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Published: 2012-02-22 18:53:45 +0000 UTC; Views: 1608; Favourites: 56; Downloads: 0
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Description
In the future i wanna also be able to make as hell good shading as in the original one but you must admitthe simpleness of this image makes him even moar badass.Properties:
Vertexes: 68075
Faces: 65886
Objects: 14
Time spent modelling: 40 minutes
Time spent testing: 2 hours
Time spent rendering: 85 minutes
Modeling: Blender 2.49b
Rendering: Blender 2.49b
No Background.
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Comments: 44
ThatOneGib In reply to Toadmushroom95 [2013-03-22 19:51:02 +0000 UTC]
welp, that's what the title says silly
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Drake-Constantine [2012-03-16 02:31:40 +0000 UTC]
That looks so amazing! I totally agree, the simpleness does make him moar badass
Fantastic job on this
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DAINAMIX [2012-02-23 12:16:52 +0000 UTC]
no comment.. find mistakes your self, but what I know is that every 3D program has a "cut" tool in it , right?
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ThatOneGib In reply to DAINAMIX [2012-02-23 13:39:03 +0000 UTC]
i know. i just use these as wallpapers.
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ThatOneGib In reply to DAINAMIX [2012-02-24 14:34:25 +0000 UTC]
nah TRON of the Image is alot better but now... NOW... ok i wun tell ya
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ThatOneGib In reply to DAINAMIX [2012-02-25 13:39:33 +0000 UTC]
this is getting funnier and funnier don't you think? this whole challenge is a succes while we are rivals we also are friends and due to this "Rivals" thing we want to win so we test and learn a lot faster than we would while not challenging each other!
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DAINAMIX In reply to ThatOneGib [2012-02-25 19:32:33 +0000 UTC]
did you know that this is one of the reasons that made me challenge you from the beginning?! ^.^ yoooo! this is really fun! you are totally right! I like to challenge! to win AND lose because when I lose I become out of my mind and do my best to win next time! funny isn't it? and by the way you became MUCH better than first time we met!
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ThatOneGib In reply to DAINAMIX [2012-02-26 12:18:24 +0000 UTC]
yeah i thank a LOT to Sanfelipe and his rigging abilities.
My current project though is an animation (yes an animation i know what i told you but it's just as simple as moving spikes in the wind and closing eyes.) of Shadow standing on such a peacefull place... there will be lamps, a chair or something like this and a lot of trees in the bg. All High poly i promise. And Shadow's gonna close and open his eyes, move his eyes, and the wind's gonna move the Spikes. I hope it will come out as good as i see it in my mind.
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DAINAMIX In reply to ThatOneGib [2012-02-27 12:12:53 +0000 UTC]
wish you luck but how many days will you spend rendering? ^.^
i've seen that blender is slow in rendering but if you can render it in another program, like Maya , it'll be faster
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ThatOneGib In reply to DAINAMIX [2012-02-27 13:00:11 +0000 UTC]
i think i'll spend a day or two...
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LimeMermaid In reply to ThatOneGib [2012-02-24 02:58:20 +0000 UTC]
Yeah it looks like he has feathers (well at least to me) I feel like his chest looks more furry
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ThatOneGib In reply to LimeMermaid [2012-02-24 14:30:27 +0000 UTC]
like it should be! but feathers, that's not what i wanted it to look... damn.
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LimeMermaid In reply to ThatOneGib [2012-02-25 01:48:33 +0000 UTC]
Thats only my opinion I don't mean any harm (no bad intentions I promise, just critque/commentaries ya know?)
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ThatOneGib In reply to LimeMermaid [2012-02-25 13:35:26 +0000 UTC]
no prob i can take criticism.
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LimeMermaid In reply to ThatOneGib [2012-02-25 21:19:08 +0000 UTC]
(whew, thank God) But I still gotta hand it to you ya, it is good I personally can't do better ^_^
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ThatOneGib In reply to LimeMermaid [2012-02-26 12:22:56 +0000 UTC]
thanks but now i'll make an animation again. Now it's gonna be animation not just moving camera.
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ThatOneGib In reply to sanfelipe007 [2012-02-23 13:40:34 +0000 UTC]
yhm. man, the fists were pain in teh neck.
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sanfelipe007 In reply to ThatOneGib [2012-02-24 00:39:15 +0000 UTC]
xD just re size the bones of the fingers when the size doesnt match i do that all the time :3
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HybridShadowz [2012-02-22 21:51:05 +0000 UTC]
Yup. All he needs is himself to be freaking BADASS.
Awesome job
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RyanWolfSEAL [2012-02-22 19:53:29 +0000 UTC]
Dang, you've outdone yourself!
Just wondering, do you know how to rig models with the Biped skeleton?
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DAINAMIX In reply to RyanWolfSEAL [2012-02-23 18:42:36 +0000 UTC]
how about: I know? ^.^ in 3d max?
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ThatOneGib In reply to RyanWolfSEAL [2012-02-23 13:39:54 +0000 UTC]
nope all the rigging is done by
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