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Published: 2015-02-19 15:47:17 +0000 UTC; Views: 669; Favourites: 2; Downloads: 0
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Description
I found a plug-in filter for Photoshop to create Normal maps, so I thought I'd give it a spin using the M4 Jeremy Elite texture. This is a test using the Normal map created from the Bump map and applied using the default settings of the M6 Male Model skin textures at 75% SS and the Skin Builder default lights from Daz3D. I think it turned out pretty decent.ΒRelated content
Comments: 2
timberoo In reply to grfk-dsgn [2015-02-24 19:35:53 +0000 UTC]
it's the NVIDIA filter:Β developer.nvidia.com/nvidia-teβ¦
works nice
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