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ThePointyman — Markos the Designer

Published: 2012-12-17 10:54:59 +0000 UTC; Views: 3323; Favourites: 15; Downloads: 38
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Description This is another design I'm using as a base for my rodent characters. The primary purpose was to get a generic mouse model and style as a main reference. It's also used as a plugin I'm creating that allows me to 'generate' bipedal rodent characters complete with mesh, rig, skin weights and UV maps automatically allowing me to spawn brand new characters in seconds ready for texturing. I hope to release this Maya plugin some time in the future.

This character's name is Markos. A wiz at art and digital painting and in the war of freelance competition, the digital pen is indeed mightier than the sword. Hah, get it? -_-

Low poly model, 12,000 triangles, 4k textured and hardware rendered using Furry Ball. Enjoy!

Tutorial for texturing and rendering here: [link]
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Comments: 7

danthestep [2012-12-17 22:39:16 +0000 UTC]

Did you put this in a tutorial?

👍: 0 ⏩: 1

ThePointyman In reply to danthestep [2012-12-17 23:18:46 +0000 UTC]

Recording one shortly but just for texturing. I had some problems with my screen capture.

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danthestep In reply to ThePointyman [2012-12-17 23:26:55 +0000 UTC]

The interesting thing is, I found you on YouTube, but not on DA, I aways find them on DA

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danthestep In reply to danthestep [2012-12-18 02:00:11 +0000 UTC]

Anyway, how long have you been doing 3d?

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ThePointyman In reply to danthestep [2012-12-18 13:05:57 +0000 UTC]

About 10 years but that's in context of broadcast design rather than the feature film industry. So a lot of TV commercials and promos.

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danthestep In reply to ThePointyman [2012-12-18 13:59:00 +0000 UTC]

Good practice makes perfect.

👍: 0 ⏩: 0

leoperez-argentina [2012-12-17 13:09:12 +0000 UTC]

great work!

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