaking the laws of nature... and cheating death itself...

I love the way you think

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XyronDerg In reply to That-Spyro-Guy [2016-12-12 01:55:36 +0000 UTC]

Wait... you mean...

No way. Though that would make the DotD ending make sense.

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Jahuty In reply to That-Spyro-Guy [2016-04-21 23:39:29 +0000 UTC]

I used to devote a fair amount of time to world building in my Headverse over the years. (because a world is simply to small) I also probably indulge plenty of other mediums a little too much to fuel the 'ole imagination. But it's otherwise time well spent I think.   I had actually been interested in the story of young Pyra ever since it initially came up in DragonOfIceandFire's interview journal with you. Rich mythos and lore have always been a hallmark to a good series for myself. Even though there may not have been much to see initially, the community has certainly inspired me to seek out more. I would be looking forward to that day.

~Thank you by the way.~

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Fire-Storm-Dragon In reply to That-Spyro-Guy [2016-04-20 12:38:32 +0000 UTC]

I see
Time is someting I've always being fond of, that's why my OC masters it.
If you want I can tell by note (so you can read it whenever you want) about his time skills?


PS: as I'm creating my own lore world, I'm creating my own language for arcane tongue, and is hard thing xD

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That-Spyro-Guy In reply to Fire-Storm-Dragon [2016-04-21 05:29:40 +0000 UTC]

For sure Fire-Storm-Dragon, I'd love to read all about your Time wielding OC My empathy to you also, as writing a new language is incredibly complex and difficult! All the best of luck!

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Fire-Storm-Dragon In reply to That-Spyro-Guy [2016-04-21 06:23:59 +0000 UTC]

Okay
I'll send the note right away

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