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tim-au — Goau'uld Transport Rings V2

Published: 2005-11-08 13:12:56 +0000 UTC; Views: 3324; Favourites: 27; Downloads: 255
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Description Okay... finished! ^_^ Out of the scraps book and onto the front page.

I made a set of transport rings a few years back (There's a pic of them hanging around here still I think lol) but since then, I've had time to refine my modeling skills. All of these little nitty-gritty things like beveling and microbump-mapping... stuff that is too subtle to notice alone, but adds to the overall realism.

Anyway, so using the TV rings as a rough base, I created this design over the period of about 3 days. The overall shape was created using the lathe tool, smooth shift and scale, and then made high-res using Sub-D. It was modeled, surfaced and rendered in LightWave 8.5.

One of these, I'm thinking of trying to make a Stargate... although it seems everyone's doing that these days ROFL.

-TiM
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Comments: 8

Vayde [2008-08-23 01:24:54 +0000 UTC]

Love the detail!

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dnalor [2006-09-28 08:03:12 +0000 UTC]

Some futuristic condom shit happening here nice post

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WALLWAGER [2006-08-28 18:04:39 +0000 UTC]

wow.. i love stargate.. this pic is amazing.. i wanna go make one now..

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binkgrass [2005-12-16 08:35:58 +0000 UTC]

very nice. I thought of stargate immediately when I saw this. Really it looks very sharp and fabulous.

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b33lz3bub [2005-11-09 15:09:07 +0000 UTC]

simply fucking sexy, man. yeah im def. gonna readd you to my watch list now that you're back and submitting again

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tim-au [2005-11-09 14:59:27 +0000 UTC]

Hehe thanks guys. Glad you like it. ^_^

Ah yes... I've been thinking about trying to make a low poly version for the Quake 3 engine, but balancing geometry with texture on these things and getting it to look right is kinda difficult. >.<

Anyway, good luck with that!

-TiM

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magic-monkey [2005-11-08 21:26:33 +0000 UTC]

Great modeling and texturing! +fav.

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user4574 [2005-11-08 17:18:57 +0000 UTC]

Ultra Neat!!!
Seems like I'll have to get on to upgrading my versino of the rings that were made for a game engine over a year ago. Very cool work!

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