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thegryph — SF Control Room

Published: 2006-10-23 16:12:25 +0000 UTC; Views: 16396; Favourites: 251; Downloads: 277
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Description Here's the second half of my art test for a game company I'd love to work for... I'm crossing my fingers!

(Edit: it was an art test for BioWare, and no, I didn't get the job.)
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Comments: 30

pinkpolka234 [2010-08-11 18:45:06 +0000 UTC]

Beautiful work

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DarkMoxx [2007-08-03 17:45:09 +0000 UTC]

wow, nice and atomspheric

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Yume-Megami [2007-05-19 18:27:39 +0000 UTC]

Awww....sorry you didn't get the job
But this peice is wonderful!
I love the colors and bits of detail.

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illusivemind [2007-02-14 13:52:56 +0000 UTC]

*drools*

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Hideyoshi [2007-02-01 16:22:33 +0000 UTC]

nice! Sad you didn't get the job! Good luck with further applications!

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ZaranVI [2006-10-26 10:42:27 +0000 UTC]

Would really love to see more SF art from you! This is quite darn nice. Love the style

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cobblestonepress [2006-10-26 06:41:44 +0000 UTC]

Self Control...that sounds a little scary to me. LOL Ahhh...its a game company that you work for. This is great work!

-CP

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thegryph In reply to cobblestonepress [2006-10-26 15:02:34 +0000 UTC]

Heh, not quite... guess I should fix the description. SF is the abbreviation I use for science fiction, and it was for an art test for a game company who subsequently decided not to hire me.

Thanks for the comment!

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Inkthinker [2006-10-26 05:42:38 +0000 UTC]

Pretty cool. If I wanted it to work as a game environment, though, I'd probably want the back wall a little further away from the conference table so that it enabled a clear path for players to traverse.

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thegryph In reply to Inkthinker [2006-10-26 15:06:26 +0000 UTC]

Hmmm. Good point. Heh, maybe that's why Bioware didn't hire me...

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Inkthinker In reply to thegryph [2006-10-27 00:02:34 +0000 UTC]

Dude, shoot for the top! Bioware probably has thousands of candidates trying to get in, and at least a couple hundred that are actually good enough to do the job... competition for a slot with them has got to be fierce. Even being considered is pretty awesome.

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thegryph In reply to Inkthinker [2006-10-27 01:21:29 +0000 UTC]

Eh. I seem to keep getting to the art test phase with a number of game companies and then flunking it... After this one, which put me off-schedule with real, paying work, and really added to my stress level by doing so, I've finally gotten frustrated with the whole dance. I really think I'm going to just stick to freelancing - while I'd love to be a part of a creative team, it's not worth it to keep chasing phantom jobs.

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Inkthinker In reply to thegryph [2006-10-27 04:55:42 +0000 UTC]

It might not hurt to take a break from submissions and just concentrate on working freelance. It'll give you plenty of time to continue refining your technique and learning new tricks.

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Talestriss [2006-10-24 14:43:10 +0000 UTC]

nice work wish you luck

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marrek [2006-10-24 12:48:26 +0000 UTC]

*crosses fingers too* give a sign what's the result!

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thegryph In reply to marrek [2006-10-24 18:54:06 +0000 UTC]

I just got rejected. It was a test for a full-time job with Bioware.

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marrek In reply to thegryph [2006-10-25 15:08:52 +0000 UTC]

huuh... pity :/

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agios [2006-10-24 08:03:18 +0000 UTC]

congrats for the artwork and good luck my friend!

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ideation [2006-10-24 01:03:28 +0000 UTC]

looks great...mysterious. what game is it??

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thegryph In reply to ideation [2006-10-24 02:38:36 +0000 UTC]

It's part of my art test to see if I'm good enough to be employed by a game company... don't know if I'm allowed to disclose which, though, so I'll wait until hearing whether I got the job or not to say their name.

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ideation In reply to thegryph [2006-10-24 11:13:21 +0000 UTC]

i'm sure you're good enough for them

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thegryph In reply to ideation [2006-10-24 18:54:23 +0000 UTC]

Alas, nope. I just got rejected. It was a test for a full-time job with Bioware.

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ideation In reply to thegryph [2006-10-26 01:40:51 +0000 UTC]

ah, at least you can say you tried!

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MangaLoca [2006-10-23 22:17:52 +0000 UTC]

I wish you luck! *___* Your concept seems worthy enough! I really like the sort of hollographic neo-lighting you have going on.

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plangkye [2006-10-23 19:55:44 +0000 UTC]

It's like the Rebel base on Hoth, only less snowy!

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zelas [2006-10-23 17:31:16 +0000 UTC]

cool cool, good luck!

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thegryph In reply to zelas [2006-10-24 18:54:49 +0000 UTC]

I just got rejected. It was a test for a full-time job with Bioware. sigh.

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Geolyn In reply to thegryph [2006-10-24 19:35:51 +0000 UTC]

They rejected THAT---my word. Though when the best compete who can say for sure who'll win. I'm sure it was a close call. You'll get the next one, or something sooner or later with that kind of talent.

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zelas In reply to thegryph [2006-10-24 19:02:16 +0000 UTC]

dont give up! your art is excellent, you probably were competing with someone with more experience or something...

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65536 [2006-10-23 16:20:19 +0000 UTC]

nice colours and nicely done

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