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#3d #3dimensionalart #3dmodel #animated #animation #armature #beast #blender #bones #character #characterdesign #claws #color #controlers #design #digital #digitalart #enemy #frontview #game #high #highpoly #keyframes #low #modelling #monster #poly #pose #poses #render
Published: 2016-09-29 17:21:58 +0000 UTC; Views: 746; Favourites: 3; Downloads: 9
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Description
Heres some of the Creation Process of the Beast i made for my Video Game Though sadly, like i said in my journal, the Beast wont be in the final game cuz they havent teached us how to program enemies in a game yet! XDThe bones, armature and controlers are ready so i can animate it now, put it in different poses and stuff what you see here its the "animation" mode were i can animate the different poses by moving them in the different frames with the keyframes using the autokey... mnh its a little hard to explain
In the first image you can see the "High Poly" version that its the same model but with more polygons, the normal its the "Low Poly".
I will upload the progress of the other 2 characters later
The Beast, the Creature and Nick Googles belong to me