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Published: 2010-10-05 23:28:14 +0000 UTC; Views: 792; Favourites: 16; Downloads: 53
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Description
A Menger Sponge with some pieces removed.3 iterations.
Structure Synth and Sunflow.
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Comments: 4
Will3Style [2010-10-25 23:14:38 +0000 UTC]
How did you create this? I'm just wandering as I've had a few ppl ask me on the gfx forum im Admin on. (no its not posted just in my fav section)
👍: 0 ⏩: 1
Theli-at In reply to Will3Style [2010-10-26 09:02:49 +0000 UTC]
It was based on one of the examples that comes with Structure Synth. I added a ground plane and a line of code that randomly moved boxes off camera.
Here's the code:
R1
set maxobjects 200000
set seed 2
{ x 0.55 y 0 z 0 s 0.1 0200 200 color #ddd} box
rule R1 maxdepth 3 > c2 {
{ s 1/3 x -1 y -1 } R1
{ s 1/3 x -1 y -1 z -1 } R1
{ s 1/3 x -1 y -1 z +1 } R1
{ s 1/3 x 1 y -1 } R1
{ s 1/3 x 1 y -1 z -1 } R1
{ s 1/3 x 1 y -1 z +1 } R1
{ s 1/3 y -1 z -1 } R1
{ s 1/3 y -1 z +1 } R1
{ s 1/3 x -1 y 1 } R1
{ s 1/3 x -1 y 1 z -1 } R1
{ s 1/3 x -1 y 1 z +1 } R1
{ s 1/3 x 1 y 1 } R1
{ s 1/3 x 1 y 1 z -1 } R1
{ s 1/3 x 1 y 1 z +1 } R1
{ s 1/3 y 1 z -1 } R1
{ s 1/3 y 1 z +1 } R1
{ s 1/3 x -1 z -1 } R1
{ s 1/3 x -1 z +1 } R1
{ s 1/3 x 1 z -1 } R1
{ s 1/3 x 1 z +1 } R1
{ s 0.5 hue 25 } sphere
}
rule c2 {
{ s 0.9 color #ddd} box
}
rule R1 { { x 100 s 0.01 color white } box }
👍: 0 ⏩: 0
Will3Style [2010-10-06 00:16:39 +0000 UTC]
Wow, that's hard to believe it's a fractal. Really awesome piece of work.
👍: 0 ⏩: 1