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#3d #3dimensionalart #3dmodel #animated #animation #armature #blender #bones #character #characterdesign #claws #color #creature #dead #design #digital #digitalart #enemy #frontview #game #idle #low #map #modelling #monster #poly #polygon #pose #poses #render
Published: 2016-10-01 15:17:44 +0000 UTC; Views: 637; Favourites: 2; Downloads: 9
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Description
Heres some of the Creation Process of the Creature i made for my Video Game Though sadly, like i said in my journal, the Beast wont be in the final game cuz they havent teached us how to program enemies in a game yet! XDWith this one the hardest part was doing the bones since its a creature with 4 legs its very hard to get its armature anatomy right since its very different from a characters with 2 legs, so in this progress i will show more of the process of how to make the bones and armature for a character like this.
Here you can see how i was making the animation and poses for this character, the animations are very simple and basic things like when the character its just in his normal pose doing nothing wich its called Idle, the animation when it dies and the running cycle animation
I will upload the progress of this character later
The Beast, the Creature and Nick Googles belong to me